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Elandra - AI-generated fantasy Character

Elandra

Half-Elf · Sorcerer (Draconic Bloodline) · Level 20 · Noble

Elandra

Elandra is composed, incisive, and disarmingly generous when generosity buys future obedience.
AC16
HP181/181
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 16 · HP 181 · 30 ft.
AlignmentChaotic EvilGenderFemaleAge83 years old, considered a young adult by elven standards
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • Animal HandlingWIS
  • ArcanaINT
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionWIS
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Weapons

Daggers,
Darts,
Slings,
Quarterstaffs,
Light crossbows

Languages

Common,
Elvish,
Draconic,
Dwarvish

Features

15 features

Action

  • Draconic PresenceLevel 18

    As an action, Elandra can spend 5 sorcery points to exude an awe-inspiring or fearsome draconic presence. Each creature of her choice within 60 feet that can see or hear her must make a DC 19 Wisdom saving throw or be charmed or frightened, as she chooses, for 1 minute. Affected creatures repeat the save at the end of each of their turns, ending the effect on a success.

Bonus action

  • Font of MagicLevel 2

    Elandra has 20 sorcery points. She can spend them to create spell slots or use Metamagic, and can convert spell slots into sorcery points as a bonus action. She regains all spent sorcery points on a long rest.

  • Dragon WingsLevel 14

    Elandra can spend 5 sorcery points as a bonus action to manifest dragon wings. The wings grant a flying speed equal to her current speed and last until she dismisses them, dies, or becomes incapacitated.

Always on

  • SpellcastingLevel 1

    Elandra can cast known sorcerer spells using Charisma. She knows six cantrips and fifteen leveled spells. She can use an arcane focus as a spellcasting focus.

  • Draconic Bloodline: Draconic AncestryLevel 1

    Draconic Bloodline grants Draconic Ancestry. Elandra speaks, reads, and writes Draconic. Choose one damage type associated with her ancestry, fire, for effects that refer to that choice.

  • Draconic ResilienceLevel 1

    Her hit point maximum increased by 1 at 1st level and increases by 1 whenever she gains a sorcerer level. While not wearing armor, her AC is 13 + her Dexterity modifier.

  • MetamagicLevel 3

    Elandra knows four Metamagic options: Careful Spell, Distant Spell, Quickened Spell, and Subtle Spell. She can apply one option to a spell when she casts it, subject to that option’s sorcery point cost and restrictions.

  • Ability Score ImprovementLevel 4

    Elandra gained ability score improvements at sorcerer levels 4, 8, 12, 16, and 19. She used these to increase Charisma by 4, Constitution by 2, and take the War Caster feat.

  • Elemental AffinityLevel 6

    When Elandra casts a spell that deals fire damage, she can add her Charisma modifier to one damage roll. She can also spend 1 sorcery point to gain resistance to fire damage for 1 hour.

  • War CasterLevel 19

    War Caster grants advantage on Constitution saving throws to maintain concentration when taking damage. Elandra can perform somatic components while holding weapons or a shield, and can use a spell with a casting time of one action as an opportunity attack when its only target is the provoking creature.

  • Ability Score IncreaseHalf-ElfCharisma +2, Dexterity +1, Intelligence +1.
  • DarkvisionHalf-ElfCan see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light, in shades of gray.
  • Fey AncestryHalf-ElfAdvantage on saving throws against being charmed, and magic cannot put her to sleep.
  • Skill VersatilityHalf-ElfProficiency in two skills, Insight and Perception.
  • Position of PrivilegeNoble

    People of high birth are inclined to treat Elandra as a member of the nobility. She can secure an audience with local nobility and expects common people to make every effort to accommodate her, though she must still persuade them to take meaningful risks or provide costly aid.

Spells

22 spells

Spellcasting. Elandra casts with Charisma (spell save DC 19, to hit with spell attacks).

Cantrips (at will): , , , , ,

1st level (4 slots): ,

2nd level (3 slots): , ,

3rd level (3 slots): ,

4th level (3 slots): ,

5th level (3 slots): ,

6th level (2 slots): ,

7th level (2 slots):

8th level (1 slot):

9th level (1 slot):

Gear

7 items

Weapons

  • Light crossbow and 20 bolts
    A light crossbow with a case of 20 bolts.

Gear

  • Arcane focus, crystal
    A finely made arcane focus used in place of non-costly material components.
  • Fine clothes
    A noble’s formal clothing, tailored in dark colors and embroidered with her family’s insignia.
  • Signet ring
    A signet bearing the crest of Elandra’s noble house.
  • Scroll of pedigree
    A record of her family’s lands, titles, and political claims.
  • Family token
    A small keepsake from her family estate, carried as a reminder of the inheritance she intends to claim.

Purse

  • 50×
    Gold pieces
    A purse containing the sorcerer starting equipment’s 2d4 × 10 gp, represented here by the average roll.

Appearance

Elandra’s silver-black hair is divided into precise braids and coiled beneath a narrow gold circlet, every strand kept deliberately in place. She wears rich, dark court clothes with the fine scale pattern of a dragon worked subtly into the cuffs. In a room, her attention moves first to the exits, then to the people with the most authority, and finally to anyone who seems to believe they are being overlooked.

Mannerisms

She waits until everyone else has finished speaking before answering, even when she already knows what she will say. When considering a request, she studies the requester’s hands as if weighing what they could offer or take.

Personality

Elandra is composed, incisive, and disarmingly generous when generosity buys future obedience. She prefers to turn a room into an audience rather than raise her voice, and treats every conversation as a contest over who gets to define the terms.

Ideals

Rule is the only honest form of order. Those with the will to command should take power, and those who cannot keep it deserve to lose it.

Bonds

The family seat, its lands, and the people who depend on it are hers by right, whether they understand that yet or not. She keeps a list of every relative who tried to hide her power, intending to repay each in a way they will remember.

Flaws

She mistakes fear for loyalty and assumes that anyone who serves her must secretly want to be ruled. When someone defies her, she would rather make an example of them than ask whether they might be right.

Quirks

She remembers the names of servants and messengers, then uses them unexpectedly to make clear that she notices everything.
She collects written promises and keeps them in a locked, beautifully bound ledger.
When pleased, she taps her signet ring twice against the rim of her glass.

Background

Elandra was born to a human noble house whose claims were old, disputed, and constantly rehearsed at dinner. Her elven mother had married into the family for political advantage, but Elandra inherited something more consequential than either parent intended: the power of an ancient dragon in her blood. The first time her magic erupted, the family’s silver banquet service curled like leaves in a furnace. Her relatives called it a blessing in public and a threat in private. Elandra learned to treat both reactions as useful.

“The first time her magic erupted, the family’s silver banquet service curled like leaves in a furnace.”
From their backstory
Background
Noble

Connections

Species

Half-Elf

Media

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