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Kairon Vane - AI-generated fantasy Character

Kairon Vane

Tiefling (Infernal) · Barbarian (Path of the Berserker) · Level 20 · Soldier

Kairon Vane

Kairon is a man of few words and profound stillness until the moment of violence arrives.
AC19
HP245/245
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 19 · HP 245 · 40 ft.
AlignmentNeutral GoodGenderMaleAge34 years
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AthleticsSTR
  • IntimidationCHA
  • PerceptionWIS
  • SurvivalWIS

Armor

Light Armor,
Medium Armor,
Shields

Weapons

Simple Weapons,
Martial Weapons

Tools

Gaming Set (Dice Peddler),
Vehicles (Land)

Languages

Common,
Infernal

Features

26 features

Bonus action

  • RageLevel 1

    Bonus Action to enter Rage for 10 minutes. 6 uses. Grants advantage on STR checks/saves, bonus damage (+4), and resistance to Bludgeoning, Piercing, and Slashing damage.

  • Intimidating PresenceLevel 14

    Bonus Action to force a creature within 30 feet to make a WIS save or be Frightened.

Reaction

  • RetaliationLevel 10

    When you take damage from a creature within 5 feet of you, you can use your reaction to make a melee weapon attack against that creature.

Always on

  • Cleave

    When Hit with Greataxe

    If you hit a creature, you can make an additional attack against a second creature within 5 feet of it if it's within your reach.

  • Topple

    When Hit with Maul

    The target must succeed on a CON save or be knocked prone.

  • Frenzied Strike

    When While Raging and using Reckless Attack

    Apply 4d6 bonus damage to your hit.

  • Unarmored DefenseLevel 1

    While not wearing armor, your AC equals 10 + DEX mod + CON mod.

  • Weapon MasteryLevel 1

    You can use the mastery properties of four weapon types: Greataxe (Cleave), Handaxe (Vex), Javelin (Slow), and Maul (Topple).

  • Reckless AttackLevel 2

    Gain advantage on STR-based attack rolls for the turn, but attacks against you have advantage until your next turn.

  • Danger SenseLevel 2

    Advantage on DEX saving throws against effects you can see, provided you aren't incapacitated.

  • Primal KnowledgeLevel 3

    While your Rage is active, you can use your Strength modifier for Acrobatics, Intimidation, Perception, Stealth, or Survival checks.

  • FrenzyLevel 3

    While raging and using Reckless Attack, deal extra 4d6 damage once per turn to a target hit by a Strength attack.

  • Mindless RageLevel 6

    You are immune to the Charmed and Frightened conditions while Raging.

  • Feral InstinctLevel 7

    Advantage on Initiative rolls. If surprised, you can enter Rage to act normally.

  • Brutal StrikeLevel 9

    Forego advantage from Reckless Attack to deal an extra 3d10 damage and apply a tactical effect like Forceful Blow or Hamstring Blow.

  • Indomitable MightLevel 11

    If your total for a Strength check is less than your Strength score, you can use that score in place of the total.

  • Relentless RageLevel 11

    If you drop to 0 HP while Raging, make a CON save (DC 10) to drop to 10 HP instead. DC increases by 5 each time until a short/long rest.

  • Persistent RageLevel 15

    Rage lasts for 10 minutes or until you end it. It does not end early if you don't attack or take damage. Recover all Rage uses once per long rest when you roll initiative.

  • Indomitable RageLevel 18

    If you fail a STR check or save, you can treat the roll as a 20. Once per Rage.

  • Epic Boon: Boon of Irresistible OffenseLevel 19

    Your Strength or Constitution increases by 1 (already factored into stats). Your attacks overcome resistances and you deal extra force damage on a critical hit equal to your STR score.

  • Primal ChampionLevel 20

    Your Strength and Constitution scores increase by 4, and their maximum is now 24.

  • TraitTiefling (Infernal)Darkvision (60 ft.)
  • TraitTiefling (Infernal)Otherworldly Presence (Thaumaturgy cantrip)
  • TraitTiefling (Infernal)Fiendish Resistance (Fire)
  • TraitTiefling (Infernal)Infernal Legacy (Fire Bolt, Hellish Rebuke, Darkness)
  • Savage AttackerSoldier

    Once per turn when you hit a creature with a weapon attack, you can roll the weapon's damage dice twice and use either roll.

Spells

4 spells

Spellcasting. Kairon Vane casts with Charisma (spell save DC 16, to hit with spell attacks).

Cantrips (at will): ,

1st level (1 slot):

2nd level (1 slot):

Gear

4 items

Weapons

  • Greataxe
    A massive, heavy-bladed axe with a notched edge.
  • 2×
    Handaxe
    Light throwing axes.

Gear

  • Explorer's Pack
    Backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, waterskin, 50ft rope.
  • Broken Banner of the Vanguard
    A tattered, scorched military banner from his lost unit.

Appearance

Kairon stands nearly seven feet tall, his skin a weathered shade of oxblood red. His obsidian horns sweep back from his forehead, engraved with military service numbers. He wears the singed, reinforced remnants of an officer's heavy coat over leather trousers, leaving his massive, scarred torso exposed. His eyes are two glowing pits of amber that flare when he draws his notched greataxe.

Mannerisms

Kairon has a habit of sharpening his fingernails with a combat knife when he is impatient. He tends to stand at rigid attention whenever he is addressed by someone he respects.

Personality

Kairon is a man of few words and profound stillness until the moment of violence arrives. He possesses a grim, gallows humor common to career soldiers who have seen too many friends die. He is fiercely protective of those he considers his new unit, though he maintains a professional distance to guard his heart from the sting of inevitable loss.

Ideals

Loyalty. The person next to you in the mud is worth more than the crown on the king's head.

Bonds

I carry the names of every fallen member of the Iron Vanguard carved into my greataxe's haft.

Flaws

I am prone to fits of blind, uncontrollable rage when I witness authority figures abusing their power.

Quirks

Always polishes his axe even when it's already gleaming.
Refuses to sleep in a real bed, preferring the floor or grass.
Whispers to his tattered banner before entering battle.

Background

Kairon was born into the Iron Vanguard, a specialized shock trooper unit composed of those the empire deemed expendable. For two decades, he rose through the ranks, his infernal heritage making him a natural for enduring the brutal conditions of the front lines. He wasn't just a soldier, he was a brother to every man in the Vanguard, leading them through impossible sieges with a fury that seemed to set the very air on fire. However, honor in the trenches was met with treachery in the capital. His entire legion was sacrificed as a political distraction during a botched coup, sent into an ambush with no support. Kairon was the only one to crawl out from under the pile of the dead, his rage sustaining him when his lungs should have failed. Now he wanders the world, a veteran without a war, hunting the men who traded his brothers for gold. He carries their banner not as a memory, but as a promise that the Iron Vanguard will have the last word.

“For two decades, he rose through the ranks, his infernal heritage making him a natural for enduring the brutal conditions of the front lines.”
From their backstory
Background
Soldier

Connections

Species

Tiefling (Infernal)

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