Zyran
Zyran
Sheet
AC 14 · HP 10 · 25 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
7 featuresAlways on
- DruidicLevel 1
You know Druidic, the secret language of druids.
- SpellcastingLevel 1
You can cast prepared druid spells using Wisdom.
- LuckyHalfling (Lightfoot)Reroll a 1 on an attack roll, ability check, or saving throw.
- BraveHalfling (Lightfoot)Advantage on saving throws against being frightened.
- Halfling NimblenessHalfling (Lightfoot)Move through the space of any creature larger than you.
- Naturally StealthyHalfling (Lightfoot)Attempt to hide even when obscured only by a creature at least one size larger.
- WandererOutlander
You have an excellent memory for maps and geography, and you can always find food and fresh water for yourself and up to five other people each day.
Spells
5 spellsSpellcasting. Zyran casts with Wisdom (spell save DC 12, to hit with spell attacks).
Cantrips (at will): ,
1st level (2 slots): , ,
Gear
8 itemsWeapons
- QuarterstaffA versatile wooden staff.
Armor
- Leather ArmorTreated animal hides.
Tools
- Pan FluteSimple wooden pipes.
Gear
- Explorer's PackBackpack with survival essentials.
- Druidic Focus (Staff)A gnarled wooden staff.
- Hunting TrapA heavy metal trap for small game.
- Traveler's ClothesSturdy garments for trekking.
- PouchContains 10 gold pieces.
Appearance
Zyran stands only three feet tall but possesses a wiry strength. Her skin is tanned to a deep bronze and her hair is a tangled mess of chestnut curls, often decorated with pine needles and small flowers. She wears practical leather armor stained with river silt and a cloak woven from living moss and vines.
Mannerisms
She constantly sniffs the air for scent and taps her bare feet in rhythm with the earth.
Personality
Zyran is blunt and lacks the soft hospitality typical of halflings. She speaks to trees as if they were people and finds the noise of cities physically painful. She trusts her instincts and the wind more than any written law.
Ideals
Nature. The natural world is more important than all the constructs of civilization combined.
Bonds
I am the sworn protector of the ancient grove where my mentor is buried.
Flaws
I am suspicious of anyone who wears shiny metal armor or speaks with a silver tongue.
Quirks
Background
Zyran was never meant for the quiet life of the shire. While other halflings were tending to their flowerbeds, she was hunting shadows on the forest floor. She spent her youth wandering the Great Weald, eventually meeting a hermit druid who saw the wild spirit within her. He taught her that the balance of the world is fragile and needs protectors who are not afraid to get their hands dirty with the soil of the earth. Since her mentor's passing, Zyran has lived as a nomad, moving with the seasons and guarding the hidden pathways of the forest. She believes that the sprawl of civilization is like a fungal growth that needs to be kept in check to prevent it from choking out the old magic of the woods. She carries her mentor's staff and a pouch of seeds, ready to replant what the careless destroy.
“While other halflings were tending to their flowerbeds, she was hunting shadows on the forest floor.”
- Background
- Outlander
Connections
Species
Halfling (Lightfoot)
Media
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