Skip to content
CreatePricing
Blork Grangle - AI-generated fantasy Character

Blork Grangle

Forest Gnome · Ranger (Hunter) · Level 3 · Hermit

Blork Grangle

Blork speaks in rapid, clicking whispers and finds intense humor in the pain of others.
AC15
HP28/28
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 15 · HP 28 · 25 ft.
AlignmentChaotic EvilGenderFemaleAge85
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • MedicineWIS
  • NatureINT
  • ReligionINT
  • StealthDEX
  • SurvivalWIS

Armor

Light Armor,
Medium Armor,
Shields

Weapons

Simple Weapons,
Martial Weapons

Tools

Herbalism Kit

Languages

Common,
Gnomish,
Orc

Features

11 features

Action

  • Primeval AwarenessLevel 3

    You can use your action and expend one ranger spell slot to focus your awareness on the region around you to sense if certain types of creatures are present.

Always on

  • Favored Enemy (Beasts)Level 1

    You have advantage on Wisdom (Survival) checks to track your favored enemies, as well as on Intelligence checks to recall information about them.

  • Natural Explorer (Forest)Level 1

    You are particularly familiar with the forest environment and are adept at traveling and surviving there.

  • Fighting Style (Defense)Level 2

    While you are wearing armor, you gain a +1 bonus to AC.

  • SpellcastingLevel 2

    You can cast ranger spells using Wisdom as your spellcasting ability.

  • Hunter's Prey (Colossus Slayer)Level 3

    Your tenacity can wear down the most potent foes. When you hit a creature with a weapon attack, the creature takes an extra 1d8 damage if it's below its hit point maximum. You can deal this extra damage only once per turn.

  • TraitForest GnomeDarkvision
  • TraitForest GnomeGnome Cunning
  • TraitForest GnomeNatural Illusionist
  • TraitForest GnomeSpeak with Small Beasts
  • DiscoveryHermit

    The quiet seclusion of your hermitage gave you access to a unique and powerful discovery, the nature of which is known only to you.

Spells

3 spells

Spellcasting. Blork Grangle casts with Wisdom (spell save DC 12, to hit with spell attacks).

1st level (3 slots): , ,

Gear

5 items

Weapons

  • 2×
    Shortsword
    A finesse martial weapon dealing 1d6 piercing damage.
  • Longbow
    A heavy ranged weapon dealing 1d8 piercing damage.

Armor

  • Scale Mail
    Medium armor made of overlapping metal scales.

Tools

  • Herbalism Kit
    Used to create antitoxin and potions of healing.

Gear

  • Dungeoneer's Pack
    A collection of survival supplies.

Appearance

Blork is a diminutive gnome with wild, tangled hair the color of swamp moss and unnervingly wide violet eyes. Her skin is perpetually smudged with dried mud and black ichor. She wears stained scale mail adorned with small, bleached bones and keeps a jagged, rusted-looking shortsword at her hip. Her smile is far too wide and filled with small, sharp teeth.

Mannerisms

She twitches her nose like a rabbit whenever she smells blood and often tilts her head at an unnatural angle when listening to someone speak.

Personality

Blork speaks in rapid, clicking whispers and finds intense humor in the pain of others. She prefers the silent company of the dead to the noisy chatter of the living and treats every person she meets as a future subject for her taxidermy collection.

Ideals

Entropy. Everything eventually rots and decays. I am simply here to help the process along for those too slow to finish.

Bonds

I found a strange, pulsing obsidian stone in the deep woods. It is my only true friend and the only thing I care to protect.

Flaws

I am convinced that everyone is trying to steal my secret discovery and often lash out at strangers before they can speak.

Quirks

She talks to a squirrel skull hanging from her belt.
She sharpens a bone needle whenever she is bored.
She refuses to sleep under a roof.

Background

Blork Grangle was once a respected herbalist within her hidden forest enclave, but her interests took a dark turn when she began investigating the process of decay rather than growth. She was eventually cast out after her kin discovered she was actively encouraging a fungal blight to consume the local elder tree just to watch the patterns of the rot. Isolated in the deep wilderness, she embraced the silence and the cruelty of the natural world, concluding that all civilization is a fragile lie waiting to be crushed. During her years of isolation, Blork discovered a jagged obsidian shard buried in a mass grave of ancient creatures. The shard whispered to her, confirming her belief that the world is meant to be unmade. Now she wanders the fringes of the wild, acting as a predator who hunts not for food, but to witness the transition from life to silence. She views herself as a necessary agent of entropy, ensuring that nothing stays whole for too long.

“During her years of isolation, Blork discovered a jagged obsidian shard buried in a mass grave of ancient creatures.”
From their backstory
Background
Hermit

Connections

Species

Forest Gnome

Media

0 images

No images yet.

Visual sheet

Turn Blork Grangle into a sheet

A high-res, share-ready sheet you can post or print.