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Katik Sato - AI-generated fantasy Character

Katik Sato

Human · Cleric (Life Domain) · Level 4 · Acolyte

Katik Sato

Katik is patient with frightened people, blunt with bullies, and intensely attentive to small practical details.
AC15
HP27/27
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 15 · HP 27 · 30 ft.
AlignmentNeutral GoodGenderMaleAge31 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRWISDEXCONINTCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionWIS
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalCON

Armor

Light armor,
Medium armor,
Shields

Weapons

Simple weapons

Tools

Calligrapher's Supplies

Languages

Common,
Celestial,
Japanese

Features

14 features

Always on

  • Divine SparkLevel 2

    When As a Magic action, when a creature within 30 feet is in need of healing or judgment.

    You extend your Holy Symbol and invoke a flash of restorative or searing divine energy against a nearby creature.

  • Turn UndeadLevel 2

    When As a Magic action, when Aberrations, Fiends, or Undead are within 30 feet and can see or hear you.

    You raise your Holy Symbol and command nearby Undead and other unnatural beings to flee or falter.

  • SpellcastingLevel 1

    You can cast cleric spells using Wisdom as your spellcasting ability. You can use a Holy Symbol as a spellcasting focus. You prepare four cleric spells after each Long Rest, and you know the cleric cantrips listed in the Spells section.

  • Divine OrderLevel 1

    Katik chose Thaumaturge. He knows one additional cleric cantrip and can add his Wisdom modifier to one use of Divine Spark or another cleric feature that restores Hit Points, as permitted by the feature.

  • Channel DivinityLevel 2

    You gain the ability to channel divine energy. You can use Channel Divinity once, regaining expended uses when you finish a Short or Long Rest. You gain the Divine Spark and Turn Undead options.

  • Disciple of LifeLevel 3

    Your healing spells restore additional Hit Points equal to 2 plus the spell's level whenever you restore Hit Points to a creature with a spell of level 1 or higher.

  • Preserve LifeLevel 3

    You can restore a total number of Hit Points equal to five times your cleric level, divided among creatures within 30 feet. This restoration does not affect Undead or Constructs.

  • Ability Score ImprovementLevel 4

    You gain the Ability Score Improvement feat or another feat for which you qualify.

  • ResourcefulHumanYou gain Heroic Inspiration whenever you finish a Long Rest.
  • SkillfulHumanYou gain proficiency in one skill of your choice. Katik chose Religion through his background and Insight through his cleric training.
  • VersatileHumanYou gain an Origin feat of your choice. Katik has Magic Initiate, choosing Cleric as the associated class.
  • TraitHumanMedium size.
  • SpeedHuman30 feet.
  • Shelter of the FaithfulAcolyte

    You can perform the rites of your deity and are recognized by members of your faith. You and your companions can expect free basic care at temples, shrines, and other religious communities of your faith, though donations and material assistance are not guaranteed.

Spells

12 spells

Spellcasting. Katik Sato casts with Wisdom (spell save DC 10, to hit with spell attacks).

Cantrips (at will): , , ,

1st level (4 slots): , , , , ,

2nd level (3 slots): ,

Gear

10 items

Weapons

  • Mace
    A simple one-handed weapon used as a divine implement.

Armor

  • Shield
    A shield bearing a painted copper sun, granting the listed armor class bonus when wielded.
  • Chain Shirt
    Medium armor worn beneath Katik's robes.

Gear

  • Priest's Pack
    A pack containing practical travel and religious supplies.
  • Holy Symbol
    A holy symbol used as a spellcasting focus.
  • Prayer Book
    A book of prayers, genealogies, and temple records.
  • 5×
    Incense Sticks
    Used in daily rites and funerary observances.
  • Vestments
    Formal garments for temple ceremonies.
  • Common Clothes
    A spare set of ordinary travel clothing.

Purse

  • 15×
    Gold Pieces
    Unspent starting currency.

Appearance

Katik Sato is a lean, broad-shouldered human with sun-browned skin, close-cropped black hair, and a narrow scar crossing the bridge of his nose. His dark eyes are steady and observant. He wears a weathered chain shirt beneath layered blue-gray priestly robes, with a red wool sash from the high valleys of his childhood. His holy symbol is a small copper sun disk etched with stepped mountain lines.

Mannerisms

He touches the copper sun at his throat before answering serious questions. When worried, he counts under his breath in groups of four, usually while rubbing the edge of his shield with his thumb.

Personality

Katik is patient with frightened people, blunt with bullies, and intensely attentive to small practical details. He remembers names, injuries, food preferences, and unfinished promises. He prefers doing useful work to making speeches, but when he finally speaks with conviction, his quiet voice carries surprising force.

Ideals

Mercy is not weakness. A community survives when people protect one another before they are asked.

Bonds

The people of his buried mountain village are never far from his thoughts. He carries a small stone from its shrine and will risk himself to protect communities threatened by disaster or neglect.

Flaws

Katik cannot easily accept help. He measures his worth by how much suffering he can prevent, and he becomes irritable or reckless when others insist that he rest. He also has a quiet distrust of wealthy religious institutions, which can make him unfair toward well-meaning clergy.

Quirks

He collects small stones from places where someone was saved.
He calls every campfire a temporary shrine until morning.
He hums a four-note mountain cadence while preparing spells.
He refuses to waste clean water, even when traveling with wealthy companions.

Background

Katik Sato was born in a highland settlement where stone terraces climbed the mountainsides and every household kept a small shrine to the Dawn Mother. His family maintained irrigation channels, but Katik was more interested in the old prayers spoken before the first thaw. When a landslide buried half the village, he spent three days carrying water, food, and messages between the survivors and the distant temple. The temple keeper noticed that Katik remembered every name of the dead and every promise made by the living, so she took him in as an acolyte. Years later, Katik left the temple after receiving a vision of a copper sun sinking beneath black water. He interpreted it as a warning that isolated faith was not enough. He took up a mace, shield, and road-worn prayer book, traveling from settlement to settlement to mend disputes, tend the injured, and investigate signs of unnatural darkness. His training has made him a cleric of the Life Domain, but his miracles are quiet and practical. He closes wounds, steadies frightened hands, and reminds people that survival is itself a sacred act.

“His family maintained irrigation channels, but Katik was more interested in the old prayers spoken before the first thaw.”
From their backstory
Background
Acolyte

Connections

Species

Human

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