Thokk Grudge-Eye
Thokk Grudge-Eye
Sheet
AC 11 · HP 10 · 25 ft.Saving throws
Skills
- ArcanaINT
- DeceptionCHA
- InvestigationINT
- StealthDEX
Weapons
Tools
Languages
Features
8 featuresAlways on
- SpellcastingLevel 1
You can cast prepared wizard spells using Intelligence as your spellcasting modifier.
- Arcane RecoveryLevel 1
Once per day when you finish a short rest, you can choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your wizard level (rounded up).
- TraitHill DwarfDarkvision
- TraitHill DwarfDwarven Resilience
- TraitHill DwarfDwarven Combat Training
- TraitHill DwarfStonecunning
- TraitHill DwarfDwarven Toughness
- Criminal ContactCriminal
You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals.
Spells
9 spellsSpellcasting. Thokk Grudge-Eye casts with Intelligence (spell save DC 12, to hit with spell attacks).
Cantrips (at will): , ,
1st level (2 slots): , , , , ,
Gear
6 itemsWeapons
- DaggerA small, sharp blade for cutting and stabbing.
Gear
- SpellbookA tattered book containing arcane formulas.
- Component PouchA small pouch containing ritual items and material components.
- CrowbarA heavy iron bar used for leverage.
- Dark Common ClothesDurable clothing dyed a deep charcoal grey.
Purse
- 15×Gold PiecesStandard gold coinage.
Appearance
Thokk is a short and exceptionally broad dwarf with a beard the color of coal dust. He has a sharp, hooked nose and one eye that is permanently squinted. He prefers dark, inconspicuous fabrics and often wears a heavy hooded cloak that hides his face. His fingers are constantly stained with ink and grime from his illegal hobbies.
Mannerisms
Thokk has a habit of whispering to himself in Undercommon when he is working on a difficult problem. He often taps a rhythmic pattern on his spellbook with his index finger.
Personality
He is transactional and blunt. Thokk does not believe in charity or altruism. He views every interaction as a potential leverage point for the future. He speaks in short sentences and rarely makes eye contact, instead scanning the room for exits and potential threats.
Ideals
Self-Interest. I am my own master, and I will do whatever is necessary to ensure my continued comfort and survival.
Bonds
I still owe a life debt to the leader of the Silver Syndicate, a ruthless dwarf named Varkas who once pulled me from a dungeon.
Flaws
I am deeply paranoid and suspect everyone of carrying a hidden agenda. This makes it almost impossible for me to trust even my closest allies.
Quirks
Background
Thokk was raised in the lightless under-alleys of the Iron Peaks. While his kin were busy perfecting the craft of the forge, Thokk was perfecting the craft of the secret. He served as a magical specialist for the Silver Syndicate, a ruthless group of subterranean smugglers and blackmailers. He discovered his affinity for magic when he found a charred spellbook in the wreckage of a wizard's tower and taught himself the art of deception. Thokk's specialty was breaking into secure vaults, not with a pick, but with an illusion that tricked the guards and a spell that silenced the heavy stone doors. He eventually stepped on the wrong toes when he tried to blackmail a High Thane. This forced him to flee his mountain home and take his skills to the surface world. He now operates as a freelance information broker, using his arcane gifts to peel back the layers of polite society to find the rot underneath. He views his spellbook as a ledger of debts yet to be collected.
“While his kin were busy perfecting the craft of the forge, Thokk was perfecting the craft of the secret.”
- Background
- Criminal
Connections
Species
Hill Dwarf
Media
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