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Barnaby Glint - AI-generated fantasy Character

Barnaby Glint

Goblin · Wizard (School of Divination) · Level 3 · Sailor

Barnaby Glint

Barnacle is a jittery soul who speaks in complex naval metaphors and often refers to himself in the third person as the Navigator.
AC13
HP20/20
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 13 · HP 20 · 30 ft.
AlignmentChaotic NeutralGenderMaleAge24
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Weapons

Daggers,
Darts,
Slings,
Quarterstaffs,
Light crossbows

Tools

Navigator's tools,
Vehicles (water)

Languages

Common,
Goblin

Features

7 features

Always on

  • Arcane RecoveryLevel 1

    Once per day when you finish a short rest, you can choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your wizard level (rounded up).

  • Divination SavantLevel 2

    The gold and time you must spend to copy a divination spell into your spellbook is halved.

  • PortentLevel 2

    When you finish a long rest, roll two d20s and record the numbers rolled. You can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with one of these foretelling rolls.

  • TraitGoblinDarkvision (60 feet)
  • TraitGoblinFury of the Small
  • TraitGoblinNimble Escape
  • Ship's PassageSailor

    When you need to, you can secure free passage on a sailing ship for yourself and your adventuring companions.

Spells

9 spells

Spellcasting. Barnaby Glint casts with Intelligence (spell save DC 12, to hit with spell attacks).

Cantrips (at will): , ,

1st level (4 slots): , , ,

2nd level (2 slots): ,

Gear

7 items

Weapons

  • Quarterstaff
    A simple melee weapon.

Tools

  • Navigator's Tools
    A set of brass tools for determining location at sea.

Gear

  • Component Pouch
    A small, watertight pouch for spell components.
  • Scholar's Pack
    Includes a backpack, a book of lore, a bottle of ink, an ink pen, 10 sheets of parchment, a little bag of sand, and a small knife.
  • Spellbook
    A brine-stained book bound in shark skin.
  • Captain's Coat
    An oversized navy coat with brass buttons.
  • Seawater Vial
    A vial of water from the sea where the ship was lost.

Appearance

Barnacle is a small, sun-baked goblin with leathery green skin and a series of white salt-crusted scars across his face. He wears a heavy, double-breasted navy officer's coat that is far too large, causing the sleeves to be rolled up multiple times. Around his neck hangs a tarnished silver sextant and a vial of seawater. His eyes are a striking, pale milky-blue, often darting around as if watching invisible spirits in the air.

Mannerisms

Frequently licks his finger and holds it up to check the wind. Mumbles to his dead crewmates when he thinks no one is listening.

Personality

Barnacle is a jittery soul who speaks in complex naval metaphors and often refers to himself in the third person as the Navigator. He has a chronic habit of checking the wind direction even when indoors. He is fiercely protective of his spellbook, treating it with more affection than most living beings.

Ideals

The sea is the only true freedom, and one day I will return to its chaotic embrace.

Bonds

My crew is waiting for me in the deep, and I will find the magic to bring them back or join them.

Flaws

I am absolutely terrified of deep water and will not step onto a boat unless I am heavily bribed or unconscious.

Quirks

Collects sea glass and smooth pebbles constantly.
Refuses to sleep in a bed that does not rock like a ship.
Always knows exactly which direction is North.

Background

Barnaby Glint was never a typical goblin. While his kin were content raiding caravans in the hills, Barnaby was obsessed with the distant horizon. He stole a tattered spellbook from a beach wreck and taught himself the art of divination, convinced the stars were literal maps to infinite treasure. He eventually became the lead navigator for the Salty Scourge, a pirate junker crewed by a group of rowdy goblins who managed to survive three years as the terror of the Sapphire Coast. Disaster struck during a massive typhoon that locals call the Maw of the Storm. A rogue wave snapped the Scourge in half like a twig. Barnaby watched his crew vanish into the dark water while he was thrown onto a sandbar, saved only by his floating trunk of scrolls. He was the only survivor. He now wanders the dry lands, using his magic to earn enough coin to commission a new vessel, though the simple sound of a rainstorm is often enough to send him into a shivering fit of terror.

“While his kin were content raiding caravans in the hills, Barnaby was obsessed with the distant horizon.”
From their backstory
Background
Sailor

Connections

Species

Goblin

Media

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