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Gwylan - AI-generated fantasy Character

Gwylan

Half-Elf · Bard (College of Lore) · Level 5 · Charlatan

Gwylan

Gwylan is an effortless conversationalist who treats life as a grand performance.
AC14
HP43/43
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 14 · HP 43 · 30 ft.
AlignmentChaotic NeutralGenderMaleAge24
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light Armor

Weapons

Simple Weapons,
Hand Crossbows,
Longswords,
Rapiers,
Shortswords

Tools

Lute,
Viol,
Pan Flute,
Disguise Kit,
Forgery Kit

Languages

Common,
Elvish,
Draconic

Features

11 features

Bonus action

  • Bardic Inspiration (d8)Level 1

    As a bonus action, you can inspire others with a d8 die.

Reaction

  • Cutting WordsLevel 3

    Use a reaction and a Bardic Inspiration die to subtract from an enemy's roll.

Always on

  • SpellcastingLevel 1

    You can cast known spells using Charisma as your spellcasting ability.

  • Jack of All TradesLevel 2

    Add half your proficiency bonus to any ability check you make that doesn't already include it.

  • Song of Rest (d6)Level 2

    You can help revitalize your wounded allies during a short rest, adding 1d6 HP.

  • ExpertiseLevel 3

    Your proficiency bonus is doubled for Deception and Performance.

  • Font of InspirationLevel 5

    You regain all of your expended uses of Bardic Inspiration when you finish a short or long rest.

  • TraitHalf-ElfDarkvision
  • TraitHalf-ElfFey Ancestry
  • TraitHalf-ElfSkill Versatility
  • False IdentityCharlatan

    You have a second identity that includes documentation, established acquaintances, and disguises.

Spells

11 spells

Spellcasting. Gwylan casts with Charisma (spell save DC 14, to hit with spell attacks).

Cantrips (at will): , ,

1st level (4 slots): , ,

2nd level (3 slots): , ,

3rd level (2 slots): ,

Gear

6 items

Weapons

  • Rapier
    A fine, flexible blade for dueling.

Armor

  • Leather Armor
    Basic light protection.

Tools

  • Lute
    A well-worn but beautiful stringed instrument.
  • Weighted Dice
    A set of dice weighted for high rolls.

Gear

  • Entertainer's Pack
    A pack containing a bedroll, costumes, 5 candles, 5 days of rations, a waterskin, and a disguise kit.
  • Fine Clothes
    Brightly colored silks meant for a noble.

Appearance

Gwylan is a striking half-elf with messy sandy blonde hair and a roguish grin. His eyes are a curious hazel, shifting in light between green and amber. He favors expensive, travel-worn silks in deep teals and golds, always layered with a fine leather jerkin. A lute is slung over his shoulder, and several hidden pockets in his clothes bulge with tools of the trade.

Mannerisms

He has a habit of flipping a gold coin across his knuckles while deep in thought, and he punctuates his sentences with a theatrical flourish of his hands.

Personality

Gwylan is an effortless conversationalist who treats life as a grand performance. He is friendly to a fault until he gets what he wants, at which point he often vanishes like smoke. He rarely takes anything seriously, finding humor even in the most dire circumstances, and he believes that everyone has a secret just waiting to be traded.

Ideals

Independence. I am a free spirit, and no one tells me what to do or where to go.

Bonds

I am looking for the man who swindled my father, mainly to ask him for tips on how he pulled it off.

Flaws

I am a sucker for a pretty face and an even bigger sucker for a pouch of platinum, often letting my greed outrun my common sense.

Quirks

Always hums a different tune when he's lying
Carries a counterfeit signet ring from a kingdom that doesn't exist
Refuses to sleep in a room without a window for a quick exit

Background

Gwylan grew up between worlds, never truly at home among his elven kin or his human father's mercantile circles. He quickly realized that the truth was often less valuable than a well-told lie, and by his teenage years, he was already running minor cons in city marketplaces. His talent for music became the perfect cover, allowing him access to noble courts where he could gather secrets and coin with equal ease. Eventually, he left his home city just ahead of a very angry tax collector and a heartbroken baroness, taking only his lute and his favorite set of weighted dice. Now he travels the world, reinventing himself with every new town. He seeks out lost lore and forgotten tales, primarily because they are easier to sell than mundane history. He has found that adventuring is the perfect way to fund his expensive tastes while staying one step ahead of those who might recognize his previous faces.

“His talent for music became the perfect cover, allowing him access to noble courts where he could gather secrets and coin with equal ease.”
From their backstory
Background
Charlatan

Connections

Species

Half-Elf

Media

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