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Mavren Dast - AI-generated fantasy Character

Mavren Dast

Human · Cleric · Level 1 · Soldier

Mavren Dast

Mavren is patient with the frightened, blunt with the arrogant, and quietly funny when tension needs breaking.
AC18
HP8/8
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 8 · 30 ft.
AlignmentLawful GoodGenderFemaleAge29 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

WISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingSTR
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Heavy armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

One type of gaming set,
Land vehicles

Languages

Common,
Celestial

Features

11 features

Always on

  • Savage Attacker

    When Once per turn when you hit with a weapon attack

    You make one weapon attack with a weapon you are holding. If the attack hits, roll the weapon's damage dice twice and use either result.

  • Resourceful

    When When you finish a Long Rest

    You gain Heroic Inspiration whenever you finish a Long Rest.

  • Skillful

    When Always active

    You gain proficiency in one additional skill of your choice.

  • Versatile

    When Always active

    You gain one additional Origin feat of your choice, Alert.

  • SpellcastingLevel 1

    You can cast cleric spells using Wisdom as your spellcasting ability. You can use a Holy Symbol as a spellcasting focus. You have three cleric cantrips and can prepare one level 1 cleric spell after a Long Rest.

  • Divine Order, ProtectorLevel 1

    You have chosen the Protector option of Divine Order. You gain proficiency with martial weapons and heavy armor.

  • ResourcefulHumanYou gain Heroic Inspiration whenever you finish a Long Rest.
  • SkillfulHumanYou gain proficiency in one additional skill, Perception.
  • VersatileHumanYou gain one additional Origin feat, Alert.
  • TraitHumanCommon and one additional language, Celestial.
  • Military RankSoldier

    You have a military rank or reputation that allows you to exercise influence over soldiers and recognize the hierarchy, customs, and operations of organized forces. You can usually secure basic assistance from soldiers who recognize your service, though they are not compelled to endanger themselves for you.

Spells

4 spells

Spellcasting. Mavren Dast casts with Wisdom (spell save DC 10, to hit with spell attacks).

Cantrips (at will): , ,

1st level (2 slots):

Gear

13 items

Weapons

  • Mace
    A one-handed bludgeoning weapon suitable for close combat and ritual use.
  • Spear
    A long-shafted simple weapon used for throwing or melee combat.
  • Shortbow
    A ranged weapon with a quiver of ammunition.

Armor

  • Chain Mail
    Metal armor made from interlocking rings, providing an AC of 16 before adding a shield or Dexterity modifier.
  • Shield
    A round wooden shield bearing a simple open-hand emblem. It grants a +2 bonus to AC when wielded.

Tools

  • Gaming Set
    A small set of dice, cards, or another gaming set used to pass time among soldiers.

Gear

  • Holy Symbol
    A holy symbol used as a divine focus and worn openly around the neck.
  • Priest's Pack
    A pack containing a backpack, bedroll, mess kit, tinderbox, ten torches, ten days of rations, and a waterskin.
  • 20×
    Arrows
    Ammunition for the shortbow.
  • Healer's Kit
    Supplies for stabilizing and treating injuries. A creature can expend one use to restore 1 hit point when administering first aid during a Short Rest.
  • Quiver
    A container designed to carry arrows.
  • Traveler's Clothes
    Simple durable clothing suitable for travel and military campaigning.

Purse

  • 21×
    Gold Pieces
    Unspent starting currency from the Soldier background.

Appearance

A human woman of average height with a compact, sturdy build shaped by military marches rather than heavy labor. Her brown skin is weathered by sun and wind, and her close-cropped black hair is threaded with a narrow gray streak above her left temple. A small, pale scar crosses her lower lip. She wears well-maintained chain mail beneath a plain blue-gray tabard, carries a round shield marked with a simple open hand, and keeps her spear within easy reach. Her eyes are dark and observant, with a tired kindness that becomes fierce when someone is threatened.

Mannerisms

Mavren checks the buckles on her armor whenever she is thinking. She addresses serious decisions as if briefing a squad, stating the objective, the risks, and the first necessary action before she gives her opinion.

Personality

Mavren is patient with the frightened, blunt with the arrogant, and quietly funny when tension needs breaking. She listens more than she speaks, remembers the names of camp followers and junior soldiers, and instinctively places herself between danger and anyone who cannot defend themselves. She has difficulty accepting praise and will redirect any compliment toward the people who made her work possible.

Ideals

Duty. The person who can help must help. Responsibility does not become lighter because the work is frightening, thankless, or impossible to explain afterward.

Bonds

The wounded soldiers of the border skirmish are her sacred charge. She keeps a broken shrine token from the battlefield and intends to restore the shrine, even if she must first discover which deity answered her.

Flaws

She treats hesitation as a moral failure and sometimes pushes herself or others past the point of good judgment. She is suspicious of pacifists who have never had to choose whom to save, and she quietly fears that the divine voice she heard was only her own desperation wearing a sacred mask.

Quirks

Counts doorways and exits whenever she enters a new room.
Keeps a tiny scrap of blue cloth for every person she has successfully rescued.
Calls her shield 'Old Reliable' when no one else is listening.

Background

Mavren Dast was raised in a river-town household where every person learned to mend nets, share food, and keep watch when the flood sirens sounded. She joined the city levy young, not from patriotism, but because her younger brothers needed the steady ration that came with a soldier’s pay. Years of patrols taught her the unglamorous forms of courage, carrying the injured through mud, standing awake while others slept, and refusing to abandon a frightened recruit who had lost the use of his legs. During a border skirmish, Mavren found a field shrine smashed beneath the hooves of retreating cavalry. She expected silence from the ruined altar, but instead heard a calm inward command to lift the fallen before taking revenge. She obeyed, saving three soldiers from both sides. That moment became the center of her faith. She now serves as a cleric of mercy and steadfast defense, believing that divine power is not a reward for purity, but a responsibility placed in the hands of whoever is willing to remain when everyone else runs. Her military habits remain strong, though she is still learning how to lead people who have not sworn to follow her.

“She joined the city levy young, not from patriotism, but because her younger brothers needed the steady ration that came with a soldier’s pay.”
From their backstory
Background
Soldier

Connections

Species

Human

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