Lady Elara Vane
Lady Elara Vane
Sheet
AC 22 · HP 285 · 40 ft.Saving throws
Skills
- AthleticsSTR
- HistoryINT
- IntimidationCHA
- PerceptionWIS
- PersuasionCHA
Armor
Weapons
Tools
Languages
Features
23 featuresAction
- Intimidating PresenceLevel 10
Use an action to frighten a creature within 30ft. DC 19.
Bonus action
- FrenzyLevel 3
Can make a bonus action attack while raging, gaining a level of exhaustion after the rage ends.
Reaction
- RetaliationLevel 14
When taking damage from a creature within 5ft, use a reaction to attack them.
Always on
- RageLevel 1
Advantage on STR checks/saves, bonus damage (+4), and resistance to physical damage. Unlimited uses at level 20.
- Unarmored DefenseLevel 1
AC equals 10 + Dex mod + Con mod while wearing no armor.
- Reckless AttackLevel 2
Gain advantage on STR attacks, but attacks against you have advantage until next turn.
- Danger SenseLevel 2
Advantage on Dex saves against seen effects.
- Extra AttackLevel 5
Attack twice when taking the Attack action.
- Fast MovementLevel 5
Speed increases by 10 feet while not wearing heavy armor.
- Mindless RageLevel 6
Cannot be charmed or frightened while raging.
- Feral InstinctLevel 7
Advantage on initiative. Can rage to act normally if surprised.
- Brutal CriticalLevel 9
Roll 3 additional damage dice on a critical hit.
- Relentless RageLevel 11
If reduced to 0 HP, DC 10 Con save to stay at 1 HP. DC increases by 5 each time.
- Persistent RageLevel 15
Rage only ends early if you choose to or fall unconscious.
- Indomitable MightLevel 18
If a STR check is less than 24, use 24 instead.
- Primal ChampionLevel 20
STR and CON increase by 4, to a maximum of 24.
- TraitHigh ElfDarkvision (60ft)
- TraitHigh ElfKeen Senses (Proficiency in Perception)
- TraitHigh ElfFey Ancestry (Advantage vs Charm, No sleep magic)
- TraitHigh ElfTrance (4-hour meditation instead of sleep)
- TraitHigh ElfElf Weapon Training
- TraitHigh ElfCantrip (Prestidigitation)
- Position of PrivilegeNoble
You are welcome in high society, and people assume you have the right to be wherever you are.
Spells
1 spellSpellcasting. Lady Elara Vane casts with Intelligence (spell save DC 14, to hit with spell attacks).
Cantrips (at will):
Gear
6 itemsWeapons
- GreataxeA heavy, notched axe with obsidian inlay.
- 2×HandaxeLight throwing axes.
- 4×JavelinHeavy spears for throwing.
Gear
- Explorer's PackBackpack, bedroll, mess kit, etc.
- Fine ClothesExpensive silks with minor battle damage.
- Signet RingThe seal of House Vane.
Appearance
Elara is a striking High Elf with platinum hair pulled into a severe bun and eyes the color of frozen mercury. She wears the torn remains of noble finery over high-quality leather under-armor, displaying her powerful, scarred physique. Her weapon of choice is a massive greataxe that seems too heavy for her slender frame.
Mannerisms
She speaks with perfect, rhythmic enunciation and never raises her voice until she enters a rage, at which point she lets out a blood-curdling, soprano shriek.
Personality
Elara is devastatingly articulate and maintains a veneer of cold, high-society boredom until the first drop of blood is spilled. She views combat as the only honest social interaction remaining in a world of lies. She is fiercely protective of those she deems 'worthy' of her lineage.
Ideals
Clarity. In the heat of battle, all pretenses fall away and the truth is revealed.
Bonds
My family name is a burden, but I will make sure the Vane legacy is written in the blood of my enemies.
Flaws
I am prone to fits of extreme violence when I feel patronized or bored.
Quirks
Background
Born into the opulent House Vane, Elara was expected to spend her centuries negotiating trade pacts and arranging marriages. However, she found the courtly etiquette to be a cage for her internal volatility. During a banquet that went horribly wrong, she discovered that the 'red mist' of fury allowed her to see the world with a terrifying, absolute clarity. She eventually abandoned her inheritance to hunt the greatest beasts of the frontier, finding more peace in the scream of a monster than the whisper of a diplomat. After two centuries of carnage, she has achieved a state of primal perfection. She occasionally returns to her family estate to remind her relatives that while they play at power, she has become the very manifestation of it. She balances her life between high-class lounges and blood-soaked pits, often drinking the most expensive wine available while covered in the gore of a freshly slain dragon.
“However, she found the courtly etiquette to be a cage for her internal volatility.”
- Background
- Noble
Connections
Species
High Elf
Media
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