Mikado Vostren
Mikado Vostren
Sheet
AC 17 · HP 155 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
26 featuresAction
- Action SurgeLevel 2
When Your turn, once per short or long rest
Take one additional action on your turn.
- Extra AttackLevel 5
You can make two weapon attacks when you take the Attack action on your turn.
Bonus action
- Butt-End Strike
When After taking the Attack action with a glaive, halberd, quarterstaff, or spear
Make a melee attack with the opposite end of a glaive as a bonus action, dealing 1d4 bludgeoning damage plus Strength modifier.
- Fighting SpiritLevel 3
When Your turn, up to three times per long rest, plus one recovered use when initiative is rolled with none remaining
Give yourself advantage on all weapon attacks this turn and gain 5 temporary hit points.
- Second WindLevel 1
When Your turn, once per short or long rest
Regain 1d10 + 12 hit points.
- Polearm MasterLevel 1
When you take the Attack action and attack with a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite end. This attack deals 1d4 bludgeoning damage and uses the same ability modifier. While wielding one of these weapons, other creatures provoke an opportunity attack from you when they enter your reach.
Reaction
- Keep Them Out
When A creature enters your reach
Make an opportunity attack when a creature enters your reach while wielding your glaive.
- IndomitableLevel 9
When After failing a saving throw, once per long rest
Reroll a failed saving throw and use the new result.
Always on
- Fighting Style, DefenseLevel 1
You adopt a particular style of fighting as your specialty. You gain a +1 bonus to AC while wearing armor.
- Samurai Bonus ProficienciesLevel 3
You gain proficiency with calligrapher's supplies and proficiency in the Persuasion skill. You also gain proficiency in the History skill from your human background training.
- Elegant CourtierLevel 7
You can add your Wisdom modifier to any Charisma check you make to persuade someone. You also gain proficiency in Wisdom saving throws.
- Tireless SpiritLevel 10
You regain one expended use of Fighting Spirit whenever you roll initiative and have no uses remaining.
- Variant Human FeatLevel 1
You gain a feat at 1st level as a variant human.
- Ability Score ImprovementLevel 4
You gain two ability score increases, each of which can increase one ability score by 2, or two ability scores by 1, to a maximum of 20.
- Ability Score ImprovementLevel 6
You gain two ability score increases, each of which can increase one ability score by 2, or two ability scores by 1, to a maximum of 20.
- Ability Score ImprovementLevel 8
You gain two ability score increases, each of which can increase one ability score by 2, or two ability scores by 1, to a maximum of 20.
- Ability Score ImprovementLevel 12
You gain two ability score increases, each of which can increase one ability score by 2, or two ability scores by 1, to a maximum of 20.
- Ability Score IncreaseVariant HumanStrength +1 and Wisdom +1
- AgeVariant HumanHumans reach adulthood in their late teens and commonly live less than a century
- AlignmentVariant HumanHumans tend toward no particular alignment
- SizeVariant HumanMedium
- SpeedVariant Human30 feet
- LanguagesVariant HumanCommon and one additional language
- Skill VersatilityVariant HumanProficiency in one skill, History
- FeatVariant HumanPolearm Master
- All Eyes on YouFar Traveler
Mikado's foreign manner, unusual dress, and knowledge of distant customs draw interest wherever he goes. Common people are eager to hear his stories, while nobles and officials treat him as a living connection to lands they barely understand.
Gear
12 itemsWeapons
- GlaiveA long-bladed polearm used with disciplined two-handed forms
- Light crossbowA compact ranged weapon with a simple wooden stock
Armor
- Chain mailHeavy armor worn beneath layered indigo robes
Tools
- StaffUsed for travel, balance drills, and formal bows
- ShamisenA three-stringed travel instrument with a dry, percussive voice
Gear
- 20×Crossbow boltAmmunition for the light crossbow
- Dungeoneer's packContains a bedroll, mess kit, tinderbox, ten torches, ten days of rations, and a waterskin
- Hunting trapA wire-and-wood trap carried for wilderness travel
- Homeland mapsPoorly wrought maps of Mikado's homeland
- Foreign jewelryA small jade pendant worth 10 gp
- Common clothesSimple clothing suitable for travel
Purse
- 15×Gold piecesStarting currency from the Far Traveler background
Appearance
Mikado Vostren is a broad-shouldered human with a weather-darkened complexion, close-cropped black hair, and a carefully maintained topknot threaded with a single red cord. He wears practical chain mail beneath layered indigo travel robes, with a lacquered shoulder guard repaired in three different shades of blue. He smells faintly of cedar oil, iron, and dried plums, an odor he notices only when someone else comments on it. Within a minute of meeting him, people notice that his eyes rarely settle on faces. They move instead to hands, doorways, weapon belts, and the nearest high ground. His glaive is wrapped in faded white cloth when not in use.
Mannerisms
Before answering a difficult question, Mikado shifts his grip on his glaive as if testing its balance. He bows slightly to doors before passing through them, never sits with his back to an entrance, and taps two fingers against his wrist whenever someone makes a promise.
Personality
Mikado is restrained, observant, and unexpectedly patient with frightened people. He speaks in short, exact sentences, but becomes almost lyrical when discussing maps, weather, or the proper care of a blade. He is courteous to servants, suspicious of aristocrats, and fascinated by local customs that reveal how ordinary people survive powerful rulers.
Ideals
Duty is not submission. A true oath protects people who cannot defend themselves, and any command that violates that purpose has already forfeited the right to be obeyed.
Bonds
He carries a water-stained map marked with the names of villages his father protected. Mikado intends to find each place, learn what became of its people, and repay any debt his family still owes. He also keeps a cracked lacquer token from the fallen war house, not out of loyalty to its dead lord, but because it is proof that oaths can outlive the people who misuse them.
Flaws
He confuses obedience with virtue whenever he is tired or frightened. Mikado can become coldly formal toward anyone who questions an oath, even when that oath was made under coercion. He also has an ugly habit of silently ranking everyone in a room by how dangerous they might become, then treating the ranking as fact.
Quirks
Background
Mikado Vostren was born in a river province where the old war houses had already lost their castles but not their grudges. His mother served as a mapmaker for a provincial governor, and his father was a retainer without a lord, a swordsman who believed that discipline mattered even after banners became meaningless. Mikado learned to read terrain before poetry, to repair armor before cooking, and to bow to a person before asking whether they deserved the courtesy. When his father's final master ordered a village punished for refusing an impossible tax, Mikado's father broke ranks. The order was abandoned, but the family name became unwelcome in every nearby court.
“Mikado learned to read terrain before poetry, to repair armor before cooking, and to bow to a person before asking whether they deserved the courtesy.”
- Background
- Far Traveler
Connections
Species
Variant Human
Media
0 imagesNo images yet.
Turn Mikado Vostren into a sheet
A high-res, share-ready sheet you can post or print.