Noluwena
Noluwena
Sheet
AC 13 · HP 12 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
9 featuresAlways on
- Sneak AttackLevel 1
When When she hits with a finesse or ranged weapon under the required conditions.
Noluwena adds 1d6 damage to a qualifying weapon hit once per turn.
- ExpertiseLevel 1
Noluwena gains double proficiency with two chosen skill proficiencies. She has expertise in Athletics and Stealth.
- Thieves' CantLevel 1
Noluwena knows the secret language of thieves and can recognize hidden signs, coded messages, and criminal cant.
- DarkvisionHalf-OrcNoluwena can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light.
- MenacingHalf-OrcNoluwena is proficient in the Intimidation skill.
- Relentless EnduranceHalf-OrcWhen reduced to 0 hit points but not killed outright, she can drop to 1 hit point instead. This can be used once per long rest.
- Savage AttacksHalf-OrcWhen she scores a critical hit with a melee weapon, she rolls one of the weapon's damage dice one additional time and adds it to the extra critical damage.
- TraitHalf-OrcHalf-orc resilience and imposing build reflect her survival of the war and years of punishing monastic training.
- DiscoveryHermit
Noluwena discovered a brutal truth about her former people and the war that destroyed her pack. She may not yet understand its full meaning, but she knows where to search for answers and recognizes the signs connected to it.
Gear
11 itemsWeapons
- RapierA finely balanced finesse weapon favored for sudden thrusts and close combat.
- Shortbow and arrowsA compact ranged weapon with a quiver containing 20 arrows.
- 2×DaggerBalanced blades concealed in her belt and boots.
Armor
- Leather armorLight protective armor worn beneath Noluwena's fitted battle clothing.
Tools
- Thieves' toolsTools for picking locks and disarming mechanical traps.
- Herbalism kitA kit containing dried herbs, salves, pestle, mortar, and basic remedies.
Gear
- Burglar's packA pack containing a bedroll, mess kit, tinderbox, ten torches, ten days of rations, and a waterskin.
- Scroll case with notesA case containing charcoal rubbings, diagrams, and fragments of testimony relating to the war and her abandoned pack.
- Winter blanketA thick blanket used during roadside meditation and wilderness travel.
- Common clothesSimple clothing from the monastery, modified into a striking sash and training wraps.
Purse
- 5×Gold piecesCoins saved from monastery errands and early contracts.
Appearance
Noluwena is a powerfully built half-orc woman with a broad waist, full figure, heavy musculature, and an imposing physical presence. Her moss-green skin is marked by old war scars and ritual ink from the monastery. She has long black hair braided with bits of copper, strong tusks, amber eyes, and a confident, predatory smile. She wears fitted black leather armor beneath a tight dark-red latex-like training cuirass, reinforced short trousers, thigh straps, and a loose monk's sash. Her clothing is deliberately bold and practical, designed to display confidence without restricting movement.
Mannerisms
Noluwena rolls her shoulders before speaking, studies people's feet instead of their faces, and quietly counts her breaths whenever she becomes angry. She stands with her weight forward, as though every conversation might become a duel.
Personality
Noluwena is intense, observant, competitive, and unexpectedly patient when teaching physical techniques. She speaks bluntly, dislikes grand speeches, and respects people who continue moving after defeat. Beneath her swagger is a wary survivor who is still learning how to accept loyalty without testing it.
Ideals
Strength is not something you inherit. It is something you build every night when nobody is watching. Anyone willing to endure the work can surpass the blood that birthed them.
Bonds
The monastery that saved her is the only place she considers home. She will defend its monks without hesitation, even if doing so costs her the chance to defeat a stronger enemy.
Flaws
Noluwena cannot leave a challenge unanswered. She will risk an objective, an alliance, or even her life to prove that she is stronger than someone who questions her. She also confuses emotional vulnerability with weakness and often responds to kindness with suspicion.
Quirks
Background
Noluwena was born among a roaming half-orc warband that treated weakness as a death sentence. During a border war, her pack abandoned her after she was badly wounded and presumed dead. She survived beneath the ruins of a burned shrine, where a secluded monastery found her and took her in. The monks taught her discipline, breath control, anatomy, meditation, and the patient study of an opponent's balance. Noluwena learned to turn pain into structure, anger into repetition, and every sleepless night into another measure of strength. Years later, she left the monastery to hunt the officers and clan leaders who had abandoned her. Revenge proved strangely hollow. Each victory only sharpened a deeper hunger, the need to become the ultimate warrior among all peoples, not merely the strongest half-orc in a forgotten warband. As a rogue, she fights through sudden violence, deceptive footwork, and precise attacks rather than honorable contests. She travels from battlefield to battlefield, gathering secrets about her pack while challenging champions, assassins, mercenaries, and monsters who might teach her something new.
“During a border war, her pack abandoned her after she was badly wounded and presumed dead.”
- Background
- Hermit
Connections
Species
Half-Orc
Media
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