Karina Voss
Karina Voss
Sheet
AC 19 · HP 184 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- AthleticsSTR
- HistoryINT
- InsightWIS
- IntimidationCHA
- PerceptionWIS
Armor
Weapons
Tools
Languages
Features
28 featuresAction
- Extra AttackLevel 5
You can attack twice instead of once whenever you take the Attack action.
- Two Extra AttacksLevel 11
You can attack three times instead of once whenever you take the Attack action.
- Three Extra AttacksLevel 20
You can attack four times instead of once whenever you take the Attack action.
Bonus action
- Second WindLevel 1
When Bonus Action
Karina spends a use of Second Wind as a Bonus Action to heal and, thanks to Tactical Shift, reposition without provoking opportunity attacks.
- Tactical ShiftLevel 5
Whenever you activate Second Wind with a Bonus Action, you can move up to half your Speed without provoking Opportunity Attacks.
Always on
- Action SurgeLevel 2
When On your turn
Karina can surge into a second action on her turn, ideal for rapid repositioning, an extra attack sequence, or a clutch maneuver.
- Tactical MasterLevel 9
When When you attack with a mastered weapon
Once per turn when she attacks with a weapon she has mastered, Karina can substitute Push, Sap, or Slow for the weapon's mastery property.
- Fighting StyleLevel 1
You gain a Fighting Style feat of your choice. Karina uses Defense, trusting armor and positioning to keep her alive.
- Weapon MasteryLevel 1
Your training with weapons allows you to use mastery properties of three simple or martial weapons of your choice. Karina favors practical battlefield weapons and can adjust one choice after a Long Rest.
- Tactical MindLevel 2
When you fail an ability check, you can expend a use of Second Wind to roll 1d10 and add it to the check, potentially turning failure into success. If the check still fails, the use is not expended.
- Fighter SubclassLevel 3
You gain a Fighter subclass. Karina chooses Champion, a relentless battlefield duelist who refines every strike into a killing edge.
- Ability Score ImprovementLevel 4
You gain the Ability Score Improvement feat or another feat you qualify for. Fighter gains this again at levels 6, 8, 12, 14, and 16.
- Ability Score ImprovementLevel 6
You gain the Ability Score Improvement feat or another feat you qualify for.
- Additional Fighting StyleLevel 7
You gain another Fighting Style feat of your choice. Karina takes Archery to sharpen her ranged accuracy.
- Ability Score ImprovementLevel 8
You gain the Ability Score Improvement feat or another feat you qualify for.
- IndomitableLevel 9
If you fail a saving throw, you can reroll it with a bonus equal to your fighter level. You must use the new roll. You can do this three times before a Long Rest.
- Improved CriticalLevel 10
Your attack rolls with weapons and Unarmed Strikes can score a critical hit on a roll of 19 or 20.
- Ability Score ImprovementLevel 12
You gain the Ability Score Improvement feat or another feat you qualify for.
- Ability Score ImprovementLevel 14
You gain the Ability Score Improvement feat or another feat you qualify for.
- Superior CriticalLevel 15
Karina's attack rolls with weapons and Unarmed Strikes can now score a critical hit on a roll of 18-20.
- Ability Score ImprovementLevel 16
You gain the Ability Score Improvement feat or another feat you qualify for.
- Action Surge and Indomitable ImprovementLevel 17
You can use Action Surge twice before a rest, though still only once per turn. Indomitable also refreshes to three uses before a Long Rest.
- Heroic WarriorLevel 18
During combat, you can give yourself Heroic Inspiration whenever you start your turn without it.
- Epic BoonLevel 19
You gain an Epic Boon feat of your choice. Karina selects Epic Boon of Combat Prowess to reflect her relentless martial focus.
- TraitHumanResourceful, Karina gains Heroic Inspiration whenever she finishes a Long Rest.
- TraitHumanSkillful, Karina gains proficiency in one skill of her choice. Chosen skill: Insight.
- TraitHumanVersatile, Karina gains an Origin feat of her choice. Chosen feat: Alert.
- Military RankSoldier
Karina still bears the habits and authority of a seasoned veteran. Military contacts recognize her service, and she can usually secure an audience, minor aid, or information from people who respect rank, discipline, or a soldier’s word.
Gear
13 itemsWeapons
- ScimitarA curved blade carried as a sidearm and close-quarters backup.
- ShortswordA compact backup blade kept for emergencies.
- LongbowA long-range bow used for disciplined shots and overwatch.
- SpearA spear from military service, retained as a practical backup weapon.
- ShortbowA second short-range bow from her soldier kit, kept as spare field gear.
Armor
- Studded Leather ArmorA fine fitted set of light battlefield armor worn under a jacket for concealment and mobility.
Tools
- Gaming SetA gaming set chosen from her military training.
Gear
- 40×ArrowsArrows carried for the longbow.
- 2×QuiverQuivers to carry ranged ammunition.
- Dungeoneer's PackA well-packed adventuring kit with travel supplies.
- Healer's KitA field kit for treating wounds and stabilizing allies.
- Traveler's ClothesTravel-worn plain clothes suited to long campaigns.
Purse
- 25×Gold PiecesCoins carried after outfitting her gear.
Appearance
Karina Voss is a human woman with short-cropped gray hair, sharp assessing eyes, and a lean, controlled build that suggests constant readiness. She wears practical dark trousers, a fitted jacket, and sturdy boots, with a low-profile holster tucked beneath her open coat. The pistol at her ribs is sleek and modern, more like an officer’s personal sidearm than a soldier’s relic. Her face is weathered but not worn, and she looks like someone who has spent years measuring danger before it could measure her.
Mannerisms
Karina stands with her weight balanced as if she expects a fight to begin mid-conversation. She often scans exits before answering a question, and she speaks in concise, measured phrases. When listening, she narrows her eyes slightly, as if mapping the shape of someone’s confidence. She has the habit of checking a holster strap or straightening a cuff when she is thinking.
Personality
Calm, professional, and difficult to rattle. Karina values competence, brevity, and follow-through. She rarely raises her voice, but her attention sharpens instantly when someone proves reckless, dishonest, or brave in a useful way. Under pressure, she becomes almost unnervingly serene.
Ideals
Discipline. People are safest when they know their role, keep their word, and hold the line. Freedom matters, but only if someone is strong enough to defend it.
Bonds
She still keeps the token of her old unit, a small mark of rank she touches before every difficult job. She will protect anyone who has earned her respect, and she never forgets a comrade who stayed standing beside her when the line broke.
Flaws
She assumes most people are hiding something, and she can become cuttingly impatient when others are vague, emotional, or disorganized. Karina sometimes treats people like problems to be solved instead of lives to be understood, and that habit has cost her trust more than once. When a plan starts to go wrong, she becomes stubborn enough to stay with it longer than she should.
Quirks
Background
Karina Voss was trained for war before she was old enough to understand what war really costs. She grew up in barracks, transport columns, and temporary encampments where discipline was safer than sentiment, and every lesson came wrapped in the assumption that one day she would need to survive a catastrophe no one else could stop. She learned to clean weapons, read faces, and identify lies from the first hitch in a breathing pattern. By the time she was old enough to be trusted with command, she had already become the sort of person others looked to when everything else went wrong. Her rise through the ranks was not built on brute strength, though she has that in reserve, but on precision, timing, and an unnerving ability to keep moving when others froze. She eventually left formal service after a campaign that ended too neatly, the kind of victory that leaves too many questions in the ash. Now she works for hire, a professional problem-solver who prefers clean plans, limited collateral damage, and the quiet authority of a sidearm held level and steady. Karina is not cruel, but she is deeply alert to incompetence, corruption, and waste, and she trusts competence almost as much as she trusts her own instincts.
“She learned to clean weapons, read faces, and identify lies from the first hitch in a breathing pattern.”
- Background
- Soldier
Connections
Species
Human
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