Kaelith Doomherald
Kaelith Doomherald
Sheet
AC 19 · HP 245 · 40 ft.Saving throws
Skills
- AcrobaticsDEX
- AthleticsSTR
- IntimidationCHA
- PerceptionWIS
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
21 featuresBonus action
- Instinctive PounceLevel 7
When you use Rage, you can move up to half your speed as part of that bonus action.
Always on
- RageLevel 1
6 uses. Bonus damage +4. Gain Advantage on STR checks/saves and Resistance to Bludgeoning, Piercing, Slashing.
- Unarmored DefenseLevel 1
AC equals 10 + DEX mod + CON mod while wearing no armor.
- Weapon MasteryLevel 1
You can use the mastery properties of four types of weapons. (Greatsword: Graze, Greataxe: Cleave, etc.)
- Danger SenseLevel 2
Advantage on DEX saving throws against effects you can see.
- Reckless AttackLevel 2
Gain Advantage on STR attack rolls, but attacks against you have Advantage until your next turn.
- FrenzyLevel 3
While raging, your first successful attack each turn deals extra 3d6 damage.
- Fast MovementLevel 5
Speed increases by 10 feet while not wearing heavy armor.
- Feral InstinctLevel 7
Advantage on Initiative rolls.
- Brutal StrikeLevel 9
Forego Advantage from Reckless Attack to deal an extra 2d10 damage and apply a tactical effect.
- Mindless RageLevel 10
Cannot be Charmed or Frightened while raging.
- RetaliationLevel 14
Use reaction to attack a creature that damaged you within 5 feet.
- Persistent RageLevel 15
Rage lasts for 10 minutes and only ends if you fall unconscious or don heavy armor.
- Indomitable MightLevel 18
If your total for a Strength check is less than your Strength score, use the score instead.
- Epic BoonLevel 19
Boon of Irresistible Offense: Your Strength or Constitution increases by 1. Your attacks ignore damage Resistance.
- Primal ChampionLevel 20
Strength and Constitution scores increase by 4, up to a maximum of 24.
- TraitTiefling (Infernal)Darkvision (60 ft.)
- Otherworldly PresenceTiefling (Infernal)You know the Thaumaturgy cantrip.
- Fiendish ResistanceTiefling (Infernal)You have Resistance to Fire damage.
- Infernal LegacyTiefling (Infernal)At level 3 you can cast Searing Smite. At level 5 you can cast Darkness. Use CHA as casting ability.
- Savage AttackerSoldier
Once per turn when you hit a target with a weapon, you can roll the damage dice twice and use either total.
Spells
3 spellsSpellcasting. Kaelith Doomherald casts with Charisma (spell save DC 16, to hit with spell attacks).
Cantrips (at will):
1st level:
2nd level:
Gear
4 itemsWeapons
- Vorpal Greatsword+3 bonus to attack and damage. Ignores resistance to slashing. On a 20, you behead the creature.
- 4×JavelinThrown weapon, range 30/120.
Gear
- Explorer's PackBackpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, waterskin.
- Rank InsigniaA tarnished badge from the Infernal Legion.
Appearance
Kaelith is a monumental figure, standing nearly seven feet tall with deep crimson skin and a pair of massive, swept-back black horns. Her physique is exceptionally muscular and imposing, marked by a notably large endowment that contrasts with her raw, warlike power. She possesses both female and male anatomy, a biological rarity resulting from her chaotic infernal lineage. She wears rugged, obsidian-studded leather that leaves much of her battle-scarred skin exposed, and she wields a terrifying, ever-sharp Vorpal Greatsword that hums with malevolent energy.
Mannerisms
She has a habit of looking over the heads of most people, as if scanning the horizon for a distant army.
Personality
Kaelith is a creature of cold efficiency and sudden, explosive violence. She speaks in a resonant, vibrating growl and treats social interactions like tactical skirmishes. Despite her terrifying appearance, she is strangely disciplined, a remnant of her years in the Legions. She does not tolerate waste, whether it is wasted words, wasted food, or wasted movement.
Ideals
Autonomy. No one will ever command my blade or my body again.
Bonds
My sword is the only thing I truly trust, it has never failed me.
Flaws
I am perpetually looking for a fight and cannot understand the concept of a peaceful resolution.
Quirks
Background
Born in the iron pits of Dis, Kaelith was forged into a shock trooper for the Archdevils. Her unique physical form was seen as a blessing of Chaos, granting her the size and raw power needed to break phalanxes single handedly. She spent decades as a soldier, earning her rank through a pile of corpses and an unbreakable spirit. However, during a campaign on the Material Plane, she grew tired of the endless, structured hierarchy of the Hells. She executed her commanding officer with her own blade and disappeared into the wilderness. Since her desertion, she has served as a high end mercenary and slayer of legends. She claim her Vorpal Greatsword from the treasury of a besieged city, and it has never left her side. She now wanders the world, seeking a battle that can finally push her to her limits while avoiding the soul collectors sent by her former masters.
“Her unique physical form was seen as a blessing of Chaos, granting her the size and raw power needed to break phalanxes single handedly.”
- Background
- Soldier
Connections
Species
Tiefling (Infernal)
Media
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