paaniz
paaniz
Sheet
AC 17 · HP 12 · 35 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- Animal HandlingWIS
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
11 featuresBonus action
- Second WindLevel 1
When Paaniz is injured and needs to recover during combat.
As a Bonus Action, regain 1d10 + 2 Hit Points. Two uses per Long Rest, with one use recovered after a Short Rest.
Always on
- Savage Attacker
When Paaniz hits with a Melee weapon attack.
When Paaniz rolls a damage die for an attack with a Melee weapon, she can roll the damage dice twice and use either result. Once used, this feature can be used once per turn.
- Fighter ProficienciesLevel 1
Paaniz gains proficiency with all armor, shields, simple weapons, and martial weapons. She also chooses three kinds of weapons for Weapon Mastery, gaining access to their mastery properties when wielding them. Her mastered weapons are the greatsword, javelin, and longbow.
- Fighting Style: DefenseLevel 1
Paaniz chooses the Defense Fighting Style. While wearing armor, she gains a +1 bonus to Armor Class.
- Weapon MasteryLevel 1
Paaniz can use the mastery properties of the greatsword, javelin, and longbow. The greatsword has Graze, while the javelin and longbow have Slow.
- DarkvisionElfPaaniz can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light.
- Fey AncestryElfPaaniz has Advantage on saving throws to avoid or end the Charmed condition.
- Keen SensesElfPaaniz has proficiency in the Perception skill.
- TranceElfPaaniz does not need to sleep and can finish a Long Rest in 4 hours by meditating while remaining semiconscious.
- Elven Lineage, WoodElfPaaniz knows the Druidcraft cantrip and can cast Longstrider once per Long Rest without a spell slot. Wisdom is her spellcasting ability for these spells.
- Military RankSoldier
Paaniz retains the respect and practical support of soldiers and members of military organizations. She can identify military ranks, customs, and insignia, and can request simple assistance from friendly military personnel when it does not place them in serious danger.
Spells
2 spellsSpellcasting. paaniz casts with Wisdom (spell save DC 10, to hit with spell attacks).
Cantrips (at will):
1st level:
Gear
11 itemsWeapons
- GreatswordA martial melee weapon that deals 2d6 slashing damage and has the Graze mastery property.
- 8×JavelinA martial melee weapon with the Thrown property, dealing 1d6 piercing damage at normal range and using the Slow mastery property.
- LongbowA ranged weapon that deals 1d8 piercing damage and uses the Slow mastery property.
Armor
- Chain MailHeavy armor that provides an Armor Class of 16.
Tools
- Gaming SetA gaming set used by soldiers to pass time during watches and marches.
Gear
- Dungeoneer's PackA pack containing standard adventuring supplies, including a bedroll, mess kit, tinderbox, rations, rope, and other basic gear.
- 20×ArrowsAmmunition for the longbow.
- QuiverA container for carrying arrows.
- Healer's KitA kit containing supplies for treating wounds and stabilizing injured creatures.
- Traveler's ClothesRugged civilian clothing suitable for travel.
Purse
- 14×Gold PiecesCoins retained from Paaniz's military pay and background equipment.
Appearance
Paaniz is a lean, long-limbed wood elf with copper-brown skin, amber eyes, and thick black hair worn in a practical braid threaded with faded red cord. A thin scar crosses her left eyebrow, and her hands are callused from years of drilling, marching, and maintaining weapons. She wears battered chain mail over a forest-green tunic, with a weather-stained red sash tied around her waist as a reminder of her former unit.
Mannerisms
Paaniz checks every doorway, window, and roofline before sitting down. When angry, she becomes very still and taps two fingers against the pommel of her greatsword. She addresses strangers by rank until they prove they deserve a more personal name.
Personality
Paaniz is direct, observant, and fiercely protective. She has little patience for ceremony, but she respects competence wherever she finds it. Beneath her hard soldier's manner is a dry sense of humor and a surprising tenderness toward frightened civilians, stray animals, and anyone trying to be brave.
Ideals
Freedom. A law that protects the helpless deserves loyalty, but a command that serves cruelty deserves defiance.
Bonds
Paaniz still carries the red sash of the squad that followed her when she disobeyed an unjust command. Most of them survived, but several were branded deserters. She is determined to clear their names and someday return to the borderlands with enough influence to protect the villages that the army treated as expendable.
Flaws
Paaniz reacts badly to unnecessary authority and often challenges leaders in front of their own followers. She is also too willing to gamble her safety when someone weaker is being threatened, even when a retreat would be wiser.
Quirks
Background
Paaniz was raised among the moss-covered watchtowers of a wood elf border enclave, where the forest met roads used by merchants, raiders, and desperate refugees. Although her people valued patience and silence, Paaniz possessed a restless sense of justice. She enlisted with a frontier regiment after witnessing officers abandon a village to protect a wealthy caravan. Her years as a soldier taught her discipline, endurance, and the grim mathematics of survival, but they also convinced her that orders were not sacred simply because they came from someone wearing a badge.
“Although her people valued patience and silence, Paaniz possessed a restless sense of justice.”
- Background
- Soldier
Connections
Species
Elf
Media
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