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Varag Shadow-Saint Gnash - AI-generated fantasy Character

Varag Shadow-Saint Gnash

Orc · Cleric (Trickery Domain) · Level 20 · Criminal

Varag Shadow-Saint Gnash

He is professional, precise, and possesses a dry sense of humor.
AC19
HP163/163
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 19 · HP 163 · 30 ft.
AlignmentNeutralGenderMaleAge38 years
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • DeceptionCHA
  • InsightWIS
  • ReligionINT
  • StealthDEX

Armor

Light armor,
Medium armor,
Shields

Weapons

Simple weapons

Tools

Thieves' Tools

Languages

Common,
Orc,
Thieves' Cant

Features

12 features

Bonus action

  • Blink of an EyeLevel 6

    As a Bonus Action, you can teleport up to 30 feet to an unoccupied space you can see within 5 feet of your duplicate.

  • TraitOrcAdrenaline Rush (Bonus Action Dash + Temp HP, 6/LR)

Always on

  • Divine Order: ThaumaturgeLevel 1

    Gain one extra Cleric cantrip and add Wisdom modifier to Arcana and Religion checks.

  • Channel DivinityLevel 2

    4 uses per short or long rest. Used for Divine Spark, Turn Undead, or Subclass features.

  • Invoke DuplicityLevel 3

    Channel Divinity to create a perfect illusion of yourself. You can cast spells through it and gain Advantage on attacks.

  • Blessed Strikes (Potent Spellcasting)Level 7

    Add Wisdom modifier to damage dealt with Cleric cantrips.

  • Divine InterventionLevel 10

    Ask your deity for aid. Roll d% to succeed. At level 20, success is automatic and effects are improved.

  • Greater Divine InterventionLevel 20

    You can use Divine Intervention to cast Wish. Once used, must wait 2d4 long rests.

  • TraitOrcDarkvision (120 ft)
  • TraitOrcPowerful Build
  • TraitOrcRelentless Endurance
  • AlertCriminal

    Add Proficiency Bonus to Initiative. You cannot be surprised and can swap initiative with a willing ally.

Spells

9 spells

Spellcasting. Varag Shadow-Saint Gnash casts with Wisdom (spell save DC 19, to hit with spell attacks).

Cantrips (at will): , ,

1st level (4 slots): ,

2nd level (3 slots): ,

3rd level (3 slots): no spells

4th level (3 slots):

5th level (3 slots): no spells

6th level (2 slots): no spells

7th level (2 slots): no spells

8th level (1 slot): no spells

9th level (1 slot):

Gear

4 items

Weapons

  • Mace (Heavy Mag-Lite)
    A heavy metal implement that functions as a holy symbol and a bludgeon.

Armor

  • Half Plate Armor (Tactical Vest Style)
    Heavy-duty modern weave armor with ballistic plates.
  • Shield
    Reinforced riot shield emblazoned with a shifting mask symbol.

Tools

  • Thieves' Tools
    Modern lockpicks and electronic bypass kits.

Appearance

Varag is a towering Orc who favors a blend of tactical efficiency and high-end street fashion. He wears a charcoal-grey cassock that fits like a modern duster over a Kevlar tactical vest. His green skin is etched with silver tattoos that shimmer when he channels divine power. He often wears mirror-lens aviators, and his holy symbol is a heavy silver coin that he constantly rolls over his knuckles.

Mannerisms

He has a habit of adjusting his glasses while explaining complex theological or tactical concepts.

Personality

He is professional, precise, and possesses a dry sense of humor. Varag treats miracles like business transactions and divine intervention like a high-stakes heist. He speaks with a low, gravelly rasp and never raises his voice, even in the heat of battle.

Ideals

Freedom. Laws are meant to be bypassed for the greater efficiency of the individual.

Bonds

I still look out for the old crew from the Nightshade Syndicate, they are the only family I have.

Flaws

I cannot resist a game of chance, especially when the odds are stacked against me.

Quirks

Always checks the corners of a room before sitting.
Flips a silver coin whenever he has to make a decision.

Background

Varag grew up in the neon-soaked gutters of a sprawling metropolis, working as a specialist for the Nightshade Syndicate. He wasn't just a thug, he was the man they called when a job required a touch of 'impossible luck.' During a botched warehouse raid, Varag had a vision of a laughing deity who offered him a way out in exchange for a lifetime of spreading divine chaos. He took the deal, using his share of the loot to buy his way into a minor seminary while maintaining his underworld contacts. Now, at the pinnacle of his career, Varag serves as a high-ranking priest of the Shadows, balancing the spiritual needs of the downtrodden with the tactical needs of the criminal elite. He views the law as a set of suggestions and the divine as the ultimate insurance policy. His rise to power was paved with silver tongues and well-timed miracles, proving that even a criminal can find a higher calling if the price is right.

“He took the deal, using his share of the loot to buy his way into a minor seminary while maintaining his underworld contacts.”
From their backstory
Background
Criminal

Connections

Species

Orc

Media

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