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Thrain Ironsoul - AI-generated fantasy Character

Thrain Ironsoul

Mountain Dwarf · Sorcerer (Divine Soul) · Level 6 · Soldier

Thrain Ironsoul

Stoic and fiercely protective of his companions.
AC14
HP50/50
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 14 · HP 50 · 25 ft.
AlignmentLawful GoodGenderMaleAge142 years
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AthleticsSTR
  • InsightWIS
  • IntimidationCHA
  • PersuasionCHA

Armor

Light Armor,
Medium Armor

Weapons

Battleaxe,
Handaxe,
Light Hammer,
Warhammer,
Daggers,
Darts,
Slings,
Quarterstaffs,
Light Crossbows

Tools

Mason's Tools,
Dice Set,
Vehicles (Land)

Languages

Common,
Dwarvish,
Celestial

Features

14 features

Bonus action

  • Quickened Fireball

    When During your turn

    Cast Fireball as a bonus action for 2 sorcery points, allowing for a cantrip or weapon attack as your main action.

  • Metamagic: Quickened SpellLevel 3

    When you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action for this casting.

Always on

  • Divine Bulwark

    When When an ally is low on HP

    Cast Twin Spell Shield of Faith or Aid to bolster the clan's front line.

  • Divine MagicLevel 1

    Your link to the divine allows you to learn spells from the cleric list. You gain the Bless spell based on your Law affinity.

  • Favored by the GodsLevel 1

    If you fail a saving throw or miss with an attack roll, you can roll 2d4 and add it to the total, possibly changing the outcome. Once per short or long rest.

  • Font of MagicLevel 2

    You have 6 sorcery points that you can use to create spell slots or fuel metamagic.

  • Metamagic: Twinned SpellLevel 3

    When you cast a spell that targets only one creature and doesn't have a range of self, you can spend sorcery points equal to the spell's level to target a second creature.

  • Empowered HealingLevel 6

    Whenever you or an ally within 5 feet of you rolls dice to determine the number of hit points a spell restores, you can spend 1 sorcery point to reroll any number of those dice once.

  • TraitMountain DwarfDarkvision
  • TraitMountain DwarfDwarven Resilience
  • TraitMountain DwarfStonecunning
  • Dwarven Toughness (NoteMountain DwarfCalculation included in HP via Hill variant or Mountain adjustment)
  • TraitMountain DwarfDwarven Armor Training
  • Military RankSoldier

    You have a military rank from your career as a soldier. Soldiers loyal to your former organization still recognize your authority and influence.

Spells

12 spells

Spellcasting. Thrain Ironsoul casts with Charisma (spell save DC 14, to hit with spell attacks).

Cantrips (at will): , , , ,

1st level (4 slots): , ,

2nd level (3 slots): ,

3rd level (3 slots): ,

Gear

5 items

Weapons

  • Battleaxe
    1d8 slashing (1d10 versatile).

Armor

  • Scale Mail
    Medium armor providing base AC 14.

Gear

  • Iron Gauntlet (Focus)
    A heavy iron glove etched with runes of Valhalla used to channel magic.
  • Explorer's Pack
    Backpack, bedroll, mess kit, tinderbox, torches, rations, water skin, rope.
  • Rank Insignia
    A broken piece of a stone shield from the Shield Bearers.

Appearance

Thrain is a boulder of a dwarf with a snow-white beard braided into several heavy coils. He wears soot-stained scale mail and a heavy iron gauntlet that glows with a faint golden light. His eyes carry the blue shimmer of a winter storm, and his battleaxe is etched with ancient dwarven runes.

Mannerisms

Thrain has a habit of tapping his iron gauntlet against his chest plate to emphasize a point or show agreement.

Personality

Stoic and fiercely protective of his companions. He speaks in short, punchy sentences and believes that every action should serve the greater honor of the clan. He is patient, until the moment of combat, where he becomes a whirlwind of radiant fire.

Ideals

Duty. My life is the shield that guards the realms of men and dwarves alike.

Bonds

I carry a piece of the Great Stone Shield of my clan, and I will not return until it is whole again.

Flaws

I am stubborn to a fault and often refuse help, believing my divine burden is mine alone to bear.

Quirks

Always polishes his armor before sleeping
Mutters prayers to the Einherjar while eating

Background

The Shield Bearers of Valhalla are a legendary dwarven clan tasked with guarding the Silver Pass, the physical threshold to the divine realms. Thrain was a decorated sergeant until the day his dormant sorcerous bloodline ignited during a frost giant siege. Rather than swinging steel, he found himself throwing beams of pure sunlight and shielding his squad with shimmering golden domes. While his magic saved the pass, the clan elders viewed his power with suspicion, fearing it was a sign that the gods demanded a sacrifice. Thrain chose to go into a self-imposed exile, traveling the world to act as a wandering shield for those who cannot protect themselves. He believes his magic is a borrowed light from Valhalla that must be spent in service of the living. He carries the rank of Shield-Breaker, a title he intends to restore to honor through his deeds in the lands above.

“Thrain was a decorated sergeant until the day his dormant sorcerous bloodline ignited during a frost giant siege.”
From their backstory
Background
Soldier

Connections

Species

Mountain Dwarf

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