Kaela Stonevein
Kaela Stonevein
Sheet
AC 20 · HP 224 · 30 ft.Saving throws
Skills
- AthleticsSTR
- InsightWIS
- PerceptionWIS
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
24 featuresBonus action
- Second WindLevel 1
As a bonus action, regain 1d10 + fighter level hit points. Uses per short or long rest equal to once.
Reaction
- TraitGoliathStone's Endurance, as a reaction when you take damage, reduce the damage by 1d12 + your Constitution modifier, once per short or long rest.
Always on
- Crater Breaker
When When she commits to a finishing blow.
A devastating overhead strike meant to end a fight quickly, especially after she has closed distance with deliberate footwork.
- Stone Read
When When combat begins or an opponent tries to deceive her.
A calm battlefield read of body language, cover, and fear, allowing her to predict an enemy's next move.
- Anchor Step
When When an ally is threatened or a formation needs to hold.
A rapid defensive repositioning drill used to protect allies and hold a line under pressure.
- Epic Boon Progression PlaceholderLevel 20
You are in peak fighting form, gaining no new class features beyond the capstone progression of your existing class.
- Fighting Style, Second Wind, and ProficienciesLevel 1
Gain proficiency with all armor, shields, simple weapons, and martial weapons.
- Fighting StyleLevel 1
Choose a fighting style. This build assumes a defensive training style suited to heavy equipment and battlefield control.
- Action SurgeLevel 2
On your turn, you can take one additional action. Once you use this feature, you must finish a short or long rest before you can use it again.
- Martial ArchetypeLevel 3
Choose a martial archetype. This character follows the Champion path.
- Improved CriticalLevel 3
Your weapon attacks score a critical hit on a roll of 19 or 20.
- Remarkable AthleteLevel 7
Add half your proficiency bonus to any Strength, Dexterity, or Constitution check that doesn't already use your proficiency bonus. When you make a running long jump, the distance you can cover increases by a number of feet equal to your Strength modifier.
- Additional Fighting StyleLevel 10
You gain an additional fighting style.
- Additional Action SurgeLevel 17
You can use Action Surge twice before resting, but only once on the same turn.
- IndomitableLevel 13
You gain a second use of Indomitable.
- IndomitableLevel 17
You gain a third use of Indomitable.
- Superior CriticalLevel 15
Your weapon attacks score a critical hit on a roll of 18, 19, or 20.
- SurvivorLevel 18
At the start of each of your turns, if you have no more than half your hit points left, you regain 5 hit points plus your Constitution modifier. You do not gain this benefit if you have 0 hit points.
- IndomitableLevel 9
You can reroll a failed saving throw, and must use the new roll. Once you use this feature, you cannot use it again until you finish a long rest.
- TraitGoliathAbility Score Increase, +2 Strength and +1 Constitution.
- TraitGoliathNatural Athlete, you have proficiency in the Athletics skill.
- TraitGoliathPowerful Build, you count as one size larger when determining carrying capacity and the weight you can push, drag, or lift.
- TraitGoliathMountain Born, you are acclimated to high altitude and naturally adapted to cold climates.
- WandererOutlander
You can find food and fresh water for yourself and up to five others each day in the wild, provided that the land offers berries, small game, water, and so forth.
Gear
7 itemsWeapons
- GreatswordChosen martial weapon for frontline combat, represented here as a versatile greatsword.
- 2×HandaxesA pair of backup melee weapons for close work and utility.
Armor
- ShieldA defensive shield used during training drills and close-quarters work.
- Plate ArmorHeavy protective gear suited to a veteran combatant.
Tools
- DrumA simple percussion instrument kept as a reminder of clan rhythm and discipline.
Gear
- Training DuffelA modern duffel containing wraps, water, cleaning kit, notebooks, and training supplies.
- Outlander Survival KitWaterskin, rations, and field essentials from an outlander life spent between wilderness and city.
Appearance
A towering female goliath with weathered slate-gray skin, dark stone-like markings across her forearms and cheekbones, and close-cropped silver hair tied back for training. She wears modern athletic streetwear under reinforced tactical gear, with wrapped hands, heavy boots, and a battered duffel slung over one shoulder. Her frame is impossibly dense and powerful, but her movements are controlled, precise, and economical, as if every motion has been drilled a thousand times in the training facility.
Mannerisms
She speaks in short, measured sentences and often pauses as if calculating angles before answering. When thinking, she cracks her knuckles one by one and taps a steady rhythm on nearby surfaces, like a drill cadence only she can hear. In conflict, she squares her shoulders and plants her feet as though the whole room is a sparring ring.
Personality
Calm, disciplined, and intensely observant, Kaela rarely wastes words or motion. She respects preparation, honesty, and courage under pressure, and she has little patience for theatrics that do not serve a purpose. Beneath her stern exterior is a protective warmth, especially toward underdogs, recruits, and anyone trying to become stronger than their circumstances.
Ideals
Discipline. Power means little without control. Strength should protect the vulnerable, not merely dominate them. She believes mastery is a responsibility, not a reward.
Bonds
She owes her life and training to the facility that gave her purpose, and she protects the people inside it with almost feral devotion. She also carries a private vow to recover a lost relic of her stone giant lineage, believing it holds the truth of why her blood awakened so strongly.
Flaws
Kaela struggles to trust anyone who has not survived hard training beside her. She can become dangerously single-minded when she believes a challenge is worth proving, even if the smarter move is to withdraw. She also carries shame over how often she measures her own worth by what she can endure, not by what she can feel.
Quirks
Background
Born under the shadow of ancient stone and raised on stories of giants who could read the bones of mountains, Kaela Stonevein was expected to become a stoic protector of her clan. Instead, she was taken in by a modern combat training facility after an excavation team discovered her rare stone giant ancestry and the astonishing strength it carried. There, she learned to turn raw might into disciplined movement, studying sparring forms, battlefield positioning, and the psychology of victory. Her instructors called her a prodigy, but Kaela called it survival. Every bruise became a lesson, every defeat a map toward something greater. As she matured, Kaela earned a reputation as a relentless frontline fighter who could also outthink an opponent before the first blow landed. She spent long nights in the facility's observation rooms studying tactics, watching how commanders moved teams like pieces on a board, and learning how to win without wasting motion. Her years in the wilderness still shape her, though, and when the pressure rises she trusts instinct as much as doctrine. She keeps one foot in the old world of stone vows and another in the modern age of training halls, steel rails, and fluorescent lights, determined to prove that ancestral power and hard-earned discipline can coexist in one unbreakable champion.
“There, she learned to turn raw might into disciplined movement, studying sparring forms, battlefield positioning, and the psychology of victory.”
- Background
- Outlander
Connections
Species
Goliath
Media
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