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Barnaby Inkfinger Fizzlewick - AI-generated fantasy Character

Barnaby Inkfinger Fizzlewick

Forest Gnome · Wizard (School of Divination) · Level 8 · Sage

Barnaby Inkfinger Fizzlewick

I am perpetually distracted by the 'meta-text' of reality, often pausing mid-sentence to correct a minor historical inaccuracy or a grammar mistake in someone's speech.
AC13
HP50/50
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 13 · HP 50 · 25 ft.
AlignmentLawful NeutralGenderMaleAge85 years
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • ArcanaINT
  • HistoryINT
  • InvestigationINT
  • ReligionINT

Armor

None

Weapons

Daggers,
Darts,
Slings,
Quarterstaffs,
Light Crossbows

Languages

Common,
Gnomish,
Draconic,
Celestial,
Elvish

Features

9 features

Always on

  • Arcane RecoveryLevel 1

    Once per day on a short rest, you can recover spell slots with a combined level equal to or less than half your wizard level (4).

  • Divination SavantLevel 2

    Gold and time you must spend to copy a divination spell into your spellbook is halved.

  • PortentLevel 2

    After a long rest, roll two d20s and record the numbers. You can replace any attack roll, saving throw, or ability check made by you or a creature you can see with one of these rolls.

  • Expert DivinationLevel 6

    When you cast a divination spell of 2nd level or higher using a spell slot, you regain one expended spell slot. The slot must be of a level lower than the spell you cast and can't be higher than 5th level.

  • TraitForest GnomeDarkvision (60 ft.)
  • TraitForest GnomeGnome Cunning (Advantage on INT, WIS, and CHA saves against magic)
  • TraitForest GnomeNatural Illusionist (Minor Illusion cantrip)
  • TraitForest GnomeSpeak with Small Beasts
  • ResearcherSage

    When you attempt to learn or recall a piece of lore, if you do not know that information, you often know where and from whom you can obtain it.

Spells

14 spells

Spellcasting. Barnaby Inkfinger Fizzlewick casts with Intelligence (spell save DC 16, to hit with spell attacks).

Cantrips (at will): , , ,

1st level (4 slots): , , ,

2nd level (3 slots): ,

3rd level (3 slots): ,

4th level (2 slots): ,

Gear

5 items

Weapons

  • Quarterstaff
    A simple melee weapon.

Gear

  • Component Pouch
    A pouch containing various magical reagents.
  • Spellbook
    A leather-bound book containing magical notations.
  • Ink and Quill
    Standard writing tools.
  • Scholar's Pack
    Includes a backpack, a book of lore, a bottle of ink, an ink pen, 10 sheets of parchment, a little bag of sand, and a small knife.

Appearance

Barnaby is a diminutive gnome with skin the color of well-oiled teak and hair like a tuft of white thistle. He wears oversized half-moon spectacles that frequently slide down his sharp nose. His robes are a faded indigo, cluttered with pockets, and stained with permanent blue ink across the right cuff and fingertips. He carries a quarterstaff topped with a crystal that hums softly when he is deep in thought.

Mannerisms

Barnaby constantly dabs at his fingertips with a silk handkerchief, despite the ink stains being years old. He has a habit of muttering 'Appendix A, sub-section four' when he sees something unusual.

Personality

I am perpetually distracted by the 'meta-text' of reality, often pausing mid-sentence to correct a minor historical inaccuracy or a grammar mistake in someone's speech. I value logic and evidence above all else. While I can be prickly about my research, I have a hidden softness for those who show a genuine desire to learn.

Ideals

Knowledge. The path to power and self-improvement is through the accumulation of truth and the removal of falsehoods.

Bonds

I have spent my life's savings on a single, ancient scroll that supposedly maps the movements of the Far Realm. I will do anything to protect it.

Flaws

I am so convinced of my own intellectual superiority that I often ignore practical warnings from those I deem 'lesser scholars.'

Quirks

Always smells faintly of old parchment and vanilla.
Refuses to sleep in a bed if there is a pile of books nearby to use as a pillow.
Corrects the grammar of enemies during combat.

Background

Barnaby spent nearly seventy years within the Great Library of Silverymoon, where he was tasked with indexing the 'Prophecies of the Unseen Horizon.' While his peers were content with mere cataloging, Barnaby noticed a recurring temporal anomaly hidden in the footnotes of three separate ages. Every time a major kingdom fell, a specific star constellation was incorrectly recorded. Convinced that someone, or something, is editing history in real time, he took his findings to the Head Archivist, only to be laughed out of the office for his obsession with 'minor scribal errors.' Determined to prove his theory, Barnaby packed his spellbook and left the ivory towers. He realized that to understand the future, he could no longer simply read about the past, he had to observe the present as it unfolds. His adventures are merely field research, though the constant danger is a significant distraction from his notes. He seeks to find the 'Original Text' of the world and expose whoever has been tampering with the cosmic record.

“Every time a major kingdom fell, a specific star constellation was incorrectly recorded.”
From their backstory
Background
Sage

Connections

Species

Forest Gnome

Media

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