Caleb God
Caleb God
Sheet
AC 10 · HP 6 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCON
- InvestigationINT
- MedicineWIS
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionWIS
- Sleight of HandDEX
- StealthDEX
Weapons
Languages
Features
9 featuresAlways on
- SpellcastingLevel 1
Caleb can cast wizard spells using Intelligence as his spellcasting ability. He has a spellbook containing his known wizard spells and can use it as the focus of his magical studies.
- Arcane RecoveryLevel 1
Caleb has a spellbook containing six 1st-level wizard spells. He can copy additional wizard spells into it when he finds them and can prepare a number of wizard spells equal to his Intelligence modifier plus his wizard level.
- TraitAasimar, ProtectorDarkvision, Caleb can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light.
- TraitAasimar, ProtectorCelestial Resistance, Caleb has resistance to necrotic damage and radiant damage.
- TraitAasimar, ProtectorHealing Hands, once per long rest, Caleb can touch a creature and restore hit points equal to his level.
- TraitAasimar, ProtectorLight Bearer, Caleb knows the Light cantrip, using Charisma as his spellcasting ability for it.
- TraitAasimar, ProtectorCelestial heritage, Caleb speaks Common and Celestial. As a Protector aasimar, he also gains a +1 bonus to Wisdom.
- TraitAasimar, ProtectorProtector Aasimar subrace feature, Radiant Soul, becomes available at 3rd level and is not yet active.
- ResearcherSage
If Caleb does not know a piece of information, he usually knows where and from whom that information can be obtained. He can locate libraries, scholars, archives, temples, and other repositories of lore, though the knowledge may come at a cost.
Spells
10 spellsSpellcasting. Caleb God casts with Intelligence (spell save DC 12, to hit with spell attacks).
Cantrips (at will): , , ,
1st level (2 slots): , , , , ,
Gear
10 itemsWeapons
- QuarterstaffA simple wooden staff used as a walking aid and spellcasting implement.
Tools
- Small knifeA small knife with a plain bone handle.
Gear
- Component pouchA leather pouch containing the material components required for Caleb's spells.
- Scholar's packA pack containing a bedroll, mess kit, tinderbox, torches, rations, waterskin, and rope.
- SpellbookA leather-bound arcane spellbook containing six 1st-level wizard spells.
- InkA small bottle of black ink.
- QuillA fine quill used for copying magical texts.
- Letter from a dead colleagueA letter from Caleb's deceased or missing mentor posing a question he has not yet solved.
- Common clothesPlain but well-maintained scholar's clothing.
Purse
- 10×Gold piecesA leather pouch containing ten gold pieces.
Appearance
Caleb God is a lean, solemn man with warm bronze skin, silver-white hair, and luminous amber eyes that brighten when he invokes celestial power. A faint halo-like shimmer sometimes surrounds his head when he is emotionally stirred. He wears practical scholar's robes beneath a weathered blue cloak, and his spellbook is bound in pale leather stamped with a sunburst.
Mannerisms
Caleb adjusts his spectacles or touches the clasp of his spellbook whenever he is thinking. He speaks precisely, often defining uncommon terms before using them, and lowers his voice instinctively in libraries, temples, and places where magic has been performed.
Personality
Caleb is thoughtful, courteous, and intensely observant. He prefers careful questions to bold assumptions, but once he identifies an injustice, his calm demeanor hardens into unwavering resolve. He is fascinated by unfamiliar cultures and collects small written observations about every place he visits.
Ideals
Knowledge is a sacred trust. Truth must be pursued rigorously, then used to shelter the vulnerable rather than glorify the seeker.
Bonds
I will find my missing mentor and recover the celestial manuscript they were studying. I also carry a solemn promise to use magic only in ways that defend those who cannot defend themselves.
Flaws
Caleb becomes paralyzed by the fear that an incorrect conclusion could cost innocent lives, causing him to overanalyze urgent situations. He is also quietly judgmental toward people who misuse knowledge, and his righteous certainty can make him seem cold or condescending.
Quirks
Background
Caleb God was born beneath an unusual celestial omen, a column of silver light that appeared over his family's village during a night of violent storms. His parents raised him with reverence and caution, teaching him that the strange radiance in his blood was not a sign of superiority, but a responsibility. From childhood, Caleb displayed an extraordinary memory and an intense curiosity about the forces that shaped the mortal world. He was eventually accepted as an apprentice by an elderly archivist-mage who recognized both his intellect and his instinctive connection to divine light. As a young scholar, Caleb devoted himself to researching ancient magical disasters, particularly those caused by wizards who valued discovery above mercy. His mentor disappeared while investigating a sealed celestial manuscript, leaving Caleb a cryptic letter and a duty to uncover the truth. Now Caleb travels as an adventuring wizard, seeking lost libraries, forbidden histories, and evidence of what happened to his teacher. He believes knowledge should protect the helpless, and he refuses to let his heavenly heritage become an excuse for arrogance or cruelty.
“From childhood, Caleb displayed an extraordinary memory and an intense curiosity about the forces that shaped the mortal world.”
- Background
- Sage
Connections
Species
Aasimar, Protector
Media
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