Skip to content
CreatePricing
Raven - AI-generated fantasy Character

Raven

Water Genasi · Rogue (Thief) · Level 5 · Soldier

Raven

Raven is charming, fast-talking, and difficult to dislike for long.
AC13
HP33/33
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 13 · HP 33 · 30 ft.
AlignmentChaotic NeutralGenderMaleAge27
STR
DEX
CON
INT
WIS
CHA

Saving throws

DEXINTSTRCONWISCHA

Skills

  • AthleticsSTR
  • IntimidationCHA
  • PerceptionWIS
  • StealthDEX

Armor

Light armor

Weapons

Simple weapons,
Martial weapons with the Finesse or Light property

Tools

Thieves' Tools,
Gaming Set

Languages

Common,
Primordial,
Aquan,
Thieves' Cant

Features

17 features

Bonus action

  • Cunning ActionLevel 2

    When Bonus Action on Raven's turn.

    Raven can Dash, Disengage, or Hide as a Bonus Action.

  • Fast HandsLevel 3

    Fast Hands lets you use Sleight of Hand as a Bonus Action to pick a lock, disarm a trap, or pick a pocket, and it also lets you take the Utilize action or use a magic item that requires a Magic action as a Bonus Action.

Always on

  • Sneak AttackLevel 1

    When When Raven hits a target with an eligible weapon attack and meets Sneak Attack conditions.

    Once per turn, when Raven hits with a finesse or ranged weapon attack and qualifies for Sneak Attack, he can add 3d6 extra damage.

  • Steady AimLevel 3

    When Bonus Action on Raven's turn.

    For one attack on his turn, Raven can give himself Advantage if he has not moved this turn, but his Speed becomes 0 until the end of the turn.

  • Cunning StrikeLevel 5

    When When Raven deals Sneak Attack damage.

    Raven can choose a Cunning Strike effect when he deals Sneak Attack damage, including Poison, Trip, or Withdraw.

  • Uncanny DodgeLevel 5

    When When an attacker he can see hits him.

    Raven can use his Reaction to halve damage from a hit he can see.

  • Second-Story WorkLevel 3

    When Always active.

    Raven can climb efficiently and use Dexterity for jump distance.

  • ExpertiseLevel 1

    You gain Expertise in two skill proficiencies of your choice. Raven has Expertise in Athletics and Stealth.

  • Thieves' CantLevel 1

    You know Thieves' Cant and one other language of your choice. Raven's bonus language is Aquan.

  • Weapon MasteryLevel 1

    You gain the mastery properties of two kinds of weapons with which you have proficiency. Raven favors Daggers and Shortbows. You can change your chosen weapons when you finish a Long Rest.

  • Rogue SubclassLevel 3

    You gain a Rogue subclass. Raven is a Thief.

  • TraitWater GenasiCommon and Primordial
  • TraitWater GenasiAmphibious, you can breathe air and water
  • TraitWater GenasiAcid Resistance
  • TraitWater GenasiSwim Speed 30 ft.
  • TraitWater GenasiCall to the Wave, you know the Shape Water cantrip and can cast Create or Destroy Water once per long rest at 2nd level using Constitution as the spellcasting ability
  • Military RankSoldier

    Raven understands military customs, marching orders, and chain of command well enough to pass as a trained veteran. Fellow soldiers and quartermasters are usually willing to recognize his experience, give him basic cooperation, or hear him out when he invokes military authority.

Gear

13 items

Weapons

  • 2×
    Dagger
    Balanced for close-quarters fighting and thrown attacks.
  • Shortsword
    A finesse blade for quick strikes.
  • Shortbow
    A reliable ranged weapon for battlefield hunting.
  • Spear
    A spear from his soldier training, kept for marching and emergency reach.

Armor

  • Leather Armor
    Light armor worn into battle and travel.

Tools

  • Thieves' Tools
    Tools used to open locks and bypass traps.
  • Gaming Set
    A chosen soldier's game set, often used as a lucky charm.

Gear

  • 20×
    Arrows
    Standard ammunition for the shortbow.
  • Quiver
    Carries and protects the bow's arrows.
  • Burglar's Pack
    A pack of tools and supplies for stealthy adventuring.
  • Healer's Kit
    Issued for field triage and first aid.
  • Traveler's Clothes
    Plain travel wear suited to campaigns and covert travel.

Purse

  • 14×
    Gold Pieces
    Coins left after outfitting himself for the road.

Appearance

Raven is a broad-shouldered water genasi with blue-green skin that always seems faintly damp, as if sea mist follows him everywhere. His dark hair hangs in loose, ropey strands like wet kelp, and his eyes are pale silver-blue with a mischievous glint. He wears practical soldier's leathers under a weathered cloak, carries himself with an easy warrior's confidence, and has the relaxed posture of someone who expects to talk his way out of trouble before resorting to violence.

Mannerisms

He points with two fingers like he is nocking an invisible arrow, drums a rhythm on his armor when thinking, and smiles at the worst possible moments. When nervous, he folds and unfolds his hands as if practicing basket patterns. He addresses friends with battlefield nicknames, even in civilian settings.

Personality

Raven is charming, fast-talking, and difficult to dislike for long. He jokes first, flirts second, and assesses danger third, which is usually why he has more friends than common sense. Under the swagger is a disciplined soldier's core, because when things turn truly ugly, he becomes calm, direct, and frighteningly effective.

Ideals

Freedom. No banner should own a person's whole life, not even a noble cause. Service can be honorable, but choice matters more than obedience.

Bonds

He is fiercely loyal to the comrades who treated him like a person instead of a weapon, and he still writes to them whenever he can. He keeps a worn military token from his family, a reminder that he belongs to a legacy even if he refuses to live by its rules. Secretly, he treasures the oddest skill he ever learned, underwater basket weaving, because it was the first thing that was ever truly his and not his family's.

Flaws

Raven loves attention a little too much, and he will sometimes turn a serious situation into a joke just to keep the room on his side. He is stubborn when ordered around, especially by people who mistake rank for wisdom. He also has a habit of taking reckless risks for the thrill of proving he can win, even when a quieter plan would have kept everyone safer.

Quirks

Keeps tiny woven reed pouches of his own making and insists they are practical, not decorative.
Can identify tension in a room the way other people identify weather.
Flirts with bartenders, captains, and enemy scouts with equal confidence.
Absently practices knotwork and basket patterns when bored.
Reflexively squares his shoulders whenever he hears a trumpet or drum.

Background

Raven was born into a family that treated war as inheritance. His parents and the people who raised him spoke of duty before lullabies, drills before games, and discipline before dreams. As the only child of a military line, he was expected to become a perfect soldier from the moment he could stand. He learned to shoot a bow before he learned to lie convincingly, though in his case the two skills quickly became inseparable. By the time he was old enough to serve, he had already become the sort of fighter who could put an arrow through a practice target while grinning at the sergeant who told him to stop flirting with the line of duty.

“His parents and the people who raised him spoke of duty before lullabies, drills before games, and discipline before dreams.”
From their backstory
Background
Soldier

Connections

Species

Water Genasi

Media

0 images

No images yet.

Visual sheet

Turn Raven into a sheet

A high-res, share-ready sheet you can post or print.