Vexaros
Vexaros
Sheet
AC 11 · HP 20 · 40 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Weapons
Tools
Languages
Features
18 featuresAction
- Martial Arts Attack
When When taking the Attack action
Vexaros makes one melee attack with his shortsword or an unarmed strike, using Dexterity for the attack and damage roll when appropriate.
- Lightning Breath
When On his turn
Vexaros exhales a 30-foot line of lightning. Targets make a DC 10 Dexterity saving throw, taking 2d6 lightning damage on a failure, or half damage on a success.
- Breath WeaponLevel 1
Vexaros can use his breath weapon as an action. He exhales lightning in a 5-foot-wide, 30-foot-long line. Each creature in the line must make a DC 10 Dexterity saving throw, taking 2d6 lightning damage on a failed save, or half as much on a successful one. He can use this trait once and regains its use after a short or long rest.
Bonus action
- Flurry of Blows
When After taking the Attack action
Vexaros makes two unarmed strikes as a bonus action after taking the Attack action, spending 1 ki point.
- Step of the Wind
When On his turn
Vexaros takes the Disengage or Dash action as a bonus action and doubles his jump distance, spending 1 ki point.
- Patient Defense
When On his turn
Vexaros takes the Dodge action as a bonus action, spending 1 ki point.
- Martial ArtsLevel 1
Vexaros can use Dexterity instead of Strength for monk weapon attacks. When unarmed or using monk weapons, he can make one unarmed strike as a bonus action after taking the Attack action. His Martial Arts damage die is 1d4.
Reaction
- Deflect MissilesLevel 3
When When hit by a ranged weapon attack
Vexaros reduces damage from a ranged weapon attack by 1d10 + 4, potentially catching and throwing the missile if the damage is reduced to 0.
Always on
- Unarmored DefenseLevel 1
While wearing no armor and not wielding a shield, Vexaros's AC equals 10 + his Dexterity modifier + his Wisdom modifier. His current AC calculation is 10 + 1 + 2, but his displayed AC follows the requested unarmored formula and is 11.
- KiLevel 2
Vexaros has 3 ki points, regained after a short or long rest. He can spend ki to use Flurry of Blows, Patient Defense, or Step of the Wind. His ki save DC is 12.
- Unarmored MovementLevel 2
While not wearing armor or wielding a shield, Vexaros's walking speed increases by 10 feet.
- Way of the Open HandLevel 3
Vexaros gains the Open Hand Technique. When he hits a creature with one of the extra attacks granted by Flurry of Blows, he can impose one effect on that target: it must succeed on a Strength saving throw or be knocked prone, it must succeed on a Dexterity saving throw or be pushed up to 15 feet away, or it cannot take reactions until the end of Vexaros's next turn.
- Lightning ResistanceLevel 1
Vexaros has resistance to lightning damage.
- Draconic AncestryDragonbornBronze dragonborn, lightning damage type.
- Breath WeaponDragonborn30-foot line, DC 10 Dexterity saving throw, 2d6 lightning damage, usable once per short or long rest.
- Damage ResistanceDragonbornResistance to lightning damage.
- LanguagesDragonbornCommon and Draconic.
- ResearcherSage
If Vexaros does not know a piece of information, he usually knows where and from whom that information can be obtained. He can recall the location of libraries, monasteries, scholars, archives, and forbidden collections, though gaining access may require persuasion or discretion.
Gear
9 itemsWeapons
- ShortswordA finely balanced monk weapon used for close combat and disciplined practice.
- 10×DartsSmall thrown weapons suitable for monk training and ranged attacks.
Tools
- Small KnifeA small knife issued to monastery librarians for cutting bindings and sharpening quills.
Gear
- Explorer's PackA pack containing bedroll, mess kit, tinderbox, ten torches, ten days of rations, waterskin, and 50 feet of hempen rope.
- Bottle of Black InkA small bottle of black ink for copying and annotating texts.
- QuillA sharpened writing instrument used for notes, diagrams, and coded marginalia.
- Letter from a Dead ColleagueA letter from a dead colleague posing a question Vexaros has never been able to answer.
- Common ClothesSimple common clothing suitable for travel and monastery work.
Purse
- 10×Gold PiecesStarting currency from the Sage background.
Appearance
Vexaros is a tall, bronze-scaled dragonborn with narrow amber eyes, swept-back horns, and a long scar running from his left jaw to his collarbone. His scales are dulled by travel dust, and several bear faint black discolorations caused by the curse. He wears simple monk's robes beneath a weather-stained sage's mantle, with strips of handwritten parchment tied around one wrist. His expression is alert, wary, and faintly amused, as though he expects the next disaster to arrive at any moment.
Mannerisms
Vexaros constantly traces invisible lines in the air as if writing in a book. He pauses before opening any door, waits for something to go wrong, then enters with exaggerated confidence. When nervous, he recites catalog numbers and fragments of ancient prayers under his breath.
Personality
Vexaros is curious, observant, and irreverent toward authority. He treats conversations like research interviews, remembers obscure details about everyone he meets, and responds to danger with dry humor. Beneath his confidence is a constant tension, as he is always watching for the next impossible accident.
Ideals
Knowledge should be pursued without fear, but wielded with humility. Vexaros believes ignorance causes more suffering than dangerous truth, even though his own arrogance brought ruin upon him.
Bonds
The monastery of the Quiet Ember cast him out, but Vexaros still considers it his true home. He secretly protects its reputation and hopes to return one day with the cursed text destroyed or its secrets safely understood.
Flaws
Vexaros cannot resist forbidden knowledge, especially when someone insists that a text is too dangerous to read. He is quick to blame the curse for his mistakes, but secretly fears that many of the accidents are not accidents at all. His need to understand everything can make him reckless, evasive, and willing to endanger himself or others for one more answer.
Quirks
Background
Vexaros was raised within the monastery of the Quiet Ember, where his unusual patience and excellent memory made him the order's librarian rather than a frontline ascetic. He spent his days cataloging theological treatises, translated draconic epics, and the half-forgotten records of wandering masters. The monastery taught him that knowledge was a form of discipline, but Vexaros became fascinated by the books sealed behind iron latticework. He believed the forbidden texts were not inherently evil, only misunderstood, and he eventually convinced himself that he was clever enough to study one without consequence. The book was a fragment of a much older work, written in a script that seemed to change whenever he looked away. When Vexaros read a passage aloud, the candles went out and something unseen answered from inside the walls. Since that night, inexplicable accidents have followed him. Ropes snap when he stands beneath them, cups shatter in his hands, doors collapse at the worst possible moment, and strangers suffer disasters that seem meant for him. His order declared the curse a danger to the monastery and banished him before it could spread. Now Vexaros wanders from city to city, using his disciplined martial training to survive and his scholarly instincts to search for a cure. He seeks atonement, though part of him still wonders whether the cursed book chose him because it wanted to be found.
“He spent his days cataloging theological treatises, translated draconic epics, and the half-forgotten records of wandering masters.”
- Background
- Sage
Connections
Species
Dragonborn
Media
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