Kaelis Rufrius
Kaelis Rufrius
Sheet
AC 15 · HP 28 · 30 ft.Saving throws
Skills
- AthleticsSTR
- DeceptionCHA
- InsightWIS
- PerceptionWIS
- StealthDEX
Armor
Weapons
Tools
Languages
Features
9 featuresAlways on
- Favored EnemyLevel 1
You have advantage on Wisdom (Survival) checks to track your favored enemies (Humanoids), as well as on Intelligence checks to recall information about them.
- Natural ExplorerLevel 1
You are a master of navigating the Underdark. You gain double proficiency bonus for Wisdom and Intelligence checks related to it while in that terrain.
- Fighting Style (Archery)Level 2
You gain a +2 bonus to attack rolls you make with ranged weapons.
- Primeval AwarenessLevel 3
Spend a spell slot to sense the presence of certain creature types within 1 mile.
- Dread AmbusherLevel 3
At the start of your first turn of each combat, your walking speed increases by 10 feet, and you can make one additional weapon attack as part of the Attack action. That attack deals an extra 1d8 damage. Also, add your Wisdom modifier to initiative.
- Umbral SightLevel 3
You gain darkvision out to 60 feet. If you already have darkvision, its range increases by 30 feet. You are also invisible to any creature that relies on darkvision to see you in darkness.
- Human VersatilityHuman+1 to all ability scores
- Extra LanguageHumanElvish
- Criminal ContactCriminal
You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals.
Spells
4 spellsSpellcasting. Kaelis Rufrius casts with Wisdom (spell save DC 12, to hit with spell attacks).
1st level (3 slots): , , ,
Gear
6 itemsWeapons
- LongbowA heavy wooden bow.
- 2×ShortswordA well-balanced piercing blade.
Armor
- Studded Leather ArmorHardened leather reinforced with close-set rivets.
Tools
- Thieves' ToolsLockpicks and small files.
- CrowbarFor prying things open.
Gear
- 20×ArrowsStandard arrows.
Appearance
Kaelis is an athletic woman with raven black hair that falls sharply against her marble white skin. Her most striking feature is her violet eyes, which possess a tapetum lucidum that causes them to reflect light in the dark with an eerie, predatory glow. She wears form-fitting dark leather armor that allows for silent movement.
Mannerisms
She has a habit of narrowing her eyes and tilting her head slightly when listening, catching the light to let her violet glow intimidate her speaker.
Personality
Cold and efficient, Kaelis moves with a predator's economy of motion. She speaks little, preferring to observe from the shadows. Despite her criminal roots, she harbors a deep seated disgust for those who slaughter the innocent for mere coin, a conflict she struggles to resolve with her own lethal skillset.
Ideals
Independence. I will never again be a tool for another person's ambition or a pawn in a family's game.
Bonds
I seek to dismantle the influence of the Rufrius family and redeem my soul for what happened at Pasena.
Flaws
I assume everyone has a hidden agenda, which makes it nearly impossible for me to trust even the most sincere allies.
Quirks
Background
Born into the Rufrius family, Kaelis was raised in the crumbling splendor of Emor, the ancient capital of the Vesperian Empire. Having lost their wealth and power during the Mage War, her kin turned to illicit trade and political assassinations, which made them a power to be reckoned with and the major criminal family in the region. Kaelis was trained as a scout and enforcer, both in the subterranean ruins beneath the city as in the lands beyond the Skullwall, serving both her family and their former liege, the Vesparianni family. Her biological quirk, the glowing violet eyes, allowed her to thrive in the sunless depths where others stumbled. Eventually, she realized that she was merely a tool for her family's ambitions. After an ill fated massacre at the town of Pasena, where the Rufrius squads spearheaded the assault of the mercenary Karkuun Legion, she fled the city of Emor and her family. She then joined The Eleven, an assassin guild known as the Spiders, where she uses her expertise as a stalker and hunter to survive on the fringes of society, acting as a predator of the very criminal world she once called home.
“Her biological quirk, the glowing violet eyes, allowed her to thrive in the sunless depths where others stumbled.”
- Background
- Criminal
Connections
Species
Human
Media
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