teferi
teferi
Sheet
AC 15 · HP 48 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationSTR
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Weapons
Tools
Languages
Features
20 featuresAction
- Light Bearer
When Action
As an action, Teferi can cause an object he touches to shed bright light in a 20-foot radius and dim light for an additional 20 feet. The light lasts until he dismisses it.
Reaction
- Entropic Ward ImprovementLevel 6
Teferi's Great Old One patron grants him the ability to impose disadvantage on one attack roll made against him as a reaction. He must see the attacker, and he can use this feature once per short or long rest.
Always on
- Eldritch Blast
When Action
Teferi fires a beam of crackling eldritch energy at a creature within 120 feet. On a hit, the target takes 1d10 force damage, plus his Charisma modifier due to Agonizing Blast.
- Healing Hands
When Action
Teferi touches a creature and restores hit points equal to 5 times his level. The feature does not work on constructs or undead and recharges after a long rest.
- Awakened Mind
When No action
Teferi can communicate telepathically with any creature he can see within 30 feet, provided they share a language.
- Hit DiceLevel 1
Teferi has a d8 Hit Die. His hit points are calculated using the maximum value at 1st level and the fixed average value at later levels.
- Saving Throw ProficienciesLevel 1
Teferi is proficient in Wisdom and Charisma saving throws.
- Pact MagicLevel 1
Teferi knows three warlock cantrips and can cast them at will.
- Otherworldly Patron, Great Old OneLevel 1
Teferi has formed a pact with a Great Old One. He can telepathically communicate with any creature he can see within 30 feet, provided they share a language.
- Entropic WardLevel 1
When Teferi reduces a hostile creature to 0 hit points, he can frighten one creature of his choice within 30 feet until the end of his next turn. The target must succeed on a Wisdom saving throw against his spell save DC.
- Eldritch InvocationsLevel 2
Teferi has learned two eldritch invocations, Agonizing Blast and Book of Ancient Secrets.
- Pact Magic ImprovementLevel 2
Teferi gains access to 2nd-level warlock spell slots. His spell slots recharge after a short or long rest.
- Pact Boon, Pact of the TomeLevel 3
Teferi's patron grants him the Pact of the Tome. He possesses a Book of Shadows containing three additional cantrips from any class.
- Pact Magic ImprovementLevel 3
Teferi knows six warlock spells and can cast them using two 3rd-level pact magic slots.
- TraitAasimarDarkvision, Teferi can see in dim light within 60 feet as if it were bright light and in darkness as if it were dim light, though he cannot see color in darkness.
- TraitAasimarCelestial Resistance, Teferi has resistance to necrotic damage and radiant damage.
- TraitAasimarHealing Hands, once per long rest, Teferi can restore hit points equal to 5 times his level with a touch.
- TraitAasimarLight Bearer, Teferi knows the light cantrip.
- TraitAasimarCelestial language, Teferi can speak, read, and write Celestial.
- ResearcherSage
When Teferi attempts to learn or recall a piece of lore, he usually knows where and from whom the information can be obtained, even if he does not know the answer himself.
Spells
15 spellsSpellcasting. teferi casts with Charisma (spell save DC 16, to hit with spell attacks).
Cantrips (at will): , , ,
1st level: , , , , ,
2nd level: , , ,
3rd level (2 slots):
Gear
7 itemsWeapons
- Light crossbow and 20 boltsA light crossbow with 20 bolts, suitable for ranged attacks when conserving spell slots.
- QuarterstaffA quarterstaff used as a walking staff and emergency weapon.
Gear
- Arcane focusA simple arcane focus used to channel pact magic.
- Scholar's packA scholar's pack containing a backpack, a book of lore, a bottle of ink, an ink pen, ten sheets of parchment, a little bag of sand, and a small knife.
- Book of ShadowsA black-bound grimoire containing Teferi's researched notes and forbidden annotations.
- Sage's research materialsA small vial of ink, a quill, a small knife, a letter from a dead colleague, and a common set of clothes, as granted by the Sage background.
Purse
- 10×Gold piecesA dark leather pouch containing ten gold pieces from his scholarly stipend and early expeditions.
Appearance
Teferi is a tall, lean aasimar man with bronze-gold skin, luminous silver eyes, and long white hair tied with dark blue cords. A faint celestial radiance gathers around his shoulders when he casts spells, though the glow is often interrupted by unsettling violet sparks from his pact magic. He wears layered scholar's robes beneath a weathered traveling coat, carries a black-bound ritual tome, and bears a silver pendant engraved with an eye surrounded by stars.
Mannerisms
Teferi pauses before answering difficult questions, as though consulting an invisible library. He traces constellations in the air while thinking, speaks to his grimoire as if it were a colleague, and lowers his voice whenever discussing his patron.
Personality
Teferi is brilliant, compassionate, and relentlessly inquisitive. He treats unfamiliar people as books he has not yet read, showing genuine interest in their experiences while occasionally forgetting that not every conversation is an investigation. He dislikes rigid authority, especially when it hides behind tradition, but he is patient with the frightened and fiercely protective of anyone exploited by those in power.
Ideals
Knowledge should be free. No god, tyrant, academy, or extraplanar power has the right to hoard truths that could liberate the innocent.
Bonds
His former mentor, Archivist Maelin, vanished after helping Teferi translate a fragment of forbidden scripture. Teferi believes Maelin is still alive somewhere beyond the known planes, and he will risk almost anything to find and rescue him.
Flaws
Teferi is dangerously convinced that every mystery deserves to be solved, even when the answer may destroy lives or his own sanity. He also hides the true nature of his patron from allies, rationalizing that secrecy protects them.
Quirks
Background
Teferi was raised in a secluded celestial observatory where generations of sages studied the movements of stars, angels, and omens. His aasimar heritage made him a living subject of fascination, and his tutors expected him to become a disciplined scholar of divine prophecy. Teferi excelled at every field of study, especially ancient languages and planar theory, but his curiosity repeatedly carried him beyond the limits his teachers considered safe. He was not satisfied with copying accounts of otherworldly beings. He wanted to speak with one.
“His aasimar heritage made him a living subject of fascination, and his tutors expected him to become a disciplined scholar of divine prophecy.”
- Background
- Sage
Connections
Species
Aasimar
Media
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