Skip to content
CreatePricing
SerJaun - AI-generated fantasy Character

SerJaun

Gnome · Bard (None at level 1) · Level 1 · Criminal

SerJaun

SerJaun is warm, witty, flirtatious, and theatrically graceful, with the effortless charm of a performer who has spent years hiding pain behind a smile.
AC13
HP8/8
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 13 · HP 8 · 25 ft.
AlignmentChaotic NeutralGenderMaleAge92 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor

Weapons

Simple weapons,
Hand crossbows,
Longswords,
Rapiers,
Shortswords

Tools

Thieves' tools,
Disguise kit,
Three musical instruments: lute, piccolo, military drum

Languages

Common,
Gnomish

Features

13 features

Always on

  • Haunting Refrain

    When When SerJaun uses a musical instrument to perform under pressure

    SerJaun plays a discordant, sorrowful phrase that unsettles a creature within 60 feet that can hear him. The creature must succeed on a Wisdom saving throw or become frightened until the end of SerJaun's next turn.

  • Veteran's Misdirection

    When When questioned about his wartime past or criminal contacts

    SerJaun flashes a charming smile and delivers a perfectly timed falsehood, gaining advantage on a Deception check when he has a moment to prepare the lie.

  • Bardic Inspiration (d6)Level 1

    SerJaun can inspire an ally who can hear him within 60 feet. The ally gains one Bardic Inspiration die, a d6, which can be added to one ability check, attack roll, or saving throw made within the next 10 minutes. He can use this feature a number of times equal to his Charisma modifier, and regains all expended uses after a long rest.

  • SpellcastingLevel 1

    SerJaun can cast bard spells using Charisma as his spellcasting ability. He knows two cantrips and four 1st-level bard spells, and uses a musical instrument as a spellcasting focus.

  • Jack of All TradesLevel 2

    SerJaun can add half his proficiency bonus, rounded down, to any ability check that does not already include his proficiency bonus.

  • Song of Rest (d6)Level 2

    SerJaun can use music or oration to soothe fear and charm. After a short rest or long rest, he can grant up to five friendly creatures who hear his performance temporary hit points equal to his level plus his Charisma modifier. This feature has no effect on constructs or undead.

  • ExpertiseLevel 3

    SerJaun can choose two of his skill proficiencies. His proficiency bonus is doubled for ability checks using those skills. He gains this feature at bard level 3.

  • DarkvisionGnomeSerJaun can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light, seeing only in shades of gray.
  • Gnome CunningGnomeSerJaun has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.
  • Natural IllusionistGnomeSerJaun knows the Minor Illusion cantrip. Intelligence is his spellcasting ability for it.
  • Speak with Small BeastsGnomeThrough sounds and gestures, SerJaun can communicate simple ideas with Small or smaller beasts.
  • Forest gnome subraceGnomeSerJaun gains +2 Intelligence and +1 Dexterity.
  • Criminal ContactCriminal

    SerJaun has a reliable contact in criminal circles who can provide information, warnings, introductions, or discreet assistance, though such aid may come with obligations.

Spells

6 spells

Spellcasting. SerJaun casts with Charisma (spell save DC 12, to hit with spell attacks).

Cantrips (at will): ,

1st level (2 slots): , , ,

Gear

9 items

Weapons

  • Rapier
    A finely balanced one-handed blade suitable for fencing and self-defense.
  • Hand crossbow and 20 bolts
    A light ranged weapon with ammunition and a quiver containing 20 bolts.
  • Dagger
    A dagger kept for emergencies, utility, and concealed work.

Armor

  • Leather armor
    Leather armor worn beneath his traveling coat.

Tools

  • Lute
    A lute used as both a musical instrument and spellcasting focus.
  • Thieves' tools
    A set of thieves' tools for picking locks and disabling traps.

Gear

  • Scholar's pack
    A scholar's pack containing a backpack, books, ink, parchment, tinderbox, and other travel supplies.
  • Burglar's pack
    A burglar's pack containing tools and supplies useful for infiltration.

Purse

  • Starting gold
    A small pouch containing the starting currency of a bard with the criminal background.

Appearance

SerJaun is a small, striking forest gnome with a handsome, weathered face and a compact veteran's physique. His copper-brown hair falls to his shoulders, usually tied with faded campaign ribbons, and his bright green eyes carry the exhausted sorrow of someone who has survived too many celebrations and funerals. Fine scars cross his cheek, throat, hands, and left shoulder. He dresses in a dark green traveling coat over a worn military shirt, with a polished lute strapped across his back and a silver piccolo tucked into his belt.

Mannerisms

He taps quiet rhythms against his thumb whenever he is anxious, checks every doorway before sitting, and smiles broadly whenever discussing something painful. Before playing a sad song, he always adjusts his cuffs as if preparing for battle.

Personality

SerJaun is warm, witty, flirtatious, and theatrically graceful, with the effortless charm of a performer who has spent years hiding pain behind a smile. He delights in making strangers laugh and can turn almost any gathering into a performance. Beneath the charm, he is observant, guarded, and haunted by the feeling that every happy moment is merely waiting to become a memory.

Ideals

Freedom. No ruler, army, or lover should own another person's song. SerJaun will always choose the road, even when the road leads toward trouble.

Bonds

He carries his first love's cracked music box and will risk anything to recover the lost names of his family and comrades. He also secretly hopes to learn whether the lover who changed sides still remembers their last song.

Flaws

He is drawn to doomed causes, dangerous lovers, and lost battles because victory feels undeserved. When confronted with genuine affection, he often sabotages it before abandonment can happen again.

Quirks

He names every instrument and speaks to them as though they are old comrades.
He collects enemy buttons, camp tokens, and other tiny relics from fallen armies.
He knows the first few notes of hundreds of marching songs but refuses to finish several of them.
He leaves a single flower or sprig of greenery wherever someone dies.
He flirts most boldly when he is frightened.

Background

SerJaun was a joyous and musical child, born among the lantern-lit burrows of a forest gnome community where every family celebration ended in song. He learned the piccolo before he could properly hold it and later took up the lute, filling woodland paths with bright melodies and impossible little flourishes. His first love, a daring young gnome with a laugh like breaking glass, died during a rebel uprising. In the same violence, SerJaun lost nearly everyone in his family. The songs that once made him run now became the only way he could remember their voices. As a young man, hollowed by grief and anger, SerJaun served with the losing army during a civil war. He became a courier, camp musician, and occasional scout, using nimble fingers, quick lies, and an uncanny talent for reading a crowd. During the final retreat, he fell in love with a camp follower who abandoned his army and crossed over to the victorious side. SerJaun survived the defeat, but the betrayal left a wound deeper than any blade. Now he wanders from town to town, sometimes stealing when necessity demands it, sometimes performing for coin, and often sharing haunting songs about vanished homes, doomed lovers, and the terrible beauty of surviving. Men and women alike tend to swoon for him, which he accepts with a tired smile, though he rarely lets anyone close enough to discover how sad and hollow he feels.

“His first love, a daring young gnome with a laugh like breaking glass, died during a rebel uprising.”
From their backstory
Background
Criminal

Connections

Species

Gnome

Media

0 images

No images yet.

Visual sheet

Turn SerJaun into a sheet

A high-res, share-ready sheet you can post or print.