Tristan
Tristan
Sheet
AC 18 · HP 94 · 30 ft.Saving throws
Skills
- InsightWIS
- MedicineWIS
- PerceptionWIS
- PersuasionCHA
- ReligionINT
Armor
Weapons
Languages
Features
15 featuresAction
- Divine SparkLevel 1
As an action, touch a creature and heal or deal 3d8 plus Wisdom modifier damage.
- Divine InterventionLevel 10
As an action, you can call on your deity to cast a Cleric spell of 5th level or lower without components or a spell slot.
- Preserve LifeLevel 3
As an action, restore HP to creatures within 30ft from a pool of 65 points, but cannot exceed half their maximum HP.
Always on
- Divine Order: ProtectorLevel 1
You gain proficiency with Heavy Armor and Martial Weapons.
- Channel DivinityLevel 2
You can use your Channel Divinity 4 times per rest to fuel Divine Spark, Turn Undead, or Preserve Life.
- Sear UndeadLevel 5
Whenever you use Turn Undead, undead that fail their save take radiant damage equal to 13d8.
- Blessed Strikes (Divine Strike)Level 7
Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 radiant damage.
- Disciple of LifeLevel 3
When you cast a healing spell of 1st level or higher, the target regains additional HP equal to 2 + the spell's level.
- Blessed HealerLevel 6
When you cast a healing spell on another creature, you regain HP equal to 2 + the spell's level.
- TraitElfDarkvision (60 ft.)
- TraitElfFey Ancestry (Advantage on saves against Charmed and sleep magic cannot affect you)
- TraitElfKeen Senses (Proficiency in Perception)
- TraitElfTrance (4 hours long rest)
- TraitElfHigh Elf Lineage (Prestidigitation cantrip, Detect Magic at lvl 3, Misty Step at lvl 5)
- Magic Initiate (Cleric)Acolyte
You know the Guidance and Spare the Dying cantrips, and you have the Healing Word spell prepared, which you can cast once per long rest without a spell slot.
Spells
5 spellsSpellcasting. Tristan casts with Wisdom (spell save DC 16, to hit with spell attacks).
1st level (4 slots):
2nd level (3 slots): no spells
3rd level (3 slots):
4th level (3 slots):
5th level (2 slots): no spells
6th level (1 slot):
7th level (1 slot):
Gear
6 itemsWeapons
- MaceA blunt silver-headed mace.
Armor
- Chain MailHeavy interlocking metal rings.
- ShieldA metal shield with a sunburst emblem.
Gear
- Holy SymbolA crystal amulet glowing with internal light.
- Explorer's PackBackpack, bedroll, mess kit, and other adventuring supplies.
- Prayer BookA volume of ancient elven prayers.
Appearance
Tristan stands tall with the classic elegance of his kind, featuring porcelain skin and hair the color of polished silver. He is clad in heavy chain mail that has been meticulously maintained, draped with a pure white surcoat embroidered with golden vine patterns. His eyes are a striking emerald green, projecting a sense of deep, watchful peace.
Mannerisms
Tristan often tilts his head slightly when listening, as if hearing a whisper just beyond the reach of others. He speaks in carefully measured sentences, choosing his words for maximum clarity and minimum offense.
Personality
He is remarkably soft spoken, possessing a patience that can only come from elven longevity. Tristan views the world as a complex tapestry of lives and believes that even the smallest fraying thread should be mended. He is rarely flustered and treats every person, from kings to beggars, with the same respectful distance.
Ideals
Balance. The flow of life and death is a sacred cycle that must be maintained with care and impartiality.
Bonds
He carries a small silver seed from the heart of his home temple, promising to plant it only when he finds a place where true peace has been established.
Flaws
Tristan can be so focused on the greater cycle of life that he sometimes appears indifferent to individual suffering that he deems a natural part of that cycle.
Quirks
Background
Born in the celestial gardens of an elven sanctuary, Tristan was raised to believe that life is a gift provided by the divine to be stewarded, not hoarded. He spent over a century as an acolyte, studying the medical texts of old and learning how to bridge the gap between divine will and physical needs. He has seen civilizations rise and fall, and through it all, he has remained a steady hand for those in pain. He recently felt a calling to leave the sanctuary walls, realizing that his skills are needed more in the wild world where the balance of life is constantly under threat. He travels not for gold or glory, but to ensure that the spark of life is not extinguished by premature darkness.
“He spent over a century as an acolyte, studying the medical texts of old and learning how to bridge the gap between divine will and physical needs.”
- Background
- Acolyte
Connections
Species
Elf
Media
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