Kaaz A'Dun
Kaaz A'Dun
Sheet
AC 12 · HP 9 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
7 featuresAlways on
- Eldritch Blast
When Action
Ranged spell attack. 120ft, +3 to hit, 1d10 force damage.
- Quarterstaff
When Action
Melee weapon attack. +3 to hit, 1d6+1 bludgeoning damage.
- Otherworldly PatronLevel 1
At 1st level, you have struck a bargain with an otherworldly being. Your choice is The Fiend.
- Pact MagicLevel 1
Your arcane research and the magic bestowed on you by your patron have given you facility with spells.
- Dark One's BlessingLevel 1
When you reduce a hostile creature to 0 hit points, you gain 2 temporary hit points.
- TraitHumanBonus Language
- ResearcherSage
When you attempt to learn or recall a piece of lore, if you do not know that information, you often know where and from whom you can obtain it.
Spells
4 spellsSpellcasting. Kaaz A'Dun casts with Charisma (spell save DC 11, to hit with spell attacks).
Cantrips (at will): ,
1st level (1 slot): ,
Gear
6 itemsWeapons
- QuarterstaffA sturdy wooden staff.
- 2×DaggerA small blade for utility or defense.
Armor
- Leather ArmorStandard light protection.
Gear
- Arcane Focus (Crystal)A dark, warm crystal used for channeling spells.
- Scholar's PackIncludes a backpack, book of lore, ink, pen, parchment, and little bag of sand.
Purse
- 10×Gold CoinsCurrency in belt pouch.
Appearance
Kaaz is a tall, gaunt man in his late thirties with skin the color of aged parchment. His fingers are permanently stained with ink and his eyes are a piercing, unnatural shade of amber. He wears heavy black robes trimmed in crimson, and a faintly glowing dark crystal hangs from a chain around his neck.
Mannerisms
I frequently adjust my spectacles and clear my throat before correcting someone else's speech.
Personality
Kaaz is cold, precise, and profoundly condescending. He speaks in long, complex sentences and views the world as a chaotic system that desperately needs to be categorized and controlled. He shows no emotion, seeing it as a defect of the lesser-educated mind.
Ideals
Hierarchy. The strong and the intelligent must impose order upon the weak and the chaotic to ensure the preservation of civilization.
Bonds
The Crimson Codex, a half-burned tome from the Great Library, contains the secrets I need. It is more valuable to me than any living soul.
Flaws
My absolute confidence in my own intellect makes me blind to the potential for others to surprise or deceive me.
Quirks
Background
Kaaz A'Dun spent twenty years as a senior cataloger at the Great Library, obsessed with the idea that the rise and fall of civilizations followed a predictable mathematical rhythm. During his research into forbidden pre-diluvian texts, he discovered a cipher that unlocked a communication channel with a powerful fiend. Seeing a logical path to infinite information, Kaaz readily agreed to the entity's terms, believing himself clever enough to navigate the contract's pitfalls. He now travels the realms not out of wanderlust, but to collect the missing variables for his grand theory of societal control. He views his warlock powers as mere tools of the trade, no different from a quill or a magnifying lens, provided by a business associate he intends to eventually outmaneuver.
“During his research into forbidden pre-diluvian texts, he discovered a cipher that unlocked a communication channel with a powerful fiend.”
- Background
- Sage
Connections
Species
Human
Media
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