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Merrick Scrape - AI-generated fantasy Character

Merrick Scrape

Half-Elf · Bard · Level 2 · Entertainer

Merrick Scrape

Merrick treats every conversation like a performance, but his humor becomes gentler and more sincere around frightened people.
AC13
HP17/17
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 13 · HP 17 · 30 ft.
AlignmentChaotic GoodGenderMaleAge32 years
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor

Weapons

Simple weapons,
Hand crossbows,
Longswords,
Rapiers,
Shortswords

Tools

Disguise kit,
Washboard as a musical instrument,
Three other musical instruments: drum, pan flute, and hand drum

Languages

Common,
Elvish,
Draconic,
Dwarvish

Features

11 features

Bonus action

  • Bardic Inspiration d6Level 1

    You can inspire others through stirring words or music. As a bonus action, one creature within 60 feet that can hear you gains one Bardic Inspiration die, a d6, usable within 10 minutes to add the die to one ability check, attack roll, or saving throw.

Always on

  • Vicious Mockery

    When An enemy within 60 feet can hear him.

    A cutting insult disguised as a joke targets one creature within 60 feet. The target must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on its next attack roll before the end of its next turn.

  • Minor Illusion

    When He needs a distraction, signal, or theatrical effect.

    Creates a sound or image within range that lasts for up to 1 minute. Merrick often uses it to produce phantom applause, a suspicious creak, or the sound of a second washboard player.

  • SpellcastingLevel 1

    You can use a musical instrument or your voice as a spellcasting focus. You know two cantrips and four 1st-level bard spells. Charisma is your spellcasting ability.

  • Jack of All TradesLevel 2

    You can add half your proficiency bonus, rounded down, to any ability check you make that does not already include your proficiency bonus.

  • Song of Rest d6Level 2

    You can use soothing music or oration during a short rest. Any friendly creatures who hear your performance regain an extra 1d6 hit points when spending Hit Dice to regain hit points.

  • DarkvisionHalf-ElfYou can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light.
  • Fey AncestryHalf-ElfYou have advantage on saving throws against being charmed, and magic cannot put you to sleep.
  • Skill VersatilityHalf-ElfYou gain proficiency in two skills of your choice, Insight and Sleight of Hand.
  • LanguagesHalf-ElfYou can speak, read, and write Common, Elvish, and one additional language.
  • By Popular DemandEntertainer

    He can always find a place to perform, usually earning modest food and lodging from grateful audiences. Local entertainers, tavern keepers, and traveling performers recognize him as one of their own.

Spells

7 spells

Spellcasting. Merrick Scrape casts with Charisma (spell save DC 13, to hit with spell attacks).

Cantrips (at will): ,

1st level (2 slots): , , , ,

Gear

8 items

Weapons

  • Rapier
    A finely balanced rapier with a brass basket hilt shaped like curling musical notes.
  • Dagger
    A compact dagger kept in his boot for emergencies and impromptu cutting contests.

Armor

  • Leather armor
    A sturdy leather coat reinforced with hidden stitching, worn and repaired many times.

Tools

  • Washboard
    A battered washboard fitted with a shoulder strap, brass ridges, and several small bells. It functions as a musical instrument for his bard features and spells.
  • Disguise kit
    A small pouch containing stage chalk, greasepaint, false moustaches, colored ribbons, and glittering powder.

Gear

  • Entertainer's costume
    A black entertainer's costume with burgundy trim, suitable for tavern stages and street performances.
  • Belt pouch
    A leather pouch containing the 15 gold pieces granted by his starting equipment.

Purse

  • 15×
    Gold pieces
    Coins and small trade tokens totaling 15 gp.

Appearance

A lean, sharp-featured half-elf with copper-brown skin, unruly black hair threaded with bits of colored string, and bright green eyes. He wears a patched burgundy coat over a cream shirt, leather trousers, and scuffed boots. His treasured washboard is strapped across his chest like a shield, its metal ridges polished by years of use and decorated with tiny brass bells. His hands are callused, nimble, and stained with ink, grease, and stage makeup.

Mannerisms

Merrick drums his thumbs against his forefingers whenever he is thinking. He punctuates important sentences with tiny taps on the nearest hard surface, and he bows extravagantly after delivering even the most ordinary piece of information.

Personality

Merrick treats every conversation like a performance, but his humor becomes gentler and more sincere around frightened people. He is curious about strangers, suspicious of institutions, and genuinely delighted by unusual sounds, obscure traditions, and badly told jokes.

Ideals

Joy is a form of resistance. If tyrants can be made ridiculous, they can be made vulnerable, and if frightened people can be made to laugh, they can find the courage to stand together.

Bonds

He carries a small brass button sewn into his coat, the only surviving token from the first traveling troupe that treated him as family. He is determined to find the troupe's missing leader, who vanished after exposing a noble family's crimes.

Flaws

He cannot resist humiliating pompous people in public, even when silence would be safer. He also mistakes suspicion for wisdom and assumes every authority figure is hiding a secret.

Quirks

Names every washboard rhythm after a specific kind of trouble.
Collects buttons from places where he has performed.
Can identify many taverns by the sound of their floorboards.
Applauds sarcastically when someone makes a terrible decision.
Keeps a private list of insults that are too good to use casually.

Background

Merrick Scrape was raised between two worlds, the crowded elven quarter where his mother repaired musical instruments and the noisy human market where his father ran a stall selling pots, pans, and household odds and ends. He never possessed the patience for a lute or the fingers for a flute, but he discovered that a washboard could turn any room into a rhythm section. By the age of fifteen, Merrick could imitate rain, marching boots, galloping horses, and even the nervous tapping of a dishonest gambler. His performances became local legend, especially after he used a furious washboard solo to drown out a corrupt magistrate's speech and give a group of debtors time to escape.

“He never possessed the patience for a lute or the fingers for a flute, but he discovered that a washboard could turn any room into a rhythm section.”
From their backstory
Background
Entertainer

Connections

Species

Half-Elf

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