Xortha the Sand-Scourge
Xortha the Sand-Scourge
Sheet
AC 20 · HP 265 · 40 ft.Saving throws
Skills
- AthleticsSTR
- IntimidationCHA
- PerceptionWIS
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
21 featuresAction
- Vorpal Strike
When Attack Action
Attack with the Greatsword. If a 20 is rolled, ignore resistance to slashing and attempt decapitation.
Bonus action
- Instinctive Pounce
When When you use Rage
Move up to half your speed as part of the bonus action.
Always on
- RageLevel 1
6 Rages per day. Bonus damage is +4. Advantage on Strength checks/saves.
- Unarmored DefenseLevel 1
AC equals 10 + Dexterity modifier + Constitution modifier.
- Weapon MasteryLevel 1
Use mastery properties of 4 weapons (e.g., Graze for Greatsword).
- Reckless AttackLevel 2
Advantage on attack rolls, attacks against you have advantage.
- FrenzyLevel 3
Deal 2d6 extra damage while raging on first Reckless Attack hit.
- Fast MovementLevel 5
Speed increases by 10 feet while not wearing heavy armor.
- Mindless RageLevel 6
Immune to Charmed and Frightened conditions while raging.
- Feral InstinctLevel 7
Advantage on Initiative rolls.
- Brutal StrikeLevel 9
Forego advantage to deal extra damage and add a tactical effect.
- Relentless RageLevel 11
Stay at 1 HP instead of 0 with a Constitution save while raging.
- RetaliationLevel 14
When damaged by a creature within 5 ft., use reaction to attack them.
- Persistent RageLevel 15
Rage ends only if you fall unconscious or choose to end it.
- Indomitable MightLevel 18
Use Strength score for Strength checks if roll is lower.
- Primal ChampionLevel 20
Strength and Constitution scores increase by 4, max is 24.
- TraitTieflingDarkvision (60 ft.)
- TraitTieflingOtherworldly Presence (Thaumaturgy)
- TraitTieflingFiendish Resistance (Fire)
- TraitTieflingInfernal Legacy (Hellish Rebuke, Darkness)
- Savage Attacker (Origin Feat)Soldier
Once per turn when you hit with a weapon, you can reroll damage dice and use either total.
Spells
3 spellsSpellcasting. Xortha the Sand-Scourge casts with Charisma (spell save DC 15, to hit with spell attacks).
Cantrips (at will):
2nd level: ,
Gear
4 itemsWeapons
- Vorpal Greatsword+3 bonus to attack and damage rolls. On a 20, decapitates creature or deals 6d8 slashing damage.
Gear
- Modern Leather ShortsShort, form-fitting leather attire designed for the desert heat.
- Tactical SneakersHigh-durability modern footwear for urban or desert terrain.
- Sleeveless Combat ShirtLightweight modern top designed to keep arms free for movement.
Appearance
Xortha stands nearly seven feet tall, a mountain of vascular, bronzed muscle and crimson skin. Her most striking features are her massive, pitch-black demonic horns that sweep back from her brow. Both of her arms are entirely covered in solid black ink tattoos, masking her red skin from shoulders to wrists. She wears modern desert attire including a sleeveless crop top that reveals her carved eight-pack abs and extremely short leather shorts that barely contain her large, powerful frame. Her physical presence is undeniably intense, featuring both prominent feminine and masculine characteristics that create a uniquely intimidating silhouette.
Mannerisms
She tends to flex her forearms rhythmically when she is bored, causing the black tattoo sleeves to shift and ripple over her thick veins.
Personality
Xortha is a woman of few words and explosive actions. She treats modern life like a battlefield, always eyeing the exits and assessing threats. She has no patience for traditional high-fantasy protocols, preferring the directness of modern military jargon and gear. When she is not in a frenzy, she is surprisingly methodical and calm, though the air around her always seems to vibrate with a latent, violent energy.
Ideals
Efficiency. Why talk for an hour when a well-placed swing ends the conversation in a second.
Bonds
My squad was my only family. Since the military discharged me, the Vorpal Greatsword 'Husk' is the only thing I trust to keep me alive.
Flaws
I have no volume control for my temper. Once the blood starts pumping, I cannot tell a friend from a target without a direct order.
Quirks
Background
Born in the scorching wastes of the Infernal Badlands, Xortha was drafted into a high-magic paramilitary unit before she reached adulthood. In the modern military, she excelled as a vanguard, using her innate tiefling fury to break through fortified positions. She was the tip of the spear in the Scourge Wars, earning her title and her tattoos. Every inch of black ink represents a battle she survived where her skin was scorched by magic, eventually deciding to mask the scars with a permanent shadow.
“In the modern military, she excelled as a vanguard, using her innate tiefling fury to break through fortified positions.”
- Background
- Soldier
Connections
Species
Tiefling
Media
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