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Aldraz Dova Imerios - AI-generated fantasy Character

Aldraz Dova Imerios

Dragonborn · Paladin · Level 1 · Folk Hero

Aldraz Dova Imerios

Aldraz is steady, courteous, and deeply attentive to ordinary people.
AC18
HP12/12
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 12 · 30 ft.
AlignmentNeutral GoodGenderMaleAge27 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingSTR
  • ArcanaINT
  • AthleticsSTR
  • DeceptionINT
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

All armor,
Shields

Weapons

Simple weapons,
Martial weapons,
Glaive,
Javelins,
Shields are not weapons, but Aldraz is proficient with shields through his paladin training.

Tools

Smith's tools,
Land vehicles

Languages

Common,
Draconic

Features

10 features

Action

  • Divine SenseLevel 1

    As an action, Aldraz can open his awareness to detect strong evil or good until the end of his next turn. He knows the location of any celestial, fiend, or undead within 60 feet that is not behind total cover, and he knows the type of any being sensed, but not its identity. He can also detect the presence of any consecrated or desecrated place or object within the same radius. He can use this feature a number of times equal to 1 plus his Charisma modifier, regaining all uses after a long rest.

Always on

  • Cold Breath

    When As an action, when enemies are clustered within 15 feet in a cone

    Aldraz presents his holy symbol and calls upon his draconic heritage, exhaling a 15-foot cone of freezing air. Each creature in the area must make a DC 12 Dexterity saving throw, taking 2d6 cold damage on a failed save, or half as much on a successful one. After using this trait, he cannot use it again until he completes a short or long rest.

  • Glaive Strike

    When When a creature is within 10 feet

    Aldraz makes a melee weapon attack with his glaive, dealing 1d10 slashing damage plus 3 Strength modifier on a hit. The glaive has a reach of 10 feet.

  • Lay on HandsLevel 1

    When As an action, when touching a creature

    Aldraz touches a willing creature and restores any number of hit points remaining in his 5-point healing pool.

  • TraitDragonbornDraconic ancestry, Silver dragon ancestry
  • TraitDragonbornBreath Weapon, 15-foot cone, DC 12 Dexterity saving throw, 2d6 cold damage, usable once per short or long rest
  • TraitDragonbornDamage Resistance, cold
  • TraitDragonbornAbility Score Increase, +2 Strength and +1 Charisma
  • TraitDragonbornLanguages, Common and Draconic
  • Rustic HospitalityFolk Hero

    Aldraz can find a place to hide, rest, or recuperate among common folk. They will shield him from the law or anyone searching for him, though they will not risk their lives for him.

Gear

10 items

Weapons

  • Glaive
    A reach martial weapon with a long haft and heavy blade. It deals 1d10 slashing damage and has the heavy, reach, and two-handed properties.
  • 5×
    Javelin
    Simple thrown spears suitable for ranged attacks.

Armor

  • Chain mail
    Heavy protective armor made of interlocking metal rings. While worn, it sets Aldraz's base AC to 16.
  • Shield
    A defensive shield bearing a simple silver leaf emblem. When wielded, it grants a +2 bonus to AC, though it cannot be used at the same time as Aldraz's two-handed glaive attacks.

Tools

  • Smith's tools
    Tools used to shape, repair, and maintain metalwork.

Gear

  • Priest's pack
    A pack containing a bedroll, mess kit, tinderbox, torches, rations, waterskin, and rope.
  • Shovel
    A practical digging tool that has become a symbol of Aldraz's humble origins.
  • Iron pot
    A sturdy cooking vessel used during village work crews and long journeys.
  • Common clothes
    Plain, well-mended clothing suitable for a laborer and traveler.

Purse

  • Belt pouch with gold
    A small leather pouch containing the remaining proceeds of the village's harvest celebration.

Appearance

Aldraz is a broad-shouldered silver dragonborn with polished, moon-bright scales and swept-back horns that catch the light like hammered metal. He wears a slightly oversized suit of chain mail, carefully repaired with mismatched rings, over a faded green surcoat bearing a simple silver leaf. His glaive is meticulously maintained, but the leather wrapping on its haft is soft and worn from constant use. He moves with a deliberate, grounded gait, planting each step as though testing the earth before trusting it. Within moments of meeting him, most people notice that he keeps one hand resting lightly on the glaive's haft and unconsciously straightens crooked objects nearby.

Mannerisms

He speaks in a calm, resonant voice and pauses before answering serious questions. When considering a promise, he touches two claws to the silver leaf on his surcoat. He addresses farmers, nobles, and monsters with the same formal courtesy until they prove they do not deserve it.

Personality

Aldraz is steady, courteous, and deeply attentive to ordinary people. He has the patience to hear a long explanation about a broken fence, but he becomes quietly immovable when someone uses power to exploit the helpless. He prefers practical solutions, shared meals, and promises that can be kept with both hands and a strong back.

Ideals

The living world is precious, and every person deserves the chance to experience its beauty. Courage means protecting that chance, especially for people who have no power of their own.

Bonds

The people of his home village trusted him when they had every reason to flee. He will return whenever they call, and he carries a small silver-green ribbon from their harvest festival tied beneath his armor.

Flaws

He cannot easily ignore a person in need, even when helping them is tactically foolish. He is also stubborn about accepting praise, believing that admitting fear or asking for help might make others doubt the village that raised him.

Quirks

He names every village dog he meets, even when the dog already has a name.
He collects small fallen leaves from places he has protected and presses them into the pages of his prayer book.
He tests chairs, bridges, and wagon wheels with one careful touch before trusting them.
He quietly counts his breaths before entering a dangerous place.

Background

Aldraz Dova Imerios was born in a small farming settlement where silver dragonborn were uncommon enough to become the subject of every fireside story. His family worked the old irrigation terraces, and Aldraz grew up learning that strength mattered most when it was used to carry another person's burden. He became known for his patient labor, his talent with a glaive, and his habit of listening to village elders as though every warning were a sacred teaching. When a band of raiders came to seize the settlement's harvest and burn the granaries, Aldraz stood at the narrow stone bridge leading into town. He held the crossing long enough for the villagers to move their families and stores to safety, using the glaive his late grandfather had left him. He did not defeat the raiders alone, but his courage gave the villagers time to organize, and together they drove the attackers away. The story grew in the telling, as such stories do, until people began calling him the Silver Leaf, a guardian who stood between ordinary folk and the darkness beyond their fields. A wandering knight recognized in Aldraz a devotion that was not yet shaped into an oath. The knight taught him the disciplines of a paladin, warning him that true heroism was more than victory. Aldraz now travels to defend communities overlooked by lords and armies. He believes that one day he will swear the Oath of the Ancients, preserving the living world and the small joys that make life worth protecting.

“When a band of raiders came to seize the settlement's harvest and burn the granaries, Aldraz stood at the narrow stone bridge leading into town.”
From their backstory
Background
Folk Hero

Connections

Species

Dragonborn

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