Rhavyn Equinox
Rhavyn Equinox
Sheet
AC 11 · HP 7 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
14 featuresAction
- Fey PresenceLevel 1
As an action, Rhavyn can cause each creature in a 10-foot cube originating from him to make a Wisdom saving throw against his warlock spell save DC. Creatures that fail are charmed or frightened by him, his choice, until the end of his next turn. Once he uses this feature, he cannot use it again until he finishes a short or long rest.
Always on
- Eldritch Blast
When When Rhavyn targets a creature within 120 feet
Rhavyn releases a beam of crackling eldritch energy at a creature within 120 feet. Make a ranged spell attack. On a hit, the target takes 1d10 force damage.
- Mage Hand
When When Rhavyn needs to manipulate an object at range
Spectral fingers appear at a point within 30 feet and can manipulate objects, open unlocked doors, retrieve items, or perform simple tasks for up to 1 minute.
- Hex
When When Rhavyn targets a creature within 90 feet
Rhavyn curses one creature he can see within 90 feet. Until the spell ends, he deals an extra 1d6 necrotic damage to the target whenever he hits it with an attack, and he gains advantage on ability checks made to find it. The curse lasts up to 1 hour with concentration.
- Armor of Agathys
When As an action before or during combat
Rhavyn surrounds himself with a protective frost. A creature that hits him with a melee attack while the spell lasts takes 5 cold damage. He gains 5 temporary hit points for the spell's duration.
- Otherworldly Patron: The ArchfeyLevel 1
Rhavyn has entered a pact with an enigmatic archfey. His patron grants him magical power and expects useful favors in return.
- Pact MagicLevel 1
Rhavyn can cast warlock spells using Charisma as his spellcasting ability. He knows two cantrips and two 1st-level warlock spells, and he regain his spell slots after a short or long rest.
- TraitHalf-ElfDarkvision, can see in dim light within 60 feet as if it were bright light and in darkness as if it were dim light.
- TraitHalf-ElfFey Ancestry, advantage on saving throws against being charmed, and magic cannot put Rhavyn to sleep.
- TraitHalf-ElfSkill Versatility, proficiency in Insight and Persuasion.
- TraitHalf-ElfTwo additional ability score increases, applied to Dexterity and Intelligence.
- TraitHalf-ElfAbility Score Increase, Charisma increases by 2.
- TraitHalf-ElfLanguages, Common, Elvish, and one additional language.
- Guild MembershipGuild Artisan
Rhavyn can identify the members, symbols, and customs of artisan guilds, and he can secure lodging, food, and basic assistance from a guild when necessary. He must pay the customary dues and respect the guild's authority.
Spells
4 spellsSpellcasting. Rhavyn Equinox casts with Charisma (spell save DC 13, to hit with spell attacks).
Cantrips (at will): ,
1st level (1 slot): ,
Gear
10 itemsWeapons
- Light crossbowA finely balanced light crossbow suitable for ranged attacks.
- DaggerA simple dagger concealed beneath Rhavyn's coat.
Armor
- Leather armorA worn leather cuirass and protective bracers.
Tools
- Jeweler's toolsA complete set of jeweler's tools inherited from his family's workshop.
Gear
- 20×Crossbow boltsAmmunition for the light crossbow.
- Arcane focusA crystal shard mounted in silver, used as an arcane focus.
- Scholar's packA backpack containing a bedroll, mess kit, tinderbox, torches, rations, and a waterskin.
- Letter of introductionA small letter of introduction from the guild, useful when seeking recognition or assistance.
- Traveler's clothesPlain but well-made clothing suited to travel and guild business.
Purse
- Pouch of goldCoin saved from guild work and paid as starting funds.
Appearance
Rhavyn is a lean, sharp-featured half-elf with pale olive skin, long black hair streaked with silver, and narrow violet-gray eyes that rarely reveal his thoughts. He dresses in finely maintained but travel-worn artisan's clothing beneath a dark leather coat. A delicate silver signet bearing his family's broken crest hangs at his throat, while faint, frostlike sigils occasionally shimmer across his fingers when his patron's power stirs.
Mannerisms
Rhavyn speaks with careful courtesy and addresses even enemies as though negotiating a contract. He cleans his tools whenever anxious, touches his broken signet before making a threat, and pauses for several seconds before answering questions he considers dangerous.
Personality
Rhavyn is composed, observant, and unfailingly polite, especially when politeness makes others underestimate him. He treats conversations like negotiations and collects small details about everyone he meets. He has a dry sense of humor, a talent for appearing harmless, and a private tenderness toward abandoned children and struggling craftspeople.
Ideals
Restoration. What was stolen from my family must be returned, whatever laws or lives stand in the way. Order is valuable only when it serves justice.
Bonds
The broken silver signet of House Equinox is the last proof that his family existed. He will recover the ancestral heirloom, expose the Ashen Ledger, and punish every person responsible for the massacre.
Flaws
Rhavyn cannot let an insult, injustice, or suspicious coincidence go unanswered. He is willing to manipulate allies, violate laws, and make dangerous bargains if he believes the result will advance his revenge. Deep down, he fears that recovering his family's power will prove that he is becoming as ruthless as the people he hates.
Quirks
Background
Rhavyn Equinox was born into a respected half-elven family of jewelers, appraisers, and occult metalworkers. Their workshop was famous for crafting items whose beauty concealed stranger purposes, including locks that opened only for blood relatives and amulets designed to contain dangerous magic. When Rhavyn was still a child, an organization known as the Ashen Ledger came to the family estate seeking an ancestral heirloom. His parents refused to surrender it. Before dawn, the workshop burned, the household was slaughtered, and Rhavyn escaped through a smelting tunnel with only a fragment of the family signet in his hand. Years later, Rhavyn rebuilt himself among guild artisans, learning appraisal, forgery, bookkeeping, and the patient rituals of fine craftsmanship. While tracing stolen family records, he discovered that the lost heirloom may be more than a treasure. It could be a sealed source of power, passed through the Equinox bloodline and now hidden behind layers of false ownership. Desperate to find it before the Ashen Ledger does, Rhavyn entered a pact with an enigmatic archfey who offered him visions of the heirloom's trail in exchange for favors yet to be named. He now travels as a courteous craftsman and investigator, quietly gathering evidence, stealing what was taken from his family, and preparing the day he will dismantle the organization that destroyed his childhood.
“When Rhavyn was still a child, an organization known as the Ashen Ledger came to the family estate seeking an ancestral heirloom.”
- Background
- Guild Artisan
Connections
Species
Half-Elf
Media
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