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Garrick Vane - AI-generated fantasy Character

Garrick Vane

Human · Barbarian · Level 1 · Soldier

Garrick Vane

He is an intellectual who believes that every problem can be solved with sufficient data.
AC13
HP15/15
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 13 · HP 15 · 30 ft.
AlignmentLawful NeutralGenderMaleAge32
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light Armor,
Medium Armor,
Shields

Weapons

Simple Weapons,
Martial Weapons

Tools

Bone Dice,
Vehicles (Land)

Languages

Common,
Orcish

Features

4 features

Bonus action

  • RageLevel 1

    In battle, you fight with primordial ferocity. On your turn, you can enter a rage as a bonus action. While raging, you gain advantage on Strength checks and Strength saving throws, a bonus to damage rolls with Strength weapons, and resistance to bludgeoning, piercing, and slashing damage. Rage lasts for 1 minute or until you are knocked unconscious.

Always on

  • Unarmored DefenseLevel 1

    While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.

  • TraitHumanExtra Language
  • Military RankSoldier

    You have a military rank from your career as a soldier. Soldiers loyal to your former military organization still recognize your authority and influence, and they defer to you if they are of a lower rank. You can invoke your rank to exert influence over other soldiers and requisition simple equipment or horses for temporary use. You can also usually gain access to friendly military encampments and fortresses where your rank is recognized.

Gear

8 items

Weapons

  • Greataxe
    Heavy, Two-Handed martial melee weapon.
  • 2×
    Handaxe
    Light, Thrown (range 20/60) simple weapon.

Gear

  • Explorer's Pack
    Includes a backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, and a waterskin.
  • Rank Insignia
    A copper medallion signifying the rank of Quartermaster Sergeant.
  • Goblin Tooth
    A trophy taken from a fallen enemy.
  • Bone Dice
    A set of carved gaming dice.
  • Common Clothes
    Simple attire suitable for a traveler.
  • Pouch
    A leather pouch containing 10 gp.

Appearance

Garrick is a tall, surprisingly lean man with sharp, intelligent eyes hidden behind a pair of wire-rimmed spectacles. Unlike most barbarians, his skin is relatively clean and he keeps his dark hair tied back in a neat queue. He wears rugged soldier's fatigues rather than hides. However, when his temper flares, his muscles tingle with a localized swelling and his eyes lose all focus, replaced by a cold, predatory stare.

Mannerisms

He tends to tap his fingers in a rhythmic sequence when he is thinking, and he always addresses people by their full formal titles.

Personality

He is an intellectual who believes that every problem can be solved with sufficient data. He speaks with a refined, precise vocabulary and often corrects others' grammar. Despite this, he possesses a deep-seated frustration with the limitations of logic and a dark fascination with the 'purity' of unthinking action. He is polite but distant, often appearing to be calculating something in his head while others talk.

Ideals

Logic. Everything in the world, including the heat of rage, follows a set of observable rules. (Lawful)

Bonds

I still carry the tactical manual of my former commander. It is my duty to ensure his teachings are not forgotten.

Flaws

I am prone to 'over-thinking' a situation until the moment I snap, at which point I lose all sense of self-preservation.

Quirks

He carries a small notebook and charcoal to sketch the musculoskeletal structure of enemies after a fight.
He cleans his spectacles immediately after every battle, regardless of the danger.

Background

Garrick was once a brilliant military tactician and logistics officer for a major human kingdom. He spent his years in libraries and war rooms, mapping out supply routes and calculating wind resistance for archers. He never expected to be on the front lines. During a sudden and brutal collapse of the flank during a border skirmish, Garrick found himself cornered. The terror of the moment bypassed his logic entirely. He didn't just fight, he entered a fugue state of mathematical carnage, utilizing an axe with the same cold efficiency he used for bookkeeping. While his newfound combat prowess saved his life, it horrified his superiors. He was a man who could calculate the trajectory of a stone while crushing a man's skull without blinking. Diagnosed with 'battle-borne mania,' he was honorably discharged from the military. He now seeks to understand the scientific link between his heightened intellect and the primitive rage that surges within him. He fears that one day the rage will be all that remains, but for now, he uses it as a tool, much like his ledger or his compass. He has taken to the road as a mercenary. He treats adventuring like a field study, meticulously recording the anatomy of monsters and the effectiveness of various combat maneuvers. He is a barbarian who does not scream because he is too busy calculating exactly how much force is required to sever a limb.

“He spent his years in libraries and war rooms, mapping out supply routes and calculating wind resistance for archers.”
From their backstory
Background
Soldier

Connections

Species

Human

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