Kestak Vardek
Kestak Vardek
Sheet
AC 18 · HP 139 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
20 featuresAction
- Action SurgeLevel 2
When On his turn
Kestak takes one additional action on his turn. Once per short or long rest.
Bonus action
- Second WindLevel 1
When On his turn
As a bonus action, Kestak regains 1d10 + 15 hit points. Once per short or long rest.
Reaction
- IndomitableLevel 9
When After failing a saving throw
When Kestak fails a saving throw, he can reroll it, using the new result. Three uses per long rest at this level.
Always on
- Fighting Style: DefenseLevel 1
Kestak adopts the Defense fighting style, gaining a +1 bonus to AC while wearing armor.
- Improved CriticalLevel 3
Kestak scores a critical hit on a weapon attack roll of 19 or 20.
- Remarkable AthleteLevel 7
Kestak gains proficiency in Persuasion and chooses one additional fighting style, Great Weapon Fighting. He also adds half his proficiency bonus to Strength, Dexterity, and Constitution checks that do not already use his proficiency bonus.
- Extra Attack (2)Level 11
Kestak can attack three times whenever he takes the Attack action on his turn.
- Indomitable (Three Uses)Level 13
Kestak gains one additional use of Indomitable, for a total of three uses between long rests.
- Superior CriticalLevel 15
Kestak scores a critical hit on a weapon attack roll of 18, 19, or 20.
- Ability Score ImprovementLevel 4
Kestak gains an Ability Score Improvement. He increases Strength by 2.
- Ability Score ImprovementLevel 6
Kestak gains an Ability Score Improvement. He increases Strength by 2.
- Ability Score ImprovementLevel 8
Kestak gains an Ability Score Improvement. He increases Strength by 2.
- Ability Score ImprovementLevel 12
Kestak gains an Ability Score Improvement. He increases Constitution by 2.
- Ability Score ImprovementLevel 14
Kestak gains an Ability Score Improvement. He increases Charisma by 1 and Dexterity by 1.
- Ability Score IncreaseHumanStrength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma each increase by 1.
- SizeHumanMedium.
- SpeedHuman30 feet.
- LanguagesHumanCommon and one additional language, Draconic.
- Extra LanguageHumanKestak speaks Draconic due to his family's long history of border negotiations.
- Position of PrivilegeNoble
People of high birth treat Kestak as one of their own, and he can secure an audience with local nobility when appropriate. Common folk may also recognize his family's name and offer modest assistance.
Gear
10 itemsWeapons
- LongswordA martial one-handed weapon carried as Kestak's primary sidearm.
- Light crossbowRanged weapon with normal range 80 feet and long range 320 feet.
Armor
- Chain mailAC 16. Heavy armor that imposes disadvantage on Dexterity (Stealth) checks and requires Strength 13 to avoid reducing speed by 10 feet.
- ShieldWhile wielded, grants +2 AC. Kestak fights with the longsword and shield combination.
Gear
- 20×Crossbow boltAmmunition for the light crossbow.
- Dungeoneer's packContains a backpack, bedroll, mess kit, tinderbox, ten torches, ten days of rations, and a waterskin.
- Fine clothesIncludes fine but restrained garments suited to a minor noble traveling abroad.
- Signet ringA family signet ring bearing the Vardek crest.
- Gaming setA decorated gaming set used for wagers and political conversation.
Purse
- 25×Gold piecesA small purse containing his family's customary traveling allowance.
Appearance
Kestak Vardek is a broad-shouldered human with weather-browned skin, close-cropped dark hair, and a neatly trimmed beard beginning to silver at the jaw. His most noticeable feature is his voice, normally low and measured, with a faint rasp from years of speaking over marching drums. His breathing is quiet and deliberate when calm, but becomes sharply audible through his nose when angered. He wears a well-maintained suit of chain mail beneath a scarlet-and-cream noble's surcoat, though the surcoat has been repeatedly repaired with careful, nearly invisible stitching. His signet ring is polished obsessively, while the rest of his clothing is practical and slightly too plain for his station.
Mannerisms
Kestak speaks in short, carefully structured sentences and pauses before answering questions about his family. When rattled, his breathing turns audible and clipped, and he presses his thumb against the edge of his signet ring until his knuckle pales. He habitually checks the alignment of his shield straps before entering any room.
Personality
Kestak is composed, observant, and unfailingly courteous until someone endangers civilians or treats duty as a performance. He prefers practical solutions and dislikes boasting, but he has a dry, almost invisible sense of humor that appears in the worst moments. He remembers servants' names, notices who has not eaten, and regards a well-kept camp as evidence of moral character.
Ideals
Stewardship. A title is not a reward, it is a debt owed to everyone who lives beneath it.
Bonds
The Vardek road and the people who depend on it are his responsibility. He also carries his slain brother's signet seal, not as a trophy, but as a reminder that rank is a duty paid in advance.
Flaws
Kestak confuses control with responsibility. When others act unpredictably, he becomes rigid, curt, and quietly furious. He will also protect the reputation of his house long after it would be wiser to admit that his family was wrong.
Quirks
Background
Kestak Vardek was born into a minor human noble house whose lands sat between several larger estates, valuable less for their size than for the road that crossed them. His family survived by making themselves useful, settling disputes, escorting caravans, and remembering which promises had been made when no witnesses were present. Kestak was trained in history, etiquette, and the use of arms, but he showed little patience for ornamental swordplay. He preferred the plain certainty of a shield wall, a locked gate, and a plan that could be explained in one breath. When a neighboring lord attempted to seize the Vardek road through forged claims and hired soldiers, Kestak took command of the household guard after his elder brother was killed in the first ambush. He held the estate long enough for the evidence of the forgery to reach the capital, then led the counterattack that broke the mercenaries without burning the villages they had occupied. The victory restored his family's lands, but it also taught him that titles protect nothing unless someone is willing to stand in the mud for them. Now Kestak travels as a fighter, envoy, and discreet enforcer for his house. He seeks allies, forgotten evidence, and the confidence that his family name can mean shelter rather than entitlement.
“Kestak was trained in history, etiquette, and the use of arms, but he showed little patience for ornamental swordplay.”
- Background
- Noble
Connections
Species
Human
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