Selena
Selena
Sheet
AC 13 · HP 34 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandSTR
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
21 featuresReaction
- Cutting Words
When When a creature within 60 feet that can hear her makes an attack roll, ability check, or damage roll.
Selena performs a cutting verse that subtracts 1d8 from a creature's next attack roll, ability check, or damage roll before the start of her next turn.
Always on
- Mantle of InspirationLevel 3
When As a bonus action, when she expends a use of Bardic Inspiration.
Selena grants a nearby ally a d8 inspiration die and 3 temporary hit points, then the ally can immediately use its reaction to move up to its speed without provoking opportunity attacks.
- Moonlit Riposte
When When an enemy is within melee range.
Selena makes a rapier attack, adding her Dexterity modifier to the attack and damage rolls.
- SpellcastingLevel 1
Selena is a 5th-level spellcaster. Her spellcasting ability is Charisma. She can use a musical instrument as a spellcasting focus and knows three bard cantrips and eight bard spells.
- Bardic Inspiration, d8Level 1
Selena can inspire an ally within 60 feet who can hear her. The ally can add 1d8 to one ability check, attack roll, or saving throw made within the next 10 minutes. She can use this feature five times per long rest.
- Jack of All TradesLevel 2
Selena adds half her proficiency bonus, rounded down, to any ability check that does not already include her proficiency bonus. This is included in the listed skill modifiers where applicable.
- Song of Rest, d6Level 2
Selena can use soothing music during a short rest. She and friendly creatures who hear the performance regain an extra 1d6 hit points when spending Hit Dice.
- ExpertiseLevel 3
Selena has expertise in Deception and Persuasion, doubling her proficiency bonus for those skills.
- Ability Score ImprovementLevel 4
Selena gains the ability score improvement at 4th level. She increases her Charisma by 2, from 15 to 17.
- Font of InspirationLevel 5
Selena regains all expended uses of Bardic Inspiration when she finishes a short or long rest.
- Enthralling PerformanceLevel 3
Selena can spend 1 minute performing for a humanoid who can hear her. At the end of the performance, the target must succeed on a DC 14 Wisdom saving throw or become charmed by her for 1 hour. While charmed, the target idolizes her, speaks glowingly of her, and hinders anyone who opposes her, though it avoids violence unless already inclined toward it. Once used, this feature cannot be used again until she finishes a short or long rest.
- Ability Score IncreaseMoonweaverCharisma increases by 2 and Dexterity increases by 1.
- Creature TypeMoonweaverHumanoid and fey for effects that detect creature types.
- SizeMoonweaverMedium.
- SpeedMoonweaver30 feet.
- DarkvisionMoonweaverSelena can see in dim light within 60 feet as if it were bright light and in darkness as if it were dim light, seeing only in shades of gray.
- Fey AncestryMoonweaverSelena has advantage on saving throws against being charmed, and magic cannot put her to sleep.
- Moonlit GlamourMoonweaverSelena can cast disguise self once per long rest, using Charisma as her spellcasting ability. The illusion often manifests as a subtle halo of moonlight.
- Lunar VeilMoonweaverWhen Selena takes damage from an attack while in dim light or darkness, she can use her reaction to impose disadvantage on that attack roll. She can use this trait once per short or long rest.
- LanguagesMoonweaverSelena can speak, read, and write Common and Sylvan. She also speaks Elvish and two additional languages from her Courtier background.
- Court FunctionaryCourtier
Selena can secure an audience with nobles, officials, and other influential figures. She understands courtly protocol and can usually find food, shelter, and discreet assistance among established social circles.
Spells
11 spellsSpellcasting. Selena casts with Charisma (spell save DC 14, to hit with spell attacks).
Cantrips (at will): , ,
1st level (4 slots): , ,
2nd level (3 slots): , ,
3rd level (2 slots): ,
Gear
7 itemsWeapons
- RapierA finely balanced dueling blade with a crescent-shaped guard.
Armor
- Studded leather armorLight armor reinforced with dark lacquered leather and silver stitching.
Tools
- LuteA compact blackwood lute used as both an instrument and spellcasting focus.
Gear
- Fine clothesA courtier's wardrobe consisting of formal clothes, gloves, and a signet-compatible cloak.
- PurseA purse containing the coins Selena earned through favors, introductions, and carefully worded lies.
- Moonstone court maskA small moonstone mask, a token of Selena's service to Morgan le Fey.
Purse
- 5×Gold piecesCoins supplied by her courtly background.
Appearance
Selena is a slender, silver-skinned Moonweaver with long midnight-blue hair threaded with pale strands that gleam like moonlight. Her eyes resemble eclipsed moons, black at the center with luminous silver irises. She dresses in immaculate violet and pearl court robes beneath a fitted suit of studded leather, carrying a delicate rapier and a blackwood lute carved with crescent moons. A faint scent of night-blooming flowers follows her, and her smile is always one compliment away from becoming a dangerous bargain.
Mannerisms
Selena bows slightly whenever someone says something she considers useful. She speaks in elaborate honorifics, even to enemies, and often pauses before answering as though waiting for invisible musicians to finish a chord.
Personality
Selena is effusively gracious, observant, and almost unnervingly attentive. She remembers everyone's title, preferred drink, and most embarrassing victory. She appears incapable of sincere criticism, yet her compliments are precise enough to reveal exactly what she thinks someone wants others to notice. Beneath her polished charm is a watchful survivor who is always measuring exits, loyalties, and the emotional balance of a room.
Ideals
Influence. The world belongs to those who understand desire. A well-placed word can accomplish more than a sword, and Selena intends to become indispensable to the people who shape history.
Bonds
Morgan le Fey gave Selena a silver signet ring and a second chance at significance. Selena will protect the ring, its secrets, and the reputation of her patron, even when doing so requires betraying an ally.
Flaws
Selena cannot resist flattering powerful people, even when silence would be safer. She assumes every kindness is a maneuver and every friendship has a hidden price. Her deepest fear is being ordinary, so she will sometimes accept an obviously dangerous task rather than appear unimportant.
Quirks
Background
Selena was born beneath a blue moon in a palace where the walls moved whenever the ruling archfey changed their mood. As a young Moonweaver, she learned that survival in the Feywild depended less on honesty than on knowing which truth would be most useful. Her voice became her finest weapon. She memorized genealogies, scandals, ceremonial songs, and the exact compliments that made vain nobles feel wise. In time, she became a professional flatterer, herald, and occasional arranger of marriages that lasted precisely as long as the contracts required. Morgan le Fey noticed Selena after a rival courtier attempted to insult her patron through an obscure poetic slight. Selena answered with a song so sweet that the offender thanked her for the humiliation. Morgan offered her a place in her retinue, and Selena accepted without hesitation. Now Selena travels beyond the Feywild as Morgan's emissary, gathering rumors, softening mortal leaders, and preparing the world for her mistress's return to influence. Selena claims she serves out of admiration, but privately she wonders whether she is a treasured protégé, a disposable instrument, or the centerpiece of a game whose rules Morgan has never explained.
“As a young Moonweaver, she learned that survival in the Feywild depended less on honesty than on knowing which truth would be most useful.”
- Background
- Courtier
Connections
Species
Moonweaver
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