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Krag of the Ash-Peak - AI-generated fantasy Character

Krag of the Ash-Peak

Half-Orc · Barbarian · Level 1 · Outlander

Krag of the Ash-Peak

I place no stock in wealthy or well-mannered folk.
AC14
HP14/14
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 14 · HP 14 · 30 ft.
AlignmentChaotic NeutralGenderMaleAge24
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • Animal HandlingWIS
  • AthleticsSTR
  • IntimidationCHA
  • PerceptionWIS
  • SurvivalWIS

Armor

Light Armor,
Medium Armor,
Shields

Weapons

Simple Weapons,
Martial Weapons

Tools

Pan Flute

Languages

Common,
Orc,
Giant

Features

9 features

Action

  • Greataxe Attack

    When Your turn

    Melee weapon attack, +5 to hit, reach 5ft. Hit: 1d12+3 slashing damage (1d12+5 if raging).

  • Javelin Throw

    When Your turn

    Ranged weapon attack, +5 to hit, range 30/120ft. Hit: 1d6+3 piercing damage.

Bonus action

  • RageLevel 1

    In battle, you fight with primordial ferocity. On your turn, you can enter a rage as a bonus action. While raging, you gain advantage on Strength checks and saving throws, a +2 bonus to damage rolls for Strength-based melee attacks, and resistance to bludgeoning, piercing, and slashing damage. It lasts for 1 minute or until you end it, fall unconscious, or fail to attack/take damage for a round.

Always on

  • Unarmored DefenseLevel 1

    While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.

  • TraitHalf-OrcDarkvision
  • TraitHalf-OrcRelentless Endurance
  • TraitHalf-OrcSavage Attacks
  • TraitHalf-OrcMenacing
  • WandererOutlander

    You have an excellent memory for maps and geography, and you can always recall the general layout of terrain and settlements. You can also find food and fresh water for yourself and up to five other people each day provided the land offers it.

Spells

Spellcasting. Krag of the Ash-Peak casts with null ( to hit with spell attacks).

Gear

9 items

Weapons

  • Greataxe
    A heavy, two-handed axe.
  • 2×
    Handaxe
    A light axe for throwing or hacking.
  • 4×
    Javelin
    A throwing spear.

Gear

  • Explorer's Pack
    Includes backpack, bedroll, mess kit, tinderbox, 10 torches, 10 rations, waterskin, and 50ft rope.
  • Staff
    A sturdy wooden walking stick.
  • Hunting Trap
    A metal-toothed trap.
  • Animal Trophy
    A claw from a bear Krag wrestled.
  • Traveler's Clothes
    Simple fur-lined clothes.

Purse

  • Gold Pouch
    10 gold pieces.

Appearance

Krag is a massive Half-Orc standing seven feet tall. He has weathered green-grey skin, a thick black beard, and small, blunt tusks. His chest is covered in tattoos of jagged lightning. He wears a mantle of wolf fur and simple leather leggings.

Mannerisms

He constantly rolls a smooth river stone between his fingers when he is thinking or stressed. He often growls before answering a question he finds particularly stupid.

Personality

I place no stock in wealthy or well-mannered folk. Money and manners won't save you from a hungry owlbear. I am most at home when under the open sky and I treat my greataxe with more respect than I treat kings.

Ideals

Nature. The natural world is more important than all the constructs of civilization.

Bonds

I am the last of my mountain tribe, and I will do anything to protect the remaining sacred sites of the wild.

Flaws

I am too enamored of ale, wine, and other intoxicants when I find myself in civilized lands.

Quirks

Speaks to his axe as if it can hear him
Refuses to sleep in a bed
Carries a pouch of pebbles from his mountain

Background

Krag was born to a wandering tribe that lived within the shadow of the Ash-Peaks. His childhood was defined by the harsh laws of the mountains, where the wind bites harder than any blade. His father was an orcish warrior and his mother was a human tracker, but Krag never felt he truly belonged to either bloodline. He was too contemplative for the war-bands and too fierce for the human villages. He eventually chose a life of solitude, wandering the high ridges where only the giant eagles dare to nest. The peace of his isolation was shattered when a group of unscrupulous explorers desecrated the ancient burial mounds of his ancestors. Driven by a fury he could not name, Krag descended from the peaks and drove the intruders out with nothing but a rusted axe and his bare hands. He realized then that the wild places of the world required a guardian. He now travels through the lowlands, his eyes fixed on the horizon, seeking those who would dare threaten the sanctity of the earth. His path is lonely, but he carries the weight of the mountain in his every step.

“His childhood was defined by the harsh laws of the mountains, where the wind bites harder than any blade.”
From their backstory
Background
Outlander

Connections

Species

Half-Orc

Media

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