Kavaryn Emberwatch
Kavaryn Emberwatch
Sheet
AC 18 · HP 10 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingSTR
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
7 featuresBonus action
- Second WindLevel 1
You regain hit points equal to 1d10 + your fighter level as a bonus action. You must finish a short or long rest before using this feature again.
Always on
- Breath Weapon
When As an action, once per short or long rest.
Kavaryn exhales elemental energy in a 15-foot cone. Each creature in the area must make a Dexterity saving throw, with a DC of 9, taking 2d6 lightning damage on a failed save, or half as much on a successful one. The breath weapon can be used once per short or long rest.
- Draconic AncestryDragonbornBlue dragon ancestry.
- Breath WeaponDragonbornExhale lightning in a 15-foot cone. Creatures in the area make a Dexterity saving throw, DC 9, taking 2d6 lightning damage on a failed save, or half damage on a success. Usable once per short or long rest.
- Damage ResistanceDragonbornResistance to lightning damage.
- LanguagesDragonbornCommon and Draconic.
- Military RankSoldier
You retain your rank, insignia, and the respect of soldiers who served with you. You can invoke your rank to exert influence over other soldiers, recognize military installations and organizations, and secure basic assistance from friendly military forces when your rank is recognized.
Gear
11 itemsWeapons
- LongswordA versatile martial weapon dealing 1d8 slashing damage, or 1d10 when wielded with two hands.
- Light CrossbowA ranged martial weapon dealing 1d8 piercing damage, with ammunition and a normal range of 80 feet.
Armor
- Chain MailHeavy chain armor made of interlocking metal rings. Armor Class 16.
- ShieldA shield emblazoned with a faded legionary crest. Grants a +2 bonus to Armor Class.
Tools
- Gaming SetA set of dice, cards, or another gaming set used by soldiers during downtime.
Gear
- 20×Crossbow BoltsAmmunition for the light crossbow.
- Dungeoneer's PackIncludes a backpack, bedroll, mess kit, tinderbox, ten torches, ten days of rations, and a waterskin.
- Insignia of RankA token identifying Kavaryn's former military service.
- Trophy from a Fallen EnemyA keepsake taken from a fallen enemy during military service.
- Common ClothesSimple clothing suitable for travel and camp life.
Purse
- 10×Gold PiecesStarting currency from the soldier background.
Appearance
A broad-shouldered blue-scaled dragonborn with burnished silver horns, pale amber eyes, and a jagged scar running from the left jaw to the collarbone. Their armor is meticulously maintained, though the shield bears deep claw marks from an old battlefield encounter. A faded military sash is wrapped around one arm, and a small iron insignia hangs beneath the throat.
Mannerisms
Kavaryn checks doorways, windows, and lines of retreat before sitting down. They polish their shield whenever anxious, speak in clipped military phrases, and address strangers as if they might soon be part of a formation.
Personality
Quietly vigilant and intensely dependable, Kavaryn treats every group as a unit that deserves protection. They rarely offer praise, but remember every kindness and repay it with steadfast loyalty. Beneath their formal discipline is a dry sense of humor that appears at the least expected moments.
Ideals
Duty. A promise made before witnesses is stronger than fear, comfort, or personal ambition.
Bonds
I will find the officer whose ambition doomed my unit, and I will bring the truth to the soldiers and families who paid the price.
Flaws
I obey clear orders even when my instincts warn me that the person giving them is unworthy. When challenged, I can become rigid, suspicious, and dangerously unwilling to admit uncertainty.
Quirks
Background
Kavaryn Emberwatch was hatched beneath the banners of a border legion, where dragonborn recruits were valued for their discipline, endurance, and terrifying breath. Their first memories are of marching drums and the smell of oiled steel. Kavaryn joined the army young, hoping to prove that strength was more than a gift of blood or muscle. They became a shield-bearer, standing in the front rank while officers shouted orders and frightened conscripts struggled to keep formation. During a disastrous night assault, Kavaryn held a broken gate against raiders long enough for wounded soldiers and civilians to escape. The gate was eventually lost, and Kavaryn's unit was scattered, but the survivors remembered who had stayed behind. Kavaryn left the army after discovering that the attack had been worsened by an officer's political ambitions and ignored warnings. Now they travel as a fighter for hire, seeking the truth behind the betrayal while trying to build a reputation that cannot be bought, inherited, or erased by command.
“Their first memories are of marching drums and the smell of oiled steel.”
- Background
- Soldier
Connections
Species
Dragonborn
Media
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