Thokk
Thokk
Sheet
AC 14 · HP 14 · 30 ft.Saving throws
Skills
- AthleticsSTR
- IntimidationCHA
- PerceptionWIS
- Sleight of HandDEX
- StealthDEX
Armor
Weapons
Tools
Languages
Features
7 featuresBonus action
- RageLevel 1
On your turn, you can enter a rage as a bonus action. While raging, you have advantage on Strength checks and saving throws, a +2 bonus to damage rolls when making melee weapon attacks using Strength, and resistance to bludgeoning, piercing, and slashing damage. Rage lasts for 1 minute.
Always on
- Unarmored DefenseLevel 1
While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.
- TraitHalf-OrcDarkvision (60 ft.)
- TraitHalf-OrcMenacing (Proficiency in Intimidation)
- TraitHalf-OrcRelentless Endurance (When reduced to 0 HP but not killed, drop to 1 HP instead once per long rest)
- TraitHalf-OrcSavage Attacks (Add one extra weapon damage die to critical hits with melee weapons)
- City SecretsUrchin
You know the secret patterns and flow to cities and can find passages through the urban sprawl that others would miss. When you are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your speed would normally allow.
Gear
8 itemsWeapons
- GreataxeA heavy, two-handed axe for heavy-duty destruction.
- 2×HandaxeLight melee weapon that can be thrown.
- 4×JavelinRanged weapon for long distance piercing.
Gear
- Explorer's PackIncludes backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, waterskin, and 50ft of hempen rope.
- Small KnifeA simple blade from the streets.
- Pet MouseA small companion named Bitey.
- Map of CityA hand-drawn map of his hometown slums.
Purse
- 10×Gold PiecesStreet coins.
Appearance
Thokk stands at a massive six foot five inches. His skin is a deep, charcoal-gray, and his body is a roadmap of scars from street brawls and back-alley skirmishes. He has a square jaw with short, blunt tusks and hair that is kept shaved at the sides with a coarse black topknot. He wears crude, functional leathers and carry his heavy axe like it weighs no more than a feather. His eyes are small and sharp, constantly scanning for threats.
Mannerisms
He habitually rolls his shoulders as if preparing for a punch and speaks in a low, rumbling growl that sounds like grinding stone.
Personality
Thokk is a man of few words and absolute certainty. He believes that the world is a chaotic, dangerous place where only the strong survive, but he also believes that the strong have a duty to the pack. He is cold to outsiders and shows no mercy to those he considers enemies. He values structure and discipline, even in his violence, and expects the same from those he follows.
Ideals
Hierarchy. The strong lead and the loyal are protected. There is no middle ground.
Bonds
The urchins of the Low-Gut are my only family. I send half my coin back to them whenever I can.
Flaws
I have no patience for those I deem weak or indecisive. If a person does not have a purpose, I find them useless.
Quirks
Background
Thokk was raised in the Low-Gut, the sprawling and lawless slum of the grand city. As a half-orc among starving humans and opportunistic goblins, he was forced to fight for every scrap of moldy bread and every coin dropped by a merchant. While other urchins tried to hide or beg, Thokk used his natural bulk to create a small empire within the gutters. He didn't just win fights. He organized the other orphans, teaching them that there is power in a group that follows a leader. Through blood and brutality, he secured their safety. He eventually left the gutters when he realized that his strength could be turned into real power in the wider world. He views his new companions as his new family. He will exploit others, steal what is needed, and kill those in his way, but he will never break his word to his own. To Thokk, the only sin is betraying the loyalty of the pack.
“While other urchins tried to hide or beg, Thokk used his natural bulk to create a small empire within the gutters.”
- Background
- Urchin
Connections
Species
Half-Orc
Media
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