vibez
vibez
Sheet
AC 14 · HP 94 · 30 ft., climb 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionSTR
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
22 featuresReaction
- Deflect Attack
When When a creature within 5 feet of the Steel Defender is attacked
Vibez commands his Steel Defender to use Deflect Attack, imposing disadvantage on an attack roll against a creature within 5 feet of the defender.
Always on
- Battle Ready
When When making an attack with a magic weapon
Vibez makes a weapon attack using Intelligence for the attack and damage rolls if the weapon is magical.
- Steel Defender Attack
When On the Steel Defender's turn
Vibez's Steel Defender makes a Force-Empowered Rend attack, using Vibez's proficiency bonus in its attack and damage rolls.
- Arcane JoltLevel 9
When Once on each of Vibez's turns when he or his Steel Defender hits with an attack
After hitting with a magic weapon attack or when his Steel Defender hits, Vibez deals 2d6 force damage to the target or restores 2d6 hit points to a creature or object within 30 feet.
- Feline Agility
When When moving on his turn
Vibez can activate Feline Agility to double his speed until the end of the current turn. He cannot use it again until he moves 0 feet on one of his turns.
- Magical TinkeringLevel 1
Vibez can use thieves' tools or artisan's tools as a spellcasting focus for artificer spells. He can infuse mundane objects with magical properties.
- Tool ProficiencyLevel 1
Vibez has learned to use thieves' tools, tinker's tools, and one type of artisan's tools as tools of his trade. He is proficient with light armor, medium armor, shields, and simple weapons.
- SpellcastingLevel 1
Vibez can prepare artificer spells using Intelligence. He knows two artificer cantrips and prepares a number of artificer spells equal to his Intelligence modifier plus half his artificer level, rounded down. He can cast ritual spells from his prepared artificer spells and can use tools as a spellcasting focus.
- Infuse ItemLevel 2
Vibez learns to imbue mundane objects with magical infusions. He knows eight infusions and can maintain four infused items at once. His known infusions are Enhanced Arcane Focus, Enhanced Defense, Enhanced Weapon, Replicate Magic Item, Repeating Shot, Resistant Armor, Spell-Refueling Ring, and Homunculus Servant.
- Right Tool for the Job and Battle SmithLevel 3
Vibez gains proficiency with smith's tools and learns Battle Ready, allowing him to use Intelligence instead of Strength or Dexterity for the attack and damage rolls of magic weapons. He also constructs a Steel Defender, a magical companion that acts on his initiative and can use its Force-Empowered Rend and Deflect Attack abilities.
- Right Tool for the JobLevel 3
Vibez can use smith's tools to create a set of artisan's tools in one hour, provided he has the raw materials.
- Ability Score ImprovementLevel 4
Vibez gains an Ability Score Improvement. He increased Intelligence by 2, raising it to 18.
- Tool ExpertiseLevel 6
Vibez can attune to up to four magic items at once.
- Ability Score ImprovementLevel 8
Vibez gains an Ability Score Improvement. He increased Intelligence by 2, raising it to 20.
- Ability Score ImprovementLevel 12
Vibez gains an Ability Score Improvement. He increased Intelligence by 1 and Constitution by 1, raising them to 20 and 16 respectively.
- Magic Item SavantLevel 13
Vibez gains the ability to attune to up to five magic items at once. He gains proficiency with all saving throws.
- DarkvisionTabaxiVibez can see in dim light within 60 feet as if it were bright light and in darkness as if it were dim light, though he sees darkness as shades of gray.
- Feline AgilityTabaxiWhen Vibez moves on his turn in combat, he can double his speed until the end of that turn. He cannot use this trait again until he moves 0 feet on one of his turns.
- Cat's ClawsTabaxiVibez's claws are natural weapons that deal 1d4 slashing damage plus his Strength modifier on a hit. He has a climbing speed equal to his walking speed.
- Cat's TalentTabaxiVibez is proficient in Perception and Stealth. These proficiencies are included in his skill modifiers.
- LanguagesTabaxiVibez can speak, read, and write Common and one other language.
- WandererOutlander
Vibez has an excellent memory for maps, terrain, weather, and natural landmarks. He can find food and fresh water for himself and up to five other people each day, provided the land offers suitable resources. He also remembers the general layout of terrain, settlements, and natural features he has traveled through.
Spells
20 spellsSpellcasting. vibez casts with Intelligence (spell save DC 18, to hit with spell attacks).
Cantrips (at will): ,
1st level (4 slots): , , , , , ,
2nd level (3 slots): , ,
3rd level (3 slots): , ,
4th level (3 slots): , ,
5th level (2 slots): ,
Gear
11 itemsWeapons
- Light crossbowA light crossbow with 20 bolts, carried as a backup weapon and field-testing platform.
- WarhammerA finely balanced simple weapon used for close combat and practical camp work.
Armor
- Scale mailA protective coat of interlocking metal scales worn beneath his patched leather coat.
- ShieldA reinforced wooden shield covered in brass plates and etched with travel marks.
Tools
- Thieves' toolsA complete set of thieves' tools.
- Tinker's toolsA complete set of tinker's tools.
- Smith's toolsA set of smith's tools.
Gear
- 20×Crossbow boltsA case containing 20 bolts.
- Dungeoneer's packA dungeoneer's pack containing a backpack, two candles, a tinderbox, ten torches, ten days of rations, and a waterskin.
- Outlander gearA walking staff, hunting knife, blanket, and a trophy from an animal slain by Vibez.
- Caravan clock gearA small brass gear from the caravan's communal clock, now set into the chest of his Steel Defender.
Appearance
Vibez is a rangy male tabaxi with cinnamon-gold fur, dark rosettes, oversized ears, and an unusually deliberate, measured gait for someone capable of sudden bursts of speed. He wears a patched, smoke-darkened leather coat over scale mail, with the sleeves shortened and re-stitched several times to keep them clear of his claws. Every buckle, pocket, and loop has a practical purpose, though several are occupied by dangling tools, bits of wire, polished stones, and tiny brass charms. His most noticeable possession is a beautifully maintained pair of copper-lensed goggles that he constantly pushes up onto his forehead. A small mechanical steel defender shaped like a broad-shouldered hyena usually follows at his heels.
Mannerisms
Vibez leans closer than most people expect when listening, then abruptly backs away once he understands. He taps rhythms against metal surfaces while thinking, sniffs unfamiliar machinery before touching it, and names each device after the sound it makes when it works correctly.
Personality
Vibez is curious, restless, and cheerfully difficult to supervise. He approaches wilderness survival and arcane engineering as versions of the same problem, observe carefully, improvise boldly, and never trust a component that has not been tested. He is friendly in a distracted way, often speaking to machines as though they are old traveling companions. He dislikes formal authority but respects anyone who can repair something under pressure.
Ideals
Freedom. The world is too large to be fenced in by laws, traditions, or other people's expectations. A useful invention should open a door, not decide who is allowed to walk through it.
Bonds
The caravan that raised Vibez vanished after a disastrous expedition through a region where the stars seemed to move. He believes its members survived, scattered across distant lands, and he travels partly to find them. His steel defender contains a small brass gear taken from the caravan's communal clock, making the machine a walking reminder of home. Vibez also owes a debt to an elderly gnome artificer who taught him discipline and refuses to let that debt become sentimental.
Flaws
Vibez treats every warning as a design challenge and every locked door as an insult. He cannot resist improving other people's equipment without permission, even when the original design was perfectly adequate. He is also convinced that abandoning a problem is morally worse than causing three new problems while solving it.
Quirks
Background
Vibez was born among a traveling Tabaxi caravan that crossed high passes, salt flats, and deep forest routes long before roads were marked on any map. He learned to read weather from the movement of birds, to find water by the taste of dust, and to judge a safe campsite by how quietly the night insects returned. His caravan valued stories, trade, and useful objects, and Vibez became fascinated with the mechanisms hidden inside ordinary things. He dismantled cooking cranes, compass housings, trap mechanisms, and broken crossbows, then rebuilt them into devices that were often more interesting than they had been before, though not always more useful.
“His caravan valued stories, trade, and useful objects, and Vibez became fascinated with the mechanisms hidden inside ordinary things.”
- Background
- Outlander
Connections
Species
Tabaxi
Media
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