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Timothy Wincklehorn III - AI-generated fantasy Character

Timothy Wincklehorn III

Human · Wizard (Evoker) · Level 5 · Sage

Timothy Wincklehorn III

Verbose, curious, and relentlessly patient with ideas, Timothy is the sort of man who can turn a tavern argument into a seminar.
AC11
HP18/18
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 11 · HP 18 · 30 ft.
AlignmentChaotic GoodGenderMaleAge37
STR
DEX
CON
INT
WIS
CHA

Saving throws

INTWISSTRDEXCONCHA

Skills

  • ArcanaINT
  • HistoryINT
  • InvestigationINT
  • PerceptionWIS
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX

Weapons

Simple weapons,
Daggers,
Quarterstaffs,
Light crossbows,
Sling,
Darts,
Slings,
Quarterstaff,
Dagger,
Arcane Focus (Quarterstaff),
Simple weapon mastery if used in your table's weapon mastery implementation if applicable to the class equipment,
Note: only the listed core weapon proficiencies are rules-relevant; the remaining items are equipment, not extra proficiencies.,
Simple weapons,
Daggers,
Quarterstaffs,
Quarterstaff

Tools

Calligrapher's Supplies

Languages

Common

Features

15 features

Always on

  • Potent Cantrip

    When When a damaging cantrip misses or is saved against

    When Timothy launches a damaging cantrip at a creature and misses, or the target succeeds on the save, Potent Cantrip still lets the target take half the cantrip's damage, if any.

  • SpellcastingLevel 1

    Timothy can cast wizard spells using Intelligence. He knows 3 wizard cantrips and maintains a spellbook of level 1+ wizard spells. His spell slots refresh on a long rest.

  • Ritual AdeptLevel 1

    Timothy can cast any ritual spell in his spellbook as a ritual, even if it is not prepared, as long as he reads from the book while casting.

  • Arcane RecoveryLevel 1

    After a short rest, Timothy can recover expended spell slots with a combined level equal to half his wizard level, rounded up, to a maximum of 3 total levels of slots, and no slot can be 6th level or higher.

  • ScholarLevel 2

    Timothy chooses one skill from Arcana, History, Investigation, Medicine, Nature, or Religion in which he is proficient. He gains Expertise in that skill. Timothy chose Investigation.

  • Wizard Subclass: EvokerLevel 3

    At 3rd level, Timothy chose the Evoker subclass. This grants him Evocation Savant and Potent Cantrip. Evocation Savant added two level 1 or 2 Evocation spells to his spellbook for free, and Potent Cantrip lets damaging cantrips deal half damage on a successful save or on a missed attack roll, if they deal damage.

  • Ability Score ImprovementLevel 4

    Timothy gained the Ability Score Improvement feat or another feat of his choice at wizard level 4. He used this to improve Intelligence.

  • Memorize SpellLevel 5

    After a short rest, Timothy can study his spellbook and replace one prepared level 1+ wizard spell with another level 1+ spell from the book.

  • Creature TypeHumanHumanoid
  • SizeHumanMedium or Small, chosen when you select this species
  • SpeedHuman30 feet
  • TraitHumanResourceful, you gain Heroic Inspiration whenever you finish a Long Rest
  • TraitHumanSkillful, you gain proficiency in one skill of your choice
  • TraitHumanVersatile, you gain an Origin feat of your choice
  • NoneSage

    2024 backgrounds do not grant a separate background feature. Timothy's formal learning is instead represented by his Sage feat, skills, and equipment.

Spells

18 spells

Spellcasting. Timothy Wincklehorn III casts with Intelligence (spell save DC 15, to hit with spell attacks).

Cantrips (at will): , , ,

1st level (4 slots): , , , , , , ,

2nd level (3 slots): , ,

3rd level (2 slots): , ,

Gear

10 items

Weapons

  • Quarterstaff
    A versatile arcane weapon and focus, carried as both walking stick and spellcasting implement.
  • 2×
    Daggers
    Trusted backup weapons for close quarters or emergencies.

Tools

  • Calligrapher's Supplies
    Used for copying notes, letters, and magical annotations.

Gear

  • Arcane Focus (Quarterstaff)
    Primary spellcasting focus for wizard spells, shaped to suit his scholarly style.
  • Spellbook
    Contains Timothy's carefully copied wizard spells and research notes.
  • Scholar's Pack
    A scholar's collection for travel and field study.
  • Robe
    Formal robes suitable for a wandering academic.
  • Book (history)
    A book of history, heavily annotated by Timothy.
  • 8×
    Parchment
    Clean sheets reserved for notes, drafts, and spell sketches.

Purse

  • 13×
    Gold Pieces
    Coin carried from background equipment.

Appearance

Timothy Wincklehorn III is a lanky human man with ink-stained fingers, a birdlike nose, and perpetually askew spectacles perched on the bridge of his face. He favors a robe with too many hidden pockets, a quarterstaff carved with tiny marginal notes, and a satchel bursting with parchment, wax seals, and half-finished diagrams. His dark hair is usually tied back with a length of blue ribbon, though stray curls escape whenever he is excited or stressed. His expression often looks absent-minded until a spark of intense curiosity lights his eyes.

Mannerisms

He speaks as if drafting a lecture, then abruptly becomes animated and starts pacing when excited. When thinking, he taps the ferrule of his quarterstaff against his boot in a quick, irregular rhythm. He habitually labels things out loud, as though organizing the world by naming it is a harmless kind of magic.

Personality

Verbose, curious, and relentlessly patient with ideas, Timothy is the sort of man who can turn a tavern argument into a seminar. He delights in odd connections, broken systems, and unlikely heroes. Beneath the scholarly polish is a rebellious streak that hates wasted potential and resents anyone who uses ignorance as a weapon.

Ideals

Knowledge should be shared, not locked away behind titles, paywalls, or frightened traditions. Timothy believes learning exists to free people from the small prisons of ignorance, and that a good enough idea can overturn a cruel system.

Bonds

He treasures the battered history book that first convinced him the world was stranger than the scholars allowed. He also keeps meticulous backup copies of his spell notes, because the fear of losing knowledge feels to him like losing a friend.

Flaws

He cannot resist correcting an error, even when silence would be wiser. In a crisis he may chase the most interesting solution rather than the safest one. He also hoards obscure facts as if they were valuables, and he sometimes trusts a clever theory more than a plain warning from someone else.

Quirks

He annotates everything, including street signs, menus, and battlefield terrain.
He names particularly useful spells like treasured colleagues.
He always carries at least three writing implements, and checks them nervously before entering danger.

Background

Timothy Wincklehorn III was born to a minor line of town scribes, a family proud enough to number themselves as though each generation were a footnote worth preserving. As a human, Timothy inherited no grand destiny from blood or prophecy, only an appetite for learning, and that proved more dangerous than any noble birthright. He spent his youth haunting libraries, monasteries, and private collections, first as an errand boy, then as a copying hand, then as the one who quietly began correcting the scholars who had hired him. When he discovered that magical theory was simply another language waiting to be read aloud, he followed that obsession into wizardry, where ink became incantation and every margin note hinted at a larger universe.

Background
Sage

Connections

Species

Human

Media

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