Zephyrion Al-Basir
Zephyrion Al-Basir
Sheet
AC 12 · HP 20 · 30 ft.Saving throws
Skills
- ArcanaINT
- HistoryINT
- InsightWIS
- InvestigationINT
- PerceptionWIS
Armor
Weapons
Languages
Features
8 featuresAction
- Cast a Spell
When On your turn
Expend a spell slot to produce a magical effect.
- Mingle with the Wind
When Once per long rest
Cast the Levitate spell without using a spell slot.
Always on
- PortentLevel 2
When Before a roll is made
Replace a d20 roll with one of your foretelling rolls.
- Arcane RecoveryLevel 1
Once per day after a short rest, you can recover spell slots with a total level equal to or less than half your wizard level.
- Divination SavantLevel 2
Gold and time to copy divination spells into your spellbook is halved.
- TraitAir GenasiUnending Breath
- TraitAir GenasiMingle with the Wind
- ResearcherSage
When you attempt to learn or recall a piece of lore, if you do not know the information, you often know where and from whom you can obtain it.
Spells
10 spellsSpellcasting. Zephyrion Al-Basir casts with Intelligence (spell save DC 12, to hit with spell attacks).
Cantrips (at will): , ,
1st level (4 slots): , , , ,
2nd level (2 slots): ,
Gear
6 itemsWeapons
- QuarterstaffA simple melee weapon.
Gear
- Star-Bound SpellbookA leather book with a silver star on the cover.
- Scholar's PackA backpack containing educational supplies.
- Ink and PenWriting tools for a wizard.
- Common ClothesStandard city attire.
Purse
- 10×10 Gold PiecesBasic currency.
Appearance
Zephyrion is a striking figure with skin the color of twilight mist and hair like white clouds that floats perpetually upward. He wears silk robes of deep indigo and gold, carrying a heavy spellbook adorned with a shimmering silver star. His eyes reflect the night sky, appearing as pools of dark ink filled with distant, sparkling lights.
Mannerisms
He has a habit of tilting his head back to sniff the air for coming storms and always steps with a light, bouncy grace as if he is barely touching the ground.
Personality
Whimsical and detached, Zephyrion often speaks to the wind and finds more meaning in the position of the stars than in social conventions. He is incredibly kind and carries an air of lighthearted wonder, though he is prone to long silences while he watches the horizon for signs only he can see.
Ideals
Discovery. Every secret in the stars is a story that needs to be told to the earth.
Bonds
My Star-Bound spellbook is the only remaining map of my family's celestial history.
Flaws
I often forget to eat or sleep because I am too focused on tracking the movements of distant moons.
Quirks
Background
Zephyrion was born in the highest towers of a great coastal city, the descendant of a Djinn who once fell in love with a mortal astronomer. He spent his childhood on rooftops, feeling the tug of the air and the pull of the cosmos. He believes the stars are the true masters of history, and he became a wizard not for power, but to translate the shimmering language of the night sky into spells that can help the world. His spellbook was discovered in a hidden observatory, left specifically for one who shares his elemental bloodline. He travels between cityscapes now, always seeking the highest vantage point to map the heavens and fulfill the cosmic prophecy he believes is hidden within his grimoire. He sees the city as a reflection of the galaxy, with every alleyway acting as a constellation of human experience.
“He spent his childhood on rooftops, feeling the tug of the air and the pull of the cosmos.”
- Background
- Sage
Connections
Species
Air Genasi
Media
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