Deanna Firstfist
Deanna Firstfist
Sheet
AC 13 · HP 7 · 25 ft.Saving throws
Skills
- AcrobaticsDEX
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- MedicineWIS
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- StealthDEX
- SurvivalWIS
Weapons
Tools
Languages
Features
10 featuresBonus action
- Martial Arts Bonus Strike
When After taking the Attack action with an unarmed strike or monk weapon
Deanna makes one unarmed strike as a bonus action after taking the Attack action with an unarmed strike or monk weapon.
- Martial ArtsLevel 1
While unarmored and not wielding a shield, Deanna can use Dexterity instead of Strength for her unarmed strikes and monk weapons. When she takes the Attack action with an unarmed strike or monk weapon, she can make one unarmed strike as a bonus action. Her unarmed strikes deal 1d4 bludgeoning damage.
Always on
- Unarmored DefenseLevel 1
While unarmored and not wielding a shield, Deanna's Armor Class equals 10 + her Dexterity modifier + her Wisdom modifier.
- TraitDwarfDarkvision, able to see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light.
- TraitDwarfDwarven Resilience, advantage on saving throws against poison and resistance to poison damage.
- TraitDwarfDwarven Combat Training, proficiency with battleaxes, handaxes, light hammers, and warhammers.
- TraitDwarfStonecunning, when making an Intelligence (History) check related to the origin of stonework, Deanna is considered proficient and adds double her proficiency bonus.
- TraitDwarfDwarven Toughness is not included because it is a hill dwarf trait, not a standard dwarf trait in the 2014 rules profile.
- TraitDwarfBase walking speed of 25 feet.
- Shelter of the FaithfulAcolyte
Deanna can receive free food and lodging from temples, shrines, and other religious communities of her faith. Fellow worshipers will support her, provided she does not endanger them or abuse their trust.
Gear
9 itemsWeapons
- ShortswordA finely balanced one-handed blade used for both defense and disciplined practice.
- 10×DartSmall balanced darts suitable for throwing during martial practice or combat.
Gear
- Dungeoneer's PackA pack containing a bedroll, mess kit, tinderbox, torches, rations, waterskin, and rope.
- Holy SymbolA small emblem representing Deanna's faith, worn on a cord around her wrist.
- Prayer BookA collection of prayers and teachings from Deanna's temple.
- 5×IncenseFragrant incense used in daily rites and meditation.
- VestmentsCeremonial clothing worn during worship and formal temple observances.
- Common ClothesA plain change of clothing for travel and daily use.
Purse
- Pouch of GoldCoins saved from temple duties and supplied for the journey.
Appearance
A young adult female dwarf with copper-red hair braided with small bronze prayer beads, bright hazel eyes, and a compact, athletic build. Her knuckles are callused from disciplined training, and a faint scar crosses her left eyebrow. She wears simple brown-and-saffron devotional robes beneath a travel-worn cloak, with her holy symbol tied securely around her wrist.
Mannerisms
Deanna touches her holy symbol before answering serious questions, counts her breaths when anxious, and bows slightly to doorways carved from stone. When thinking, she taps two fingers against her knuckles in the rhythm of a temple bell.
Personality
Deanna is earnest, observant, and quietly enthusiastic about the wider world. She listens carefully to travelers, treats small acts of kindness as sacred duties, and has a youthful tendency to become fascinated by unfamiliar customs. Though modest about her abilities, she becomes unexpectedly firm when someone is being bullied or neglected.
Ideals
Compassion. Strength exists to shelter the vulnerable, not to elevate the strong.
Bonds
The mountain temple that raised Deanna is her family, and she will risk herself to protect its people, teachings, and sacred halls.
Flaws
Deanna is quick to assume that every problem can be solved through patience, discipline, and personal sacrifice. She sometimes refuses help until exhaustion forces her to accept it, and her eagerness to prove herself can make her reckless.
Quirks
Background
Deanna Firstfist was raised in a dwarf temple carved into the living stone beneath a mountain pass. From childhood, she learned that devotion was not measured by the weight of a prayer book or the grandeur of a shrine, but by what one did when another person was hungry, frightened, or alone. Her first lessons in discipline came from the temple's quiet guardians, who taught her to turn breath, balance, and patience into strength. Deanna took naturally to the path of the monk, though her instructors often reminded her that a quick fist was useful only when guided by a kind heart. Now, on her first mission beyond the temple, Deanna has been charged with carrying aid to a remote settlement troubled by bandits and famine. She travels with a modest holy symbol, a short sword, and more confidence than experience. Each hardship is both a test of her training and an opportunity to live out her faith. She hopes to prove that mercy is not weakness, and that even a young dwarf with uncertain steps can become a steady foundation for others.
“Her first lessons in discipline came from the temple's quiet guardians, who taught her to turn breath, balance, and patience into strength.”
- Background
- Acolyte
Connections
Species
Dwarf
Media
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