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Skard Frostbane - AI-generated fantasy Character

Skard Frostbane

Goliath · Fighter (Battle Master) · Level 6 · Outlander

Skard Frostbane

I am a wall of stone against the wind.
AC18
HP58/58
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 58 · 30 ft.
AlignmentLawful NeutralGenderMaleAge32
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AthleticsSTR
  • InsightWIS
  • IntimidationCHA
  • PerceptionWIS
  • SurvivalWIS

Armor

All armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

Mason's Tools,
Flute

Languages

Common,
Giant

Features

15 features

Action

  • Extra AttackLevel 5

    You can attack twice, instead of once, whenever you take the Attack action on your turn.

Bonus action

  • Second WindLevel 1

    You can use a bonus action to regain hit points equal to 1d10 + your fighter level.

Reaction

  • Stone's Endurance

    When When you take damage

    You can use your reaction to roll a d12 and add your Constitution modifier. You reduce the damage by the total amount.

  • Fighting Style: ProtectionLevel 1

    When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.

  • SentinelLevel 6

    Whenever you hit a creature with an opportunity attack, its speed becomes 0. Creatures provoke opportunity attacks even if they use Disengage. When a creature makes an attack against a target other than you, you can use a reaction to make a melee weapon attack against that creature.

Always on

  • Goading Attack

    When When you hit a creature with a weapon attack

    Spend one superiority die to add it to the damage roll. The target must make a Wisdom saving throw or have disadvantage on attack rolls against targets other than you until the end of your next turn.

  • Trip Attack

    When When you hit a creature with a weapon attack

    Spend one superiority die to add it to the damage roll. If the target is Large or smaller, it must make a Strength saving throw or be knocked prone.

  • Action SurgeLevel 2

    You can take one additional action on your turn. This can be used once per short or long rest.

  • Combat SuperiorityLevel 3

    You have 4 superiority dice (d8s) to fuel various maneuvers. You regain them on a short or long rest.

  • Student of WarLevel 3

    You gain proficiency with one type of artisan's tools.

  • TraitGoliathNatural Athlete
  • TraitGoliathStone's Endurance
  • TraitGoliathPowerful Build
  • TraitGoliathMountain Born
  • WandererOutlander

    You have an excellent memory for maps and geography, and you can always recall the general layout of terrain and settlements. You can find food and fresh water for yourself and up to five other people each day, provided the land offers berries, small game, water, and so forth.

Spells

Spellcasting. Skard Frostbane casts with null ( to hit with spell attacks).

Gear

5 items

Weapons

  • Warhammer
    A heavy steel hammer for crushing stone and shields.
  • 5×
    Javelin
    A light spear for throwing.

Armor

  • Iron-Rimmed Wooden Shield
    A large round shield with a wolf emblem.
  • Chain Mail
    Heavy interlocking metal rings.

Gear

  • Explorer's Pack
    Includes a backpack, bedroll, mess kit, and more.

Appearance

Skard is a towering figure standing over seven feet tall, with pale grey skin and dark, geometric tattoos across his shoulders and jaw. He wears heavy chain mail under a thick cloak made of tundra wolf fur. His eyes are the color of a stormy sea, and he carries a massive, circular wooden shield reinforced with cold iron, which shows deep scars from countless impacts.

Mannerisms

Skard often rhythmically thumps his chest with his shield when greeting an equal or emphasizing a point of honor.

Personality

I am a wall of stone against the wind. I speak in short, purposeful sentences and value actions over long speeches. I find comfort in the physical presence of my allies and feel a deep sense of duty to stand between them and harm.

Ideals

Loyalty. The strength of the clan is determined by the strength of the shield wall. We stand together or fall alone.

Bonds

My shield was a gift from my chieftain, and I will see it returned to my home only when I have proven my worth in the lands below.

Flaws

I am slow to trust those who do not understand the weight of an oath, and I often forget that not everyone is as physically resilient as I am.

Quirks

Carves a small notch in his shield for every life he saves during a battle.
Refuses to sleep indoors unless the weather is lethal.

Background

Skard Frostbane was born in the frozen altitudes where the mountain peaks touch the sky. His clan, the Shield bearers of Valhalla, acts as the primary defense against the encroaching giants that threaten the lowlands. From a young age, Skard was taught that a shield is not a burden but a promise to the person standing next to you. He earned his tattoos by standing firm during the Siege of the Frost Spire, where he deflected three consecutive blows from a hill giant club to keep his wounded siblings safe. Following a vision of a great encroaching shadow, Skard left his home to offer his protective services to the world below. He believes that the ancient oaths of Valhalla require him to protect all who cannot protect themselves, regardless of their bloodline. He carries a massive shield made of heartwood, believing it to be a piece of his family hearth that he carries into every skirmish. He seeks to find worthy souls who can hold the line against the darkness he saw in his dreams.

“His clan, the Shield bearers of Valhalla, acts as the primary defense against the encroaching giants that threaten the lowlands.”
From their backstory
Background
Outlander

Connections

Species

Goliath

Media

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