Zurechtweisung
Zurechtweisung
Sheet
AC 13 · HP 32 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureWIS
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
29 featuresAlways on
- Eldritch Blast
When Action
You fire a beam of crackling eldritch energy at a creature within range. On a hit, the beam deals 1d10 plus 3 force damage, and Repelling Blast can push the target up to 10 feet away when applicable.
- Produce Flame
When Action
You create a small flame in your hand or extinguish one. The flame sheds light and can ignite flammable objects that are not worn or carried.
- Thaumaturgy
When Action
You surround yourself with eerie magical phenomena, such as flickering flames, whispering voices, or unnatural shadows.
- Burning Hands
When Action
You deal 3d10 fire damage to creatures in a 15-foot cone, or half damage on a successful Dexterity save.
- Darkness
When Action
You create magical darkness that spreads from a point or object. Darkvision cannot see through it, and nonmagical light cannot illuminate it.
- Command
When Action
You force a creature to follow a one-word command on a failed Wisdom save, provided the command is comprehensible and does not directly harm it.
- Misty Step
When Bonus Action
You teleport up to 30 feet to an unoccupied space you can see, or exchange places with a willing Small or Medium creature within range.
- Scorching Ray
When Action
You launch three rays of fire, making a separate ranged spell attack for each ray. Each hit deals 2d6 fire damage.
- Fireball
When Action
You call down a fireball that explodes in a 20-foot-radius sphere, dealing 8d6 fire damage on a failed Dexterity save or half damage on a success.
- Hex
When Bonus Action
You curse one creature, dealing an extra 1d6 necrotic damage whenever you hit it with an attack and imposing a disadvantage on one chosen ability check. The spell uses Concentration.
- Unseen Servant
When Ritual
You create an invisible magical servant that performs simple tasks and can manipulate objects at a distance.
- Mage Hand
When Action
You summon a spectral hand that can manipulate objects, open containers, retrieve items, and deliver touch spells from a distance.
- Book of Shadows Cantrips
When Special
You learn three additional cantrips through the Pact of the Tome. Zurechtweisung's Book of Shadows contains Guidance, Spare the Dying, and Vicious Mockery.
- Pact MagicLevel 1
You draw on a pact with an otherworldly patron to cast spells. Charisma is your spellcasting ability. You have three warlock cantrips known and six prepared warlock spells. Your Pact Magic spell slots are 2 third-level slots, and all expended slots are regained when you finish a Short or Long Rest.
- Eldritch InvocationsLevel 1
You have learned three Eldritch Invocations. Chosen invocations: Agonizing Blast, Pact of the Tome, and Repelling Blast. Agonizing Blast adds your Charisma modifier to the damage of one damaging warlock cantrip, Pact of the Tome grants a Book of Shadows containing additional cantrips and ritual utility, and Repelling Blast pushes a creature hit by Eldritch Blast up to 10 feet away when the invocation's conditions are met.
- Magical CunningLevel 2
Once per Long Rest, you can regain expended Pact Magic spell slots by performing a brief ritual lasting one minute. You regain one expended Pact Magic slot.
- Otherworldly Patron: The FiendLevel 3
You have chosen the Fiend as your Otherworldly Patron. You gain Fiendish Resilience and Dark One's Own Luck at the appropriate levels, and you gain the Fiend patron spell list as additional prepared spells when available.
- Dark One's BlessingLevel 3
When you reduce an enemy to 0 hit points, you gain temporary hit points equal to your Charisma modifier plus your warlock level, for a total of 8 temporary hit points. You can use this feature once per turn.
- Pact of the TomeLevel 3
You gain the ability to learn and use the Pact of the Tome invocation, represented by a Book of Shadows containing additional magical knowledge. The book grants access to three additional cantrips from any class and ritual spell utility according to the invocation.
- Ability Score ImprovementLevel 4
You gain an Ability Score Improvement or another feat for which you qualify. Zurechtweisung has taken the Observant feat, increasing his Wisdom by 1 and granting exceptional awareness of creatures and details around him.
- Eldritch InvocationsLevel 5
You have learned one additional Eldritch Invocation, for a total of three known invocations at this level. Your chosen invocations are Agonizing Blast, Pact of the Tome, and Repelling Blast.
- Pact Magic ImprovementLevel 5
Your Pact Magic spell slots are now third level, and you know three warlock cantrips and have six prepared warlock spells.
- TraitTieflingDarkvision, you can see in dim light within 60 feet as if it were bright light and in darkness as if it were dim light, though darkness appears in shades of gray.
- Fiendish Legacy, InfernalTieflingYou have resistance to fire damage. You know the Thaumaturgy cantrip. At 3rd level, you can cast Burning Hands once per Long Rest, and at 5th level, you can cast Darkness once per Long Rest. You can also cast these spells using spell slots you have.
- TraitTieflingOtherworldly Presence, you know the Thaumaturgy cantrip, which lets you create minor supernatural effects.
- TraitTieflingCreature Type, you are a Humanoid.
- TraitTieflingSize, you are Medium.
- TraitTieflingSpeed, your walking speed is 30 feet.
- ResearcherSage
You have studied extensively and can recall lore about scholarly subjects. When you do not know a piece of information, you often know where and from whom it can be obtained. Other scholars and learned individuals generally recognize your expertise and may provide access to libraries, archives, or academic communities.
Spells
12 spellsSpellcasting. Zurechtweisung casts with Charisma (spell save DC 14, to hit with spell attacks).
Cantrips (at will): , , ,
1st level: , , ,
2nd level: , ,
3rd level (2 slots):
Gear
10 itemsWeapons
- SickleA simple melee weapon with a curved blade, useful for defense and ritual cutting.
- QuarterstaffA quarterstaff used as a walking stick and improvised pointer during lectures.
Armor
- Leather armorLight protective armor worn beneath Zurechtweisung's scholar's coat.
Tools
- Calligrapher's suppliesTools for producing precise handwritten copies, annotations, and magical marginalia.
Gear
- Arcane focusA crystal focus blackened by infernal fire and etched with tiny legal symbols.
- Scholar's packA pack containing books, ink, parchment, a lamp, oil, tinder, rations, and other scholarly necessities.
- 3×Scholarly booksThree scholarly books covering infernal contracts, planar history, and comparative theology.
- RobesA plain but well-maintained academic robe.
- 10×ParchmentClean sheets used for notes, diagrams, and copied passages.
Purse
- 8×Gold piecesUnspent coin carried in a leather purse.
Appearance
Zurechtweisung is a lean, sharp-featured male tiefling with deep crimson skin, swept-back black horns, pale gold eyes, and long dark hair bound with red thread. His tail is slender and expressive, ending in a spade-shaped tip marked with silver ink. He dresses in a weathered scholar's robe beneath a fitted leather coat, carrying a rune-covered tome and a blackened crystal arcane focus. His expression is usually amused, though his eyes become unnervingly still when he invokes his patron's power.
Mannerisms
Zurechtweisung corrects people's word choices even in the middle of danger, taps the cover of his spellbook whenever he is thinking, and addresses his invisible patron as though arguing before a formal court.
Personality
I am courteous, theatrical, and relentlessly inquisitive. I enjoy correcting powerful people in public, especially when they rely on bad scholarship or inherited authority. Beneath my confidence is a constant fear that my patron understands me better than I understand myself.
Ideals
Knowledge must be used to defend the powerless. A secret that cannot survive examination deserves to be destroyed.
Bonds
I carry the last surviving journal of my former mentor, who vanished after exposing a noble family's infernal dealings. I will protect the innocent people harmed by that conspiracy and bring the truth into the light.
Flaws
I am convinced that every bargain has a loophole, including the one I made with my patron, and I sometimes take reckless risks to prove it.
Quirks
Background
Zurechtweisung was born in a city where tieflings were treated as omens before they were treated as people. Rather than hide his horns and crimson skin, he buried himself in books, learning ancient languages, celestial genealogies, infernal legal codes, and the forgotten histories of those who had been cast aside. He became a gifted researcher, but his favorite subjects were forbidden texts concerning the nature of souls and the bargains that powerful beings make with mortals. His life changed when he discovered a damaged manuscript describing a presence from the Lower Planes that could grant power without demanding obedience in return. The claim was false, or at least incomplete. The being he contacted, an archdevil known as the Ashen Advocate, offered him a pact framed as a debate. Zurechtweisung would receive magic, while the devil would receive the right to present arguments through him. Zurechtweisung accepted, intending to outwit the fiend and use its power against tyrants, cultists, and anyone who weaponized ignorance. He now travels as a wandering scholar and warlock, collecting proof that even the darkest powers can be forced to serve a better cause, while secretly searching for a loophole that will end his pact forever.
“The being he contacted, an archdevil known as the Ashen Advocate, offered him a pact framed as a debate.”
- Background
- Sage
Connections
Species
Tiefling
Media
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