Liora
Liora
Sheet
AC 12 · HP 8 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionSTR
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureWIS
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
10 featuresBonus action
- Bardic Inspiration
When Bonus action
As a bonus action, Liora inspires one creature within 60 feet that can hear her. The creature can add 1d6 to one ability check, attack roll, or saving throw within the next 10 minutes.
- Bardic Inspiration (d6)Level 1
As a bonus action, Liora can inspire one creature other than herself within 60 feet that can hear her. Within the next 10 minutes, that creature can roll a d6 and add the result to one ability check, attack roll, or saving throw. She can use this feature a number of times equal to her Charisma modifier, regaining all uses after a long rest.
Always on
- SpellcastingLevel 1
When When casting a bard spell
Liora can cast bard spells using Charisma as her spellcasting ability. She knows two cantrips and four 1st-level bard spells.
- Ability Score IncreaseHumanAll ability scores increase by 1.
- AgeHumanHumans reach adulthood in their late teens and commonly live less than a century.
- AlignmentHumanHumans tend toward no particular alignment.
- SizeHumanMedium.
- SpeedHuman30 feet.
- LanguagesHumanCommon and one additional language of choice.
- Rustic HospitalityFolk Hero
Liora is welcomed among common folk, who will shelter her, hide her, and help her when necessary, though they will not risk their lives for her.
Spells
6 spellsSpellcasting. Liora casts with Charisma (spell save DC 11, to hit with spell attacks).
Cantrips (at will): ,
1st level (2 slots): , , ,
Gear
7 itemsWeapons
- RapierA finely maintained one-handed blade suitable for both combat and ceremonial performance.
- DaggerA slim backup blade kept in an ankle sheath.
Armor
- Leather ArmorSupple boiled leather armor reinforced at the shoulders and ribs.
Tools
- LuteA six-stringed lute with a warm, resonant tone. Liora uses it to encourage allies and focus her spellcasting.
- Herbalism KitA compact kit containing dried herbs, bandages, pestle and mortar, small jars, and basic remedies.
- Land VehiclesA sturdy wooden wagon and harness suitable for transporting supplies or injured travelers.
Gear
- Diplomat's PackContains a chest, two cases for maps and scrolls, a set of fine clothes, a bottle of ink, an ink pen, a lamp, two flasks of oil, five sheets of paper, a vial of perfume, sealing wax, and soap.
Appearance
Liora is a sturdy human woman with sun-browned skin, warm hazel eyes, and thick chestnut hair usually braided with sprigs of rosemary and yarrow. Her hands are calloused from farm work, carrying water, gathering herbs, and drawing a bow. She wears practical leather armor beneath a green traveling cloak, with a lute strapped across her back and a pouch of dried medicinal plants at her belt.
Mannerisms
Liora hums softly while thinking, taps the body of her lute when impatient, and automatically examines the color and scent of nearby plants. When treating an injury, she speaks in a calm singsong voice, even if she is frightened herself.
Personality
Liora is warm, observant, and quietly determined. She listens closely to people who are afraid or ashamed, then responds with practical kindness rather than pity. She has a lively sense of humor, a strong singing voice, and an instinctive habit of turning every crisis into a series of manageable tasks.
Ideals
Compassion. Knowledge is meant to preserve life, not to enrich those who hoard it. No one should suffer simply because they were born poor or far from a learned healer.
Bonds
The people of her home village saved her family during a harsh winter, and Liora will risk anything to protect them from famine, war, or predatory nobles. She also carries her mother's handwritten herbal journal and refuses to let its knowledge be lost.
Flaws
Liora cannot bear to abandon anyone who is sick or wounded, even when helping them is dangerous or strategically foolish. She also trusts humble folk far more readily than educated strangers, and her temper rises quickly when she sees the powerful exploiting the helpless.
Quirks
Background
Liora was raised in a small farming village where every household knew the difference between a healing herb and a poisonous one. Her mother taught her the old remedies, while her father taught her to work the fields, mend fences, and stand firm when danger came. Liora became the village's unofficial healer, treating fever, crushed fingers, and battlefield wounds with poultices, clean bandages, and stubborn optimism. Her songs began as simple work chants, but over time she learned that a well-timed melody could calm a frightened child, steady a patient during surgery, or give exhausted laborers the strength to finish the harvest.
“Her mother taught her the old remedies, while her father taught her to work the fields, mend fences, and stand firm when danger came.”
- Background
- Folk Hero
Connections
Species
Human
Media
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