Derek Aaldan
Derek Aaldan
Sheet
AC 16 · HP 12 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- AthleticsSTR
- HistoryINT
- InsightWIS
- IntimidationCHA
- PerceptionWIS
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
4 featuresBonus action
- Second WindLevel 1
On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. Once you use this feature, you must finish a short or long rest before you can use it again.
Always on
- Fighting Style (Archery)Level 1
You gain a +2 bonus to attack rolls you make with ranged weapons.
- Extra LanguageHumanYou can speak, read, and write one extra language of your choice.
- Rustic HospitalityFolk Hero
Since you come from the ranks of the common folk, you fit in among them with ease. You can find a place to hide, rest, or recuperate among other commoners, unless you have shown yourself to be a danger to them. They will shield you from the law or anyone else searching for you, though they will not risk their lives for you.
Gear
9 itemsWeapons
- LongbowA heavy wooden bow with a 150/600 range. 1d8 piercing damage.
- LongswordVersatile weapon dealing 1d8 (1d10) slashing damage.
- 2×HandaxeLight, thrown weapon dealing 1d6 slashing damage.
Armor
- Chain MailStrong metal rings woven together. AC 16.
Tools
- Smith's ToolsThe tools required for blacksmithing.
Gear
- Quiver of 20 ArrowsStandard ammunition for a bow.
- Explorer's PackIncludes a backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, and a waterskin. 50 feet of hempen rope is strapped to the side.
- ShovelA heavy iron shovel.
- Iron PotA basic iron cooking pot.
Appearance
Derek is a man of modest build with shoulders broadened by hours at the forge. He has short, sandy brown hair and clear, grey eyes that reflect a quiet confidence. He typically wears practical chain mail covered by a rugged surcoat, and his hands are permanently stained with a bit of soot and calloused from hard labor.
Mannerisms
Derek often rubs his knuckles when he is thinking, a habit from years of minor forge burns. He tends to look people directly in the eye, regardless of their social standing.
Personality
I am a man of the people who prefers a hot meal and a warm fire to a gilded throne. I am slow to anger, but once my ire is raised, I am as relentless as the hammer on the anvil. I speak plainly and value honesty above all else.
Ideals
Fairness. No one should be allowed to lord it over others just because they have a bit of coin or a title.
Bonds
I protect those who cannot protect themselves, just as I protected my neighbors back home.
Flaws
I have a deep suspicion of nobles and anyone who acts as if they are better than the working class.
Quirks
Background
Derek was born and raised in the quiet hamlet of Oakhaven, where he served as the apprentice to the village smith. His life was one of repetitive labor and simple joys, until the day a detachment of mercenary deserters attempted to extort the town. While the local sheriff was away, Derek rallied the shopkeepers and farmers, teaching them to stand their ground. Using a heavy mallet and a borrowed bow, he personally drove off the mercenaries' leader in a display of unexpected marksmanship and courage. The village hailed him as a hero, but Derek saw himself only as a neighbor doing what was right. However, the experience awoke a realization that the world beyond Oakhaven was filled with those who prey on the weak. Armed with his smithing tools and the very gear he once repaired for others, he set out to ensure that other villages wouldn't have to face such threats alone. He remains a commoner at heart, always remembering the smell of the coal fire and the weight of the hammer.
“His life was one of repetitive labor and simple joys, until the day a detachment of mercenary deserters attempted to extort the town.”
- Background
- Folk Hero
Connections
Species
Human
Media
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