Jorath
Jorath
Sheet
AC 14 · HP 10 · 35 ft.Saving throws
Skills
- AcrobaticsDEX
- AthleticsSTR
- InsightWIS
- ReligionINT
Weapons
Languages
Features
9 featuresBonus action
- Martial ArtsLevel 1
While unarmed or wielding only Monk weapons and not wearing armor or a shield, Jorath can use Dexterity instead of Strength for attack and damage rolls with unarmed strikes and Monk weapons. He can roll 1d6 instead of the normal damage for an unarmed strike or Monk weapon attack. Immediately after taking the Attack action and attacking with an unarmed strike or Monk weapon, he can make one unarmed strike as a Bonus Action.
Reaction
- Giant Ancestry (Stone's Endurance)GoliathAs a Reaction when he takes damage, Jorath can roll 1d12 and add his Constitution modifier, reducing the damage by that total. He can use this trait a number of times equal to his Proficiency Bonus, regaining all uses on a Long Rest.
Always on
- Unarmored DefenseLevel 1
While not wearing armor or wielding a shield, Jorath's AC equals 10 + his Dexterity modifier + his Wisdom modifier.
- Creature typeGoliathHumanoid.
- SizeGoliathMedium.
- SpeedGoliath35 feet.
- Large FormGoliathStarting at character level 5, Jorath can change his size to Large for 10 minutes, provided there is room. While Large, he has Advantage on Strength checks and his Speed increases by 10 feet. Once used, this trait cannot be used again until a Long Rest.
- Powerful BuildGoliathJorath has Advantage on any ability check he makes to end the Grappled condition. He also counts as one size larger when determining his carrying capacity.
- Magic Initiate (Cleric)Acolyte
Magic Initiate (Cleric): Jorath learned two cleric cantrips and one level 1 cleric spell. Wisdom is his spellcasting ability for these spells. He can cast the chosen level 1 spell once without a spell slot, and can also cast it using any spell slots he has. He has no spell slots at level 1.
Spells
3 spellsSpellcasting. Jorath casts with Wisdom (spell save DC 13, to hit with spell attacks).
Cantrips (at will): ,
1st level:
Gear
9 itemsWeapons
- QuarterstaffA balanced wooden staff usable as a Monk weapon.
- 5×DaggerLight thrown weapons, suitable as Monk weapons.
Gear
- Explorer's PackA pack with travel necessities.
- Holy symbolA small emblem used as a holy symbol.
- Prayer bookA book of prayers and devotional writings.
- 5×IncenseSticks used in rites and quiet observances.
- VestmentsClothes worn for religious duties.
Purse
- 8×Gold piecesStarting coin from the Acolyte background.
- 11×Gold piecesStarting coin from the Monk equipment option.
Appearance
Jorath is a young, ruggedly handsome goliath with short dark hair, a close beard, a bare, muscular torso, and dark tattoos winding across his shoulders and ribs. Fine body hair softens the hard lines of his chest and arms. He is broad enough to make a doorway feel smaller, and has learned to turn sideways before he crowds anyone. His large hands are blunt-fingered and callused from staff drills, carrying water, and years of careful work with prayer beads.
Mannerisms
He checks whether people have room before sitting, and folds himself carefully into spaces that were not made for him. When listening, he rests his hands palm-up on his knees. Before a difficult task, he rolls his shoulders once and takes a slow, even breath.
Personality
Strong, disciplined, and dependable, Jorath is also kind and easy-going. He has an unhurried way of speaking and enjoys dry jokes, shared meals, and uncomplicated company. He is gay and only attracted to men, but his reserve means people sometimes notice his interest only after he has already made himself useful.
Ideals
Mercy should be practical. If someone is hungry, give them food; if they are afraid, make room beside you; if they are dangerous, stop them without taking more from them than you must.
Bonds
He keeps a worn prayer strip from the sanctuary where he was raised, and considers its open door a promise he must carry wherever he goes. He sends what money he can spare back to support its meals for travelers.
Flaws
He is too quick to step between danger and someone else, even when that person has not asked him to. He can also mistake keeping calm for having dealt with a hurt, and sometimes waits too long to admit he needs help.
Quirks
Background
Jorath grew up among goliaths who measured a person by what they carried for the group, not by how loudly they claimed strength. He found his calling in a small roadside sanctuary built on ground cleared of a stubborn thicket, where travelers could eat, pray, or simply rest without being asked to explain themselves. He became an acolyte because he liked the daily work: sweeping grit from the threshold, hauling water, and sitting quietly with people who needed someone to stay. His broad frame made him useful at the hardest tasks, while his patience made him welcome at the gentlest ones. At the sanctuary, Jorath took up the quarterstaff as both a practical tool and a discipline. Its repeated forms taught him to control the space his size naturally takes up, and to answer force without becoming cruel. He still serves the sanctuary when he can, but now travels to bring its welcome to people who cannot reach it. He is openly gay and only attracted to men, though he treats affection as something earned through trust rather than pursued as a sport. He is drawn to men who are kind when nobody is watching, and he takes care not to mistake his own protectiveness for permission to decide what others need.
“His broad frame made him useful at the hardest tasks, while his patience made him welcome at the gentlest ones.”
- Background
- Acolyte
Connections
Species
Goliath
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