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Lyra Sallow - AI-generated fantasy Character

Lyra Sallow

Halfling · Warlock (Great Old One) · Level 20 · Acolyte

Lyra Sallow

Lyra is eerily calm and speaks with a soft, melodic voice that carries a slight echo.
AC15
HP163/163
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 15 · HP 163 · 30 ft.
AlignmentChaotic NeutralGenderFemaleAge28
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • DeceptionCHA
  • InsightWIS
  • IntimidationCHA
  • ReligionINT

Armor

Light Armor

Weapons

Simple Weapons

Languages

Common,
Halfling,
Deep Speech

Features

18 features

Bonus action

  • Clairvoyant CombatantLevel 3

    As a bonus action, you can tactically read a target, gaining advantage on attacks and preventing them from having advantage against you.

Always on

  • Pact MagicLevel 1

    You can cast known spells using Charisma. You regain all slots on a short rest.

  • Eldritch InvocationsLevel 1

    You have 10 invocations: Agonizing Blast, Armor of Shadows, Thirsting Blade, Lifedrinker, Visions of Distant Realms, Master of Myriad Forms, Witch Sight, Devil's Sight, Eldritch Spear, Otherworldly Leap.

  • Magical CunningLevel 2

    Once per day, you can perform a 1-minute ritual to regain half your Pact Magic slots.

  • Pact Boon (Pact of the Blade)Level 3

    You can conjure a magical scythe. You use Charisma for its attack and damage rolls.

  • Awakened MindLevel 1

    You can communicate telepathically with any creature you can see within 30 feet.

  • Psychic SpellsLevel 1

    When you cast a Warlock spell, you can strip away its verbal and somatic components if it deals Psychic damage.

  • Eldritch HexLevel 6

    Your Hex spell deals psychic damage and can disadvantage saving throws.

  • Thought ShieldLevel 10

    Your mind cannot be read unless you allow it. You have resistance to Psychic damage.

  • Create ThrallLevel 14

    When you deal psychic damage to a creature, you can attempt to hex them into a thrall, granting you influence over their mind.

  • Mystic ArcanumLevel 11

    You can cast one 6th, 7th, 8th, and 9th level spell without a slot once per long rest.

  • Epic Boon: Boon of Spell RecallLevel 19

    Your Charisma increases by 1, and you have a chance to not expend a spell slot when casting.

  • Eldritch MasterLevel 20

    You can spend 1 minute entreating your patron to regain all your Pact Magic slots.

  • TraitHalflingBrave
  • TraitHalflingHalfling Nimbleness
  • TraitHalflingLuck
  • TraitHalflingNaturally Stealthy
  • Magic Initiate (Cleric)Acolyte

    You know the Guidance and Thaumaturgy cantrips and can cast Bless once per long rest.

Spells

5 spells

Spellcasting. Lyra Sallow casts with Charisma (spell save DC 20, to hit with spell attacks).

Cantrips (at will):

1st level:

3rd level:

5th level (4 slots):

9th level:

Gear

4 items

Weapons

  • Eldritch Scythe
    A pact weapon that deals 1d10 slashing plus 6 necrotic damage.

Gear

  • Gothic Attire
    A velvet corset and frilled miniskirt with stockings.
  • Holy Symbol
    A strange, obsidian star used for cleric spells.
  • Component Pouch
    Contains bits of squid ink and crystal.

Appearance

Lyra is a strikingly pale halfling with ink-black hair styled in sharp, modern bobs. She wears a tight black velvet corset that pushes the limits of modesty, paired with a short, frilled gothic miniskirt and sheer lace stockings. Her eyes are an unsettling shade of violet that seems to glow when she speaks telepathically. She carries a massive black scythe that seems to absorb light, looking more like a nightmare than a harvest tool.

Mannerisms

She frequently adjusts her corset with a sly smile and has a habit of tracing invisible runes on the blades of her scythe.

Personality

Lyra is eerily calm and speaks with a soft, melodic voice that carries a slight echo. She finds the concepts of morality and death quite quaint and amusing, often laughing at inappropriate moments. She is highly seductive, using her petite and 'helpless' appearance to lure enemies into a false sense of security before unleashing cosmic horrors upon them.

Ideals

Freedom. The structures of this world are cages, and the coming void is the key that unlocks them all.

Bonds

I carry a shard of a dead star in my pocket, it is the only thing that truly remembers where I came from.

Flaws

I am so detached from reality that I often forget that people can actually die and stay dead, leading me to be dangerously reckless.

Quirks

She hums a tune that has no repeatable melody.
She stares at the sky for hours even during high noon.
She tilts her head like a bird when someone speaks of emotions.

Background

Lyra was born in a sunshine-filled halfling community, but she always found the brightness blinding. She spent her youth in a secluded monastery, supposedly training as a humble acolyte of a forgotten god. In reality, she was decoding the Voynich-like manuscripts she found in the cellar, scripts that hummed with the heartbeat of a sleeping titan in the Far Realm. The moment she fully understood the text, the titan looked back. The contact bleached her skin and twisted her soul, yet she felt a profound sense of liberation in the void. She shed her traditional robes for the provocative, dark attire she wears now, seeing it as a physical manifestation of her rejection of earthly norms. She travels not to spread the faith of her patron, but to act as a living focal point for its eventual arrival. Her scythe is a gift from the stars, a tool used to prune the garden of reality whenever it grows too orderly for the Old Ones' liking.

“She spent her youth in a secluded monastery, supposedly training as a humble acolyte of a forgotten god.”
From their backstory
Background
Acolyte

Connections

Species

Halfling

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