Golen
Golen
Sheet
AC 16 · HP 43 · 35 ft.Saving throws
Skills
- AcrobaticsDEX
- AthleticsSTR
- IntimidationCHA
- InvestigationINT
- PerceptionWIS
- Sleight of HandDEX
- StealthDEX
Armor
Weapons
Tools
Languages
Features
16 featuresAction
- Cunning StrikeLevel 5
When Hit a creature with a Sneak Attack
Discard 1d6 damage to apply Poisoned, Prone, or Disengage effect.
Bonus action
- Fast HandsLevel 3
When On your turn
Use Thieves' Tools, search, or interact with an object as a bonus action.
- Cunning ActionLevel 2
Bonus Action to Dash, Disengage, or Hide.
- Steady AimLevel 3
Bonus Action to gain Advantage on next attack roll if you haven't moved this turn.
Reaction
- Uncanny DodgeLevel 5
When Hit by an attack
Reduce damage by half.
Always on
- ExpertiseLevel 1
Double proficiency bonus for Stealth and Perception.
- Sneak AttackLevel 1
Deal 3d6 extra damage once per turn if you have Advantage or an ally is within 5ft of the target.
- Thieves' CantLevel 1
Speak a secret mix of dialect and jargon.
- Weapon MasteryLevel 1
Proficient with Dagger (Nick) and Shortsword (Vex) properties.
- Second-Story WorkLevel 3
Climbing speed equal to walking speed, Dexterity-based jumping distance.
- TraitElf (Wood Elf Lineage)Darkvision 60ft
- TraitElf (Wood Elf Lineage)Fey Ancestry (Advantage vs Charm)
- TraitElf (Wood Elf Lineage)Keen Senses (Perception proficiency)
- TraitElf (Wood Elf Lineage)Trance (4-hour long rest)
- Elven Lineage (Wood ElfElf (Wood Elf Lineage)Speed 35ft, innate spellcasting)
- Savage AttackerSoldier
Once per turn when you hit a creature with a weapon, you can reroll the weapon damage dice and use either total.
Spells
3 spellsSpellcasting. Golen casts with Wisdom (spell save DC 12, to hit with spell attacks).
Cantrips (at will):
1st level:
2nd level:
Gear
7 itemsWeapons
- ShortswordMilitary grade piercing weapon with Vex mastery.
- 2×DaggerBalanced throwing knives with Nick mastery.
Armor
- Studded Leather ArmorDurable darkened leather.
Tools
- Thieves' ToolsLockpicks and fine instruments.
- Bone DiceGaming set for passing time.
Gear
- Explorer's PackStandard survival equipment.
- Soldier's Rank InsigniaFaded badge of a sylvan scout.
Appearance
Golen is a tall elf with mahogany-colored skin and dark green hair tied into a military top-knot. He wears well-worn, oil-slicked leather armor that matches the forest shadows. His amber eyes are constantly surveying the perimeter with tactical intensity.
Mannerisms
He often clicks his tongue in a rhythmic military code when thinking.
Personality
Disciplined, quiet, and intensely focused, Golen views every social gathering as a battlefield to be mapped. He values precision and efficiency above all else.
Ideals
Respect. Every combatant, regardless of their side, deserves a clean fight and a memory of their service.
Bonds
I send half of my earnings to the families of my fallen squad members in the Sunleaf Woods.
Flaws
I have a hard time trusting anyone who has not served in a war, viewing them as unpredictable and soft.
Quirks
Background
Golen served as a forward scout for the sylvan militias for over fifty years. He was trained to move like a shadow through the canopy, providing intelligence for elven archers. After his unit was ambushed during a border skirmish, he was the sole survivor and turned to mercenary work. He now applies his military discipline to the art of infiltration, finding that urban roofs are not so different from forest branches. He carries a small silver whistle from his old commander as a reminder of those he lost and his duty to protect those who remain.
“He was trained to move like a shadow through the canopy, providing intelligence for elven archers.”
- Background
- Soldier
Connections
Species
Elf (Wood Elf Lineage)
Media
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