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Harold - AI-generated fantasy Character

Harold

Hill Dwarf · Sorcerer (Draconic Bloodline) · Level 3 · Acolyte

Harold

Harold is a quiet, pragmatic man who values a hard day of manual labor over abstract philosophy.
AC15
HP26/26
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 15 · HP 26 · 25 ft.
AlignmentLawful NeutralGenderMaleAge62 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • ArcanaINT
  • InsightWIS
  • IntimidationCHA
  • ReligionINT

Weapons

Daggers,
Darts,
Slings,
Quarterstaffs,
Light Crossbows,
Battleaxes,
Handaxes,
Light Hammers,
Warhammers

Tools

Mason's Tools

Languages

Common,
Dwarvish,
Celestial,
Draconic

Features

15 features

Action

  • Attack

    When Player's turn

    Make a melee or ranged attack with a weapon.

  • Cast a Spell

    When Player's turn

    Use your action to cast a spell with a casting time of one action.

Bonus action

  • Quickened Spell

    When Player's turn

    Spend 2 sorcery points to cast an action spell as a bonus action.

  • Metamagic: Quickened SpellLevel 3

    Spend 2 sorcery points to change a spell's casting time from 1 action to 1 bonus action.

Always on

  • SpellcastingLevel 1

    You can cast known spells using Charisma. You use an arcane focus.

  • Draconic Bloodline: Red (Fire)Level 1

    Your innate magic comes from draconic magic that was mingled with your blood. Your dragon ancestor is Red.

  • Draconic ResilienceLevel 1

    Your maximum hit points increase by 1 per level. Your skin is covered by a thin sheen of dragon-like scales, granting AC 13 + Dex modifier when unarmored.

  • Font of MagicLevel 2

    You have 3 sorcery points that you can use to create spell slots or fuel metamagic.

  • Metamagic: Subtle SpellLevel 3

    Spend 1 sorcery point to cast a spell without somatic or verbal components.

  • TraitHill DwarfDarkvision
  • TraitHill DwarfDwarven Resilience
  • TraitHill DwarfDwarven Combat Training
  • TraitHill DwarfStonecunning
  • TraitHill DwarfDwarven Toughness
  • Shelter of the FaithfulAcolyte

    You and your companions can expect to receive free healing and care at a temple or shrine of your faith.

Spells

8 spells

Spellcasting. Harold casts with Charisma (spell save DC 9, to hit with spell attacks).

Cantrips (at will): , , ,

1st level (4 slots): ,

2nd level (2 slots): ,

Gear

6 items

Weapons

  • Quarterstaff
    A sturdy wooden staff.
  • 2×
    Dagger
    A simple combat knife.

Tools

  • Holy Symbol
    A small iron anvil pendant.

Gear

  • Crystal
    A small ruby that channels magical energy.
  • Explorer's Pack
    Includes a backpack, bedroll, mess kit, and more.
  • Vestments
    Simple religious robes.

Appearance

Harold is a barrel chested dwarf with skin that has a faint metallic sheen like polished copper. His orange beard is thick and often stained with soot or coal dust. He wears tattered acolyte robes over simple leather leggings, and a small ruby glows intermittently in the palm of his hand.

Mannerisms

Harold often mumbles prayers under his breath when he casts a spell, and he has a habit of checking his palms for new scales every time he wakes up.

Personality

Harold is a quiet, pragmatic man who values a hard day of manual labor over abstract philosophy. He is visibly uncomfortable with his own magic, often apologizing when a spell goes awry or produces more smoke than power. He speaks in short, grumbling sentences.

Ideals

Humility. I am just a tool in the hands of the gods, even if the tool is currently on fire.

Bonds

I carry a scorched prayer book from my old temple, and I aim to earn enough gold to pay for the repairs I caused.

Flaws

I am terribly clumsy with words and my magic is just as likely to embarrass me as it is to save me.

Quirks

Always smells faintly of burnt cinnamon
Polishes his quarterstaff as if it were a temple floor
Tries to solve magical puzzles with a hammer first

Background

For decades, Harold was nothing more than a dedicated janitor and stone mason for the Great Sanctum of Moradin. He took pride in the physical upkeep of the temple, finding peace in the rhythmic scrubbing of floors and the heavy lifting of ritual altars. He was never chosen for the high priesthood due to his complete lack of social grace, a fact he accepted with quiet dignity. Everything changed during the Festival of High Forge when a ritual flame reacted to his presence, igniting his dormant draconic blood and incinerating half of the temple's tapestries. The elders determined that Harold was a sorcerer, a vessel of raw, internal power that his humble soul was never prepared to wield. They gave him their blessing and a gentle push out the front door, encouraging him to find a way to control the fire before he accidentally brought the mountain down. Now, Harold wanders the world as an adventurer by necessity, a dwarf who would rather be laying bricks but finds himself throwing fireballs instead.

“He took pride in the physical upkeep of the temple, finding peace in the rhythmic scrubbing of floors and the heavy lifting of ritual altars.”
From their backstory
Background
Acolyte

Connections

Species

Hill Dwarf

Media

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