Aurelius Vane
Aurelius Vane
Sheet
AC 18 · HP 34 · 25 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionSTR
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalCHA
Armor
Weapons
Tools
Languages
Features
13 featuresAlways on
- Turn UndeadLevel 2
When As an action, once per short or long rest
Aurelius presents his holy symbol and invokes divine power. Each undead creature within 30 feet that can see or hear him must make a Wisdom saving throw. On a failure, it is turned for up to 1 minute or until it takes damage.
- SpellcastingLevel 1
Aurelius is a 5th-level spellcaster. Wisdom is his spellcasting ability. He can use a holy symbol as a spellcasting focus and has three cleric cantrips known.
- Divine Domain, Life DomainLevel 1
Aurelius belongs to the Life Domain. He gains proficiency with heavy armor. He also has the Disciple of Life feature, which causes spells that restore hit points to restore additional hit points equal to 2 plus the spell's level.
- Channel DivinityLevel 2
Aurelius can use Channel Divinity once between rests. He can use it to Turn Undead, forcing undead within 30 feet that can see or hear him to make a Wisdom saving throw or flee for up to 1 minute.
- Ability Score ImprovementLevel 4
Aurelius increases his Wisdom score by 2, from 17 to 19, as his Ability Score Improvement.
- Destroy UndeadLevel 5
When Aurelius uses Turn Undead, an undead creature with a challenge rating of 1/2 or lower is instantly destroyed if it fails its saving throw.
- Gnome Ability Score IncreaseGnomeIntelligence increases by 2.
- SizeGnomeSmall.
- SpeedGnome25 feet.
- DarkvisionGnomeAurelius can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light.
- Gnome CunningGnomeAurelius has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.
- LanguagesGnomeCommon and Gnomish.
- Position of PrivilegeNoble
Aurelius can secure an audience with local nobles, and common people are inclined to treat him as a person of high standing. He may receive hospitality from members of his social class, though he is expected to uphold the dignity of his family and station.
Spells
16 spellsSpellcasting. Aurelius Vane casts with Wisdom (spell save DC 15, to hit with spell attacks).
Cantrips (at will): , ,
1st level (4 slots): , , ,
2nd level (3 slots): , , , ,
3rd level (2 slots): , , ,
Gear
12 itemsWeapons
- MaceA balanced steel mace used both as a weapon and as a ceremonial symbol of office.
- Light crossbowA light crossbow with a case containing twenty bolts.
Armor
- Chain mailPolished chain mail bearing the Vane family colors and the insignia of Aurelius's temple.
- ShieldA sturdy shield decorated with a gold sunburst and a narrow band of blue enamel.
Tools
- Gaming setA polished set of miniature ivory chess pieces used for negotiation games and formal instruction.
Gear
- 20×Crossbow boltsA case containing twenty quarrels for the light crossbow.
- Priest's packA priest's pack containing a backpack, ten torches, a tinderbox, ten days of rations, a waterskin, and fifty feet of hempen rope.
- Holy symbolA silver holy symbol of Aurelius's deity, set into a small pendant.
- Fine clothesA set of fine, formal clothes suitable for court appearances and religious ceremonies.
- Signet ringA jeweled signet ring bearing the crest of House Vane.
- Scroll of pedigreeA scroll recording Aurelius's lineage and the recognized history of House Vane.
Purse
- 25×Gold piecesCoins kept in a velvet purse for ordinary expenses.
Appearance
Aurelius is a compact male gnome with warm bronze skin, a carefully trimmed silver beard, and bright hazel eyes magnified slightly by round spectacles. His dark blue clerical robes are cut in the formal style of a noble household, layered beneath polished chain mail and a white-and-gold stole bearing the symbol of his deity. His hands are broad for a gnome, with ink-stained fingertips and small calluses from years of maintaining ledgers, copying scripture, and handling a mace. He speaks in a low, measured voice, often pausing to take a deliberate breath before delivering a judgment.
Mannerisms
Before speaking, Aurelius pauses, inhales through his nose, and adjusts the bridge of his spectacles. He addresses strangers by title whenever he knows one, and when he does not, he invents a respectful title rather than use a casual form of address.
Personality
Aurelius is composed, observant, and unfailingly formal. He remembers names, family connections, and small breaches of etiquette with equal precision. Beneath his courtly restraint is a genuine concern for ordinary people, especially those harmed by careless rulers and broken institutions. He prefers a quiet conversation and a well-written petition to a heroic speech, but he can become unexpectedly fierce when someone abuses authority.
Ideals
Order. Mercy without judgment becomes indulgence, and judgment without mercy becomes tyranny. A just society requires both, applied according to consistent law.
Bonds
He carries his family's signet ring and believes its honor can only be restored by exposing the official who falsified the Vane archives. He is also devoted to the small temple that educated him, and he will not allow its sanctuary to be exploited by nobles, criminals, or rival priests.
Flaws
He assumes that procedure is morally superior to improvisation, even when immediate compassion would serve better. Aurelius can be quietly condescending toward people who disregard titles, records, or formal promises, and he is dangerously reluctant to admit when a clever commoner has outmaneuvered him.
Quirks
Background
Aurelius Vane was born into a gnome noble house whose influence rested less on land than on contracts, archives, and carefully maintained alliances. His family served as hereditary record keepers for several old estates, and Aurelius grew up learning that a misplaced seal could ruin a marriage, a missing clause could start a war, and a neglected oath could poison a bloodline for generations. He was expected to become a magistrate or administrator, but his fascination with divine law led him to the temple, where he discovered that sacred order was more than ceremony. It was a living promise that the powerful and powerless alike could be held accountable.
“It was a living promise that the powerful and powerless alike could be held accountable.”
- Background
- Noble
Connections
Species
Gnome
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